comments (fsm.f) & https://learntutorials.net/fr/c/topic/560/listes-liees < ^c^v > fsm/measure.c
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@ -47,35 +47,35 @@ enum fsm_choice_STORE_RESTORE_RESET { STORE, RESTORE, RESET }; // xor
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#define n_objects 32 // arbitrary too,
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#define n_objects 32 // arbitrary too,
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#define n_situations 128 // and so on...
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#define n_situations 128 // and so on...
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bool fsm_init ();
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bool fsm_init(); // def: fsm/dispatch; call: main;
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void fsm_measures_list_init(); // def: fsm/measure; call: fsm/dispatch;
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void fsm_results_list_init(); // def: fsm/results; call: fsm/dispatch;
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void fsm_preferences_init(); // def: fsm/prefer; call: fsm/dispatch;
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void fsm_displayable_list_init(); // def: fsm/prefer; call: fsm/dispatch;
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void fsm_measures_list_init ();
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int fsm_get_exec_edit(); // def: fsm/dispatch; call: signal;
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void fsm_results_list_init ();
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// widget/state/dispatch;
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void fsm_displayable_list_init ();
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// widget/rules/selected/dispatch;
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int fsm_get_state_rules_data(); // def: fsm/dispatch; call: signal;
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int fsm_get_exec_edit ();
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void fsm_set_exec_edit (int value);// def: fsm/dispatch; call: signal;
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int fsm_get_state_rules_data ();
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void fsm_set_state_rules_data (int value); // def: fsm/dispatch; call: signal;
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int fsm_get_store_restore_reset ();
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void fsm_set_exec_edit (int value);
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void fsm_store_restore_reset (int choice, int value);// def: prefer; call: signal;
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void fsm_set_state_rules_data (int value);
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void fsm_set_store_restore_reset (int target, int value);
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bool fsm_get_preferences_state(); // def: fsm/dispatch; call: - - -
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void fsm_set_preferences_state (bool value); // def: fsm/dispatch; call: signal;
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// fsm/prefer;
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bool fsm_get_preferences_state ();
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void fsm_add_measure (char *measure_name); // def: fsm/measure; call: widget/measure/dispatch;
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void fsm_set_preferences_state (bool value);
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void fsm_add_result (char *result_name); // def: fsm/result; call: - - -
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void fsm_add_displayable (char *displayable_name);// def: fsm/prefer; call: fsm/prefer;
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void *fsm_add_measure (char *measure_name);
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void *fsm_add_result (char *result_name);
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void fsm_debug (int choice, int value, char *string, int sub_automaton);
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void fsm_store_restore_reset (int choice, int value);
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const char *fsm_get_button_icon_name (int n);
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void fsm_reset_all_situations_transparencies_at_value (int value); // provisoire...
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void fsm_reset_all_situations_transparencies_at_value (int value); // provisoire...
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// def: fsm/prefer; call: signal;
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void *fsm_add_displayable (char *displayable_name);
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void fsm_preferences_init ();
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void fsm_debug (int choice, int value, char *string, int sub_automaton);
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// def: fsm/dispatch; call: fsm/dispatch;
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// fsm/measure;
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// fsm/result;
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@ -122,20 +122,27 @@ void fsm_debug (int choice, int value, char *string, int sub_automaton)
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{
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{
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switch (sub_automaton) { // sub_automaton 0 is EXEC_EDIT and
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switch (sub_automaton) { // sub_automaton 0 is EXEC_EDIT and
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// sub_automaton 1 is STATE_RULES_DATA
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// sub_automaton 1 is STATE_RULES_DATA
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// sub_automaton 2 is MEASURE
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case (0) : printf("switch %5s x %5s > %5s x %5s\n",
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case (0) : printf("switch %5s x %5s > %5s x %5s\n",
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tab_0 [choice_EXEC_EDIT],
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tab_0 [choice_EXEC_EDIT],
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tab_1 [choice_STATE_RULES_DATA],
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tab_1 [choice_STATE_RULES_DATA],
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tab_0 [choice],
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tab_0 [choice],
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tab_1 [choice_STATE_RULES_DATA]);
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tab_1 [choice_STATE_RULES_DATA]);
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break;
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break;
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case (1) : printf("switch %5s x %5s > %5s x %5s\n",
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case (1) : printf("switch %5s x %5s > %5s x %5s\n",
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tab_0 [choice_EXEC_EDIT],
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tab_0 [choice_EXEC_EDIT],
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tab_1 [choice_STATE_RULES_DATA],
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tab_1 [choice_STATE_RULES_DATA],
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tab_0 [choice_EXEC_EDIT],
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tab_0 [choice_EXEC_EDIT],
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tab_1 [choice]);
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tab_1 [choice]);
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break;
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break;
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case (2) : printf("fsm <> %s\n", string); break;
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case (3) : printf("FSM debug <> choice = %2d\n", choice); break;
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case (2) : printf("fsm <> %s\n", string);
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break;
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case (3) : printf("fsm debug <> %2d\n", choice);
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break;
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default : printf("default in fsm/dispatch.fsm_debug()\n");
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default : printf("default in fsm/dispatch.fsm_debug()\n");
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}
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}
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@ -28,6 +28,7 @@
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* * * * * * * * * * * * * * * * * * * * * * * * * * */
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* * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include <stdbool.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include "../../include/fsm.h"
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#include "../../include/fsm.h"
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@ -67,7 +68,7 @@
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// - the time (date) of the event,
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// - the time (date) of the event,
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// - the time elapsed between two events,
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// - the time elapsed between two events,
