diff --git a/src/graphics/buffers.c b/src/graphics/buffers.c index 8a77fc2..470b051 100644 --- a/src/graphics/buffers.c +++ b/src/graphics/buffers.c @@ -83,13 +83,11 @@ static bool grids_intersections (long x, long y, long z, static bool arrows_anchors (long x, long y, long z, GLfloat *vertex_origin, GLfloat *colors_origin) { - /* beaucoup de ^c ^v ici (peu d'info) (mais un peu) - X - X = EAST - WEST = rouge - cyan - Y - Y = ZENITH - NADIR = vert - magenta - Z - Z = NORTH - SOUTH = bleu - jaune +// X - X = EAST - WEST = rouge - cyan +// Y - Y = ZENITH - NADIR = vert - magenta +// Z - Z = SOUTH - NORTH = jaune - bleu - */ float max = fmax(x, y); max = fmax(max, z); @@ -439,8 +437,8 @@ static void draw_a_central_star(GLuint *lines_origin, long n) #define WEST 1 // - x cyan #define ZENITH 2 // + y vert #define NADIR 3 // - y magenta -#define SOUTH 4 // - z jaune -#define NORTH 5 // + z bleu +#define SOUTH 4 // + z jaune +#define NORTH 5 // - z bleu static void draw_some_arrows_demo (GLuint *lines_origin, long s, long x, long y, long z, @@ -491,9 +489,9 @@ static void draw_some_arrows (GLuint *lines_origin, long s, long stx, long sty, -// X - X = EAST - WEST = rouge - cyan +// X - X = EAST - WEST = rouge - cyan // Y - Y = ZENITH - NADIR = vert - magenta -// Z - Z = NORTH - SOUTH = bleu - jaune +// Z - Z = SOUTH - NORTH = jaune - bleu @@ -601,7 +599,7 @@ bool compute_space_and_arrows(long model_size_x, long model_size_y, long model_s return 0; } -// X - X = EAST - WEST = rouge - cyan +// X - X = EAST - WEST = rouge - cyan // Y - Y = ZENITH - NADIR = vert - magenta -// Z - Z = NORTH - SOUTH = bleu - jaune +// Z - Z = SOUTH - NORTH = jaune - bleu