WIP: version stable avant la création des fonctions add / remove_an_arrow (North = - Z / South = + Z)
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@ -439,8 +439,8 @@ static void draw_a_central_star(GLuint *lines_origin, long n)
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#define WEST 1 // - x cyan
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#define WEST 1 // - x cyan
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#define ZENITH 2 // + y vert
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#define ZENITH 2 // + y vert
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#define NADIR 3 // - y magenta
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#define NADIR 3 // - y magenta
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#define NORTH 4 // + z bleu
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#define SOUTH 4 // - z jaune
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#define SOUTH 5 // - z jaune
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#define NORTH 5 // + z bleu
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static void draw_some_arrows_demo (GLuint *lines_origin,
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static void draw_some_arrows_demo (GLuint *lines_origin,
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long s, long x, long y, long z,
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long s, long x, long y, long z,
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