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// - the occurrence of events C between events A and B
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// - the occurrence of events C between events A and B
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// - (non limitative, may be)
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// - (non limitative, maybe) < pattern recognition tools ?
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// When a list of measurements is established, it is possible to evaluate
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// When a list of measurements is established, it is possible to evaluate
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// if the results of a measurement are correlated with some other results.
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// if the results of a measurement are correlated with some other results.
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@ -95,33 +96,123 @@
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// - pointeur vers des données, des représentations de données ?
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// - pointeur vers des données, des représentations de données ?
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void *fsm_add_measure (char *measure_name) {fsm_debug (2, 0, measure_name, 2); return NULL;}
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void fsm_add_measure (char *measure_name) {fsm_debug (2, 0, measure_name, 2);}
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//static void *list_measures;
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typedef struct s_List List;
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struct s_List
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{
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List *next; /* pointeur sur le reste de la liste */
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// void *data; /* pointeur sur une donnée générique */
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};
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List *list = NULL;
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List *list_create (void *data)
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{
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List *list = malloc(sizeof(list)); /* allocation (en vert sur le diagramme)
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* et affectation à la variable list (en bleu) */
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if (list) /* si l'allocation a réussi */
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{
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// list->data = data; /* affectation du champ data (en rouge) */
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list->next = NULL; /* affectation du champ next à la liste vide */
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}
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return list; /* retour de la liste
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* (correctement allouée et affectée ou NULL) */
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}
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void fsm_measures_list_init ()
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void fsm_measures_list_init ()
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{
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{
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fsm_debug (0,0, "fsm_measures_list_init()", 2); // sub_automaton 2
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fsm_debug (0,0, "fsm_measures_list_init()", 2); // sub_automaton 2
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}
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}
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// https://learntutorials.net/fr/c/topic/560/listes-liees < ^c^v vvv
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struct doubly_node
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{
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struct doubly_node * prev;
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struct doubly_node * next;
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};
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void doubly_node_bind (struct doubly_node * prev, struct doubly_node * next)
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{
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prev->next = next;
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next->prev = prev;
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}
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void doubly_node_make_empty_circularly_list (struct doubly_node * head)
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{
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doubly_node_bind (head, head);
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}
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void doubly_node_insert_between
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(struct doubly_node * prev, struct doubly_node * next, struct doubly_node * insertion)
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{
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doubly_node_bind (prev, insertion);
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doubly_node_bind (insertion, next);
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}
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void doubly_node_insert_before
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(struct doubly_node * tail, struct doubly_node * insertion)
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{
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doubly_node_insert_between (tail->prev, tail, insertion);
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}
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void doubly_node_insert_after
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(struct doubly_node * head, struct doubly_node * insertion)
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{
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doubly_node_insert_between (head, head->next, insertion);
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}
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struct Node {
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int data;
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struct Node *next;
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};
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void insert_node (struct Node **head, int nodeValue);
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void print_list (struct Node *head);
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int any () {
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struct Node* headNode;
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headNode = NULL; /* Initialize our first node pointer to be NULL. */
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size_t listSize, i;
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do {
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printf("How many numbers would you like to input?\n");
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} while(1 != scanf("%zu", &listSize));
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for (i = 0; i < listSize; i++) {
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int numToAdd;
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do {
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printf("Enter a number:\n");
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} while (1 != scanf("%d", &numToAdd));
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insert_node (&headNode, numToAdd);
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printf("Current list after your inserted node: \n");
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print_list(headNode);
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}
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return 0;
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}
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void print_list (struct Node *head) {
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struct Node* currentNode = head;
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/* Iterate through each link. */
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while (currentNode != NULL) {
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printf("Value: %d\n", currentNode->data);
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currentNode = currentNode -> next;
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}
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}
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void insert_node (struct Node **head, int nodeValue) {
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struct Node *currentNode = malloc(sizeof *currentNode);
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currentNode->data = nodeValue;
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currentNode->next = (*head);
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*head = currentNode;
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}
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// Les "symbolics" (les noms) des icônes devraient être déclarées une seule fois (ici))
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// Les "symbolics" (les noms) des icônes devraient être déclarées une seule fois (ici))
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// de façon à ce qu'une seule variable soit utilisée pour les deux fonctions.
