WIP: On s'approche vraiment de 'LA SOLUTION' ! Domaine de définition plus étendu. Is OK !

This commit is contained in:
Jean Sirmai 2023-07-21 11:54:31 +02:00
parent 508f7e0c11
commit 3c250968a8
Signed by: jean
GPG Key ID: FB3115C340E057E3
5 changed files with 7 additions and 8 deletions

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@ -314,7 +314,7 @@ static bool compute_space_3D (int x,
float i, j, k, vx, vy, vz, max = maximum * CORRC;
printf("max(%d,%d,%d) = %d; size_x / max = %6.3f; size_y / max = %6.3f; size_z / max = %6.3f\n",\
x - 1, (y - 1) - 1, z - 1, maximum, (x - 1) / max, (y - 1) / max, (z - 1) / max);
x - 1, y - 1, z - 1, maximum, (x - 1) / max, (y - 1) / max, (z - 1) / max);
for (i = 0; i < x; i++){
for (j = 0; j < y; j++){
@ -334,7 +334,7 @@ static bool compute_space_3D (int x,
*(color_origin + colors_ndx + 1) = 3 * vy / 2;
*(color_origin + colors_ndx + 2) = vz;
colors_ndx += 3; // if (C) printf(" => colors_ndx = %3d\n", colors_ndx);
colors_ndx += 3; // if (C) printf(" => colors_ndx = %3d\n", colors_ndx);23.
if (P) printf("(%1.0f*%1.0f*%1.0f)<>[%6.3f %6.3f %6.3f] ", i, j, k, vx, vy, vz);
}
@ -346,8 +346,7 @@ static bool compute_space_3D (int x,
for (int u = 0; u < y; u ++){
for (int w = 0; w < z; w ++){
*(line_origin + lines_ndx) = w + z * u; lines_ndx += 1;
*(line_origin + lines_ndx) = x * y * z
- y * z + w + z * u; lines_ndx += 1;
*(line_origin + lines_ndx) = x * y * z - y * z + w + z * u; lines_ndx += 1;
}
}
@ -359,7 +358,7 @@ static bool compute_space_3D (int x,
}
for (int u = 0; u < x; u ++){
for (int w = 0; w < y - 1; w ++){
for (int w = 0; w < z; w ++){
*(line_origin + lines_ndx) = z * y * u + w; lines_ndx += 1;
*(line_origin + lines_ndx) = z * y * u + z * (y - 1) + w; lines_ndx += 1;
}

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@ -539,9 +539,9 @@ GLubyte arrows[] = {
static void get_model_data_and_user_preferences(){
model_space_size_x = 10; // 0 < model_space_size_x
model_space_size_y = 4; // 0 < model_space_size_y
model_space_size_z = 3; // 0 < model_space_size_z
model_space_size_x = 3; // 0 < model_space_size_x
model_space_size_y = 8; // 0 < model_space_size_y
model_space_size_z = 5; // 0 < model_space_size_z
model_arrows_nb = 0; // assert : l'emplacement des flèches est contraint
// par model_space_size_x, y, z et le nombre de sites