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// de façon à ce qu'une seule variable soit utilisée pour les deux fonctions.
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/* use this ?
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static const char *icon_name [3] = {
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static const char *icon_name [3] = {
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"document-revert-rtl-symbolic",
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"document-revert-rtl-symbolic",
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"edit-undo-symbolic",
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"edit-undo-symbolic",
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"view-refresh-symbolic"
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"view-refresh-symbolic"
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};
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};
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// transtypage vers un pointeur depuis un entier de taille différente vvv TODO
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const char *fsm_get_button_icon_name (int n) {return (const char*) icon_name [n];}
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const char *fsm_get_button_icon_name (int n) {return (const char*) icon_name [n];}
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*/
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/******************************************************************************/
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/******************************************************************************/
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static void *list_displayables;
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static void *list_displayables;
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void *fsm_add_displayable (char *displayable_name)
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void fsm_add_displayable (char *displayable_name)
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{
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{
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printf("fsm_add_displayable %p <<< %s (see prefer.c)\n", list_displayables, displayable_name);
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printf("fsm_add_displayable %p <<< %s (see prefer.c)\n",
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return NULL;
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list_displayables, displayable_name);
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}
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}
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/******************************************************************************/
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/* P R E F E R E N C E S */
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/******************************************************************************/
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void fsm_preferences_init () {fsm_displayable_list_init ();}
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void fsm_preferences_init () {fsm_displayable_list_init ();}
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void fsm_displayable_list_init ()
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void fsm_displayable_list_init () { printf("src/fsm/prefer.c fsm_displayable_list_init()\n");}
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{ printf("fsm prefer <> fsm_displayable_list_init() < in the fsm ? < TODO\n");}
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static void *list_results;
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static void *list_results;
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void *fsm_add_result (char *result_name)
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void fsm_add_result (char *result_name)
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{
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{
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printf("fsm_add_result %p <<< %s (see fsm.c)\n", list_results, result_name);
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printf("fsm_add_result %p <<< %s (see fsm.c)\n", list_results, result_name);
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return NULL;
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}
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}
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void fsm_results_list_init ()
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void fsm_results_list_init ()
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app = gtk_application_new ("org.gem-graph", G_APPLICATION_DEFAULT_FLAGS);
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app = gtk_application_new ("org.gem-graph", G_APPLICATION_DEFAULT_FLAGS);
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fsm_init (); // fsm = finite state machine (see src/fsm/dispatch)
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fsm_init (); // fsm = finite state machine (see : src/fsm/dispatch.c)
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g_signal_connect (app, "activate", G_CALLBACK (on_windows_activation), NULL);
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g_signal_connect (app, "activate", G_CALLBACK (on_windows_activation), NULL);
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// on_windows_activation <> is in src/widget/dispatch
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// on_windows_activation <> see : src/widget/dispatch
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status = g_application_run (G_APPLICATION (app), argc, argv);
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status = g_application_run (G_APPLICATION (app), argc, argv);
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g_object_unref (app);
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g_object_unref (app);
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/******************************************************************************/
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/******************************************************************************/
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/* */
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/* */
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/* # # ### ##### ###### ######## ######## */
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/* ## ## ### ##### ###### ######## ######## */
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/* # # # # ## ## ## # # */
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/* # # # # ## ## ## # # */
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/* # # # # ## ## # # */
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/* # # # # ## ## # # */
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/* # # # # ## ## #### # */
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/* # # # # ## ## #### # */
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/* # # # # # # # # # */
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/* # # # # # # # # # # */
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/* # # # # # # ## ## #### # # */
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/* # # # # # # ## ## #### # # */
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/* ## ## # # ## ## ## # # */
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/* ## ## # # ## ## ## # # */
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/* ## ## ### ###### ####### ######## # */
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/* ## ## ### ###### ####### ######## # */
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dialog_window = GTK_WINDOW (gtk_application_window_new (app));
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dialog_window = GTK_WINDOW (gtk_application_window_new (app));
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text_window = GTK_WINDOW (gtk_application_window_new (app));
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text_window = GTK_WINDOW (gtk_application_window_new (app));
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widget_design_main_window (main_window);
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widget_design_main_window (main_window); // def: widget/topbar/dispatch
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widget_design_dialog_window (main_window, dialog_window);
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widget_design_dialog_window (main_window, dialog_window);
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widget_design_text_window (main_window, text_window);
|
widget_design_text_window (main_window, text_window);
|
||||||
}
|
}
|
||||||
|
|
|
@ -46,16 +46,6 @@ void widget_design_main_window (GtkWindow *main_window)
|
||||||
window_design_topbar_left (topbar);
|
window_design_topbar_left (topbar);
|
||||||
window_design_topbar_right (topbar);
|
window_design_topbar_right (topbar);
|
||||||
|
|
||||||
// use the next lineS to select the page that will be presented first
|
|
||||||
// it triggers <=> signal.on_toggle_state_rule_data (a btt_NAME)
|
|
||||||
|
|
||||||
gtk_check_button_set_active (GTK_CHECK_BUTTON (widget_get_btt_rules()), TRUE);
|
|
||||||
gtk_check_button_set_active (GTK_CHECK_BUTTON (widget_get_btt_state()), TRUE);
|
|
||||||
gtk_check_button_set_active (GTK_CHECK_BUTTON (widget_get_btt_synth()), TRUE);
|
|
||||||
gtk_check_button_set_active (GTK_CHECK_BUTTON (widget_get_btt_data()), TRUE);
|
|
||||||
|
|
||||||
// THE LAST ONE IS THE WINNER (AND THE WINNER TAKES IT ALL !...)
|
|
||||||
|
|
||||||
gtk_window_present (GTK_WINDOW (main_window));
|
gtk_window_present (GTK_WINDOW (main_window));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -81,6 +81,23 @@ void window_design_topbar_left (GtkWidget *header_bar)
|
||||||
gtk_header_bar_pack_start (GTK_HEADER_BAR (header_bar), GTK_WIDGET (btt_RULES));
|
gtk_header_bar_pack_start (GTK_HEADER_BAR (header_bar), GTK_WIDGET (btt_RULES));
|
||||||
gtk_header_bar_pack_start (GTK_HEADER_BAR (header_bar), GTK_WIDGET (btt_DATA));
|
gtk_header_bar_pack_start (GTK_HEADER_BAR (header_bar), GTK_WIDGET (btt_DATA));
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
/******************************************************************************/
|
||||||
|
/* use the next lineS to select the page that will be presented first */
|
||||||
|
/* it triggers <=> signal.on_toggle_state_rule_data (a btt_NAME) */
|
||||||
|
/* and remember: */
|
||||||
|
/* the last one is the winner (and the winner takes it all !...) */
|
||||||
|
/* THE LAST ONE IS THE WINNER (AND THE WINNER TAKES IT ALL !...) */
|
||||||
|
/******************************************************************************/
|
||||||
|
|
||||||
|
gtk_check_button_set_active (GTK_CHECK_BUTTON (widget_get_btt_rules()), TRUE);
|
||||||
|
gtk_check_button_set_active (GTK_CHECK_BUTTON (widget_get_btt_state()), TRUE);
|
||||||
|
gtk_check_button_set_active (GTK_CHECK_BUTTON (widget_get_btt_data()), TRUE);
|
||||||
|
gtk_check_button_set_active (GTK_CHECK_BUTTON (widget_get_btt_synth()), TRUE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue