OK ? No. 'Almost OK' I'm sure that at least ONE bug remains in it...

This commit is contained in:
Jean Sirmai 2023-09-27 19:10:06 +02:00
parent 1e3c560eda
commit 6182edc95b
Signed by: jean
GPG Key ID: FB3115C340E057E3
1 changed files with 50 additions and 149 deletions

View File

@ -539,75 +539,13 @@ bool graphics_shutdown(const void *gl_area)
} }
static void show_arrows_array (GLuint *arrows, int arrows_nb, int x, int y, int z)
{
printf("\n [rank] load | site x y z");
for (int i = 0; i < arrows_nb; i++)
printf("\n [%4d] = %2d | %2d, %2d, %2d, %2d", i, *(arrows + i * 5 + 0),\
*(arrows + i * 5 + 1), *(arrows + i * 5 + 2), *(arrows + i * 5 + 3), *(arrows + i * 5 + 4));
}
static void show_user_choices(GLuint *arrows, int arrows_nb, static void show_user_choices(GLuint *arrows, int arrows_nb,
int space_size_x, int space_size_y, int space_size_z, int space_size_x, int space_size_y, int space_size_z,
@ -617,95 +555,37 @@ static void show_user_choices(GLuint *arrows, int arrows_nb,
if (prefer == 0) printf("prefer = %d <> show all grids", prefer); if (prefer == 0) printf("prefer = %d <> show all grids", prefer);
if (prefer == 1) printf("prefer = %d <> show no grid", prefer); if (prefer == 1) printf("prefer = %d <> show no grid", prefer);
if (prefer > 1) printf("show grids according rule (%d)", prefer); if (prefer > 1) printf("show grids according rule (%d)", prefer);
if (show_all) { if (show_all) printf("\n\
printf("\n\t\t\t\t\t buffer_vertex_size = %d\t buffer_lines_size = %d", buffer_vertex_size, buffer_lines_size); initial arrows data arrows_nb = %d", arrows_nb);
if (arrows_nb > 0) printf("\n [%2d] load | site x y z\ show_arrows_array (arrows, arrows_nb, space_size_x, space_size_y, space_size_z);
< initial arrows data\n -------------------------------", arrows_nb);
for (int i = 0; i < arrows_nb; i++) printf("\n [%2d] = %2d | %2d %2d %2d %2d",\
i, *(arrows + i * 5 + 0), *(arrows + i * 5 + 1), *(arrows + i * 5 + 2), *(arrows + i * 5 + 3), *(arrows + i * 5 + 4));
if (arrows_nb > 0) printf("\n -------------------------------");}
} }
/* static void show_arrows_array_old (GLuint *arrows, int arrows_nb, int address, int current_weigh, int weight, int site, int x, int y, int z) */ /*
/* { */ * assigns a new weight to the arrow at address (address)
/* printf("\nset_arrow (%d | %2d %2d %2d %2d) <> ", weight, site, x, y, z); */ */
/* if (arrows_nb == 0 && weight == 0) printf("buffer_lines_size = %d\tno arrow in space + no arrows to be created > end function set_arrow()\n", buffer_lines_size); */
/* if (address == -1 && weight == 0) printf("buffer_lines_size = %d\tarrow not found + no arrows to be created > end function set_arrow()\n", buffer_lines_size); */
/* if (address == -1 && weight > 0) printf("buffer_lines_size = %d\tarrow (%d, %d, %d, %d, %d) not found > new arrow will be created at line [%d]\n",\ */
/* buffer_lines_size, arrows_nb, weight, site, x, y, z); */
/* if (address >= 0 && weight == 0) printf("buffer_lines_size = %d\tarrow found at line [%d] > will be erased\n", buffer_lines_size, address / 5); */
/* if (address >= 0 && weight > 0) { */
/* if (current_weigh != weight) printf("buffer_lines_size = %d\tarrow found at line [%d] > will be modified\n", buffer_lines_size, address / 5); */
/* if (current_weigh == weight) printf("buffer_lines_size = %d\tarrow found at line [%d] > will not be modified\n", buffer_lines_size, address / 5); */
/* } */
/* printf(" [rank] load | site x y z\n"); */
/* for (int i = 0; i < arrows_nb; i++) */
/* { */
/* if (address == -1 && weight == 0) printf("(address == -1 && weight == 0) > END"); */
/* if (address == -1 && weight > 0) {printf("(address == %d && weight == %d) > Create", address/5, weight); create_arrow (arrows, arrows_nb, weight, site, x, y, z);} */
/* if (address >= 0 && weight == 0) {printf("(address == %d && weight == %d) > Erase", address/5, weight); erase_arrow (arrows, arrows_nb, address, site, x, y, z);} */
/* if (address >= 0 && current_weight == weight) printf("(address found && current_weight == weight) > END"); */
/* if (address >= 0 && current_weight != weight) {printf("(address == %d && %d != %d) > Modify", address/5, current_weight, weight); */
/* rewrite_arrow (arrows, arrows_nb, address/5, weight, site, x, y, z);} */
/* printf(" [%4d] = %2d | %2d, %2d, %2d, %2d ",\ */
/* i, *(arrows + i * 5 + 0), *(arrows + i * 5 + 1), *(arrows + i * 5 + 2),\ */
/* *(arrows + i * 5 + 3), *(arrows + i * 5 + 4)); */
/* if (weight == 0 && i == address / 5) printf(" <<<| < - > (%d, %d, %d, %d) moved at [%2d]",\ */
/* *(arrows + i * 5 + 1), *(arrows + i * 5 + 2),\ */
/* *(arrows + i * 5 + 3), *(arrows + i * 5 + 4), address / 5); */
/* if (address >= 0 && current_weigh != weight) */
/* printf(" <<< < + > (%d, %d, %d, %d) added at [%2d]",\ */
/* *(arrows + i * 5 + 1), *(arrows + i * 5 + 2),\ */
/* *(arrows + i * 5 + 3), *(arrows + i * 5 + 4), address / 5); */
/* if (weight > 0 && current_weigh == weight && i == address / 5) printf(" <"); */
/* if (weight == 0 && i > address / 5 && i < arrows_nb - 1) printf(" |"); */
/* if (weight == 0 && i == arrows_nb - 1 && i != address / 5) printf(" |"); */
/* printf("\n"); */
/* } */
/* } */
static void show_arrows_array (GLuint *arrows, int arrows_nb, int address, int current_weigh, int weight, int site, int x, int y, int z)
{
printf("\n [rank] load | site x y z");
for (int i = 0; i < arrows_nb; i++)
printf("\n [%4d] = %2d | %2d, %2d, %2d, %2d", i, *(arrows + i * 5 + 0),\
*(arrows + i * 5 + 1), *(arrows + i * 5 + 2), *(arrows + i * 5 + 3), *(arrows + i * 5 + 4));
}
/* replaces the current load of the arrow at address (address) by the new load 'weight' */
static int rewrite_arrow (GLuint *arrows, int arrows_nb, int address, int weight, int site, int x, int y, int z) static int rewrite_arrow (GLuint *arrows, int arrows_nb, int address, int weight, int site, int x, int y, int z)
{ {
*(arrows + address * 5 + 0) = weight; *(arrows + address * 5 + 0) = weight;
show_arrows_array (arrows, arrows_nb, address, *(arrows + address + 0), weight, site, x, y, z);
show_arrows_array (arrows, arrows_nb, x, y, z);
return arrows_nb; return arrows_nb;
} }
static int create_arrow (GLuint *arrows, int arrows_nb, int weight, int site, int x, int y, int z) static int create_arrow (GLuint *arrows, int arrows_nb, int weight, int site, int x, int y, int z)
{ {
if (0) printf("\ncreating the new arrow (%d, %d, %d, %d, %d)",\
weight, site, x, y, z);
buffer_lines_size += (3 + 4) * 2;
buffer_lines_origin = g_realloc(buffer_lines_origin, buffer_lines_size * sizeof(GLuint)); buffer_lines_origin = g_realloc(buffer_lines_origin, buffer_lines_size * sizeof(GLuint));
arrows_nb --; //////////////////////////////////////////////// ?
*(arrows + arrows_nb * 5 + 0) = weight; *(arrows + arrows_nb * 5 + 0) = weight;
*(arrows + arrows_nb * 5 + 1) = site; *(arrows + arrows_nb * 5 + 1) = site;
*(arrows + arrows_nb * 5 + 2) = x; *(arrows + arrows_nb * 5 + 2) = x;
*(arrows + arrows_nb * 5 + 3) = y; *(arrows + arrows_nb * 5 + 3) = y;
*(arrows + arrows_nb * 5 + 4) = z; *(arrows + arrows_nb * 5 + 4) = z;
show_arrows_array(arrows, arrows_nb + 1, -1, -1, weight, site, x, y, z); arrows_nb ++;
printf("buffer_lines_size = %d\tarrow (%d, %d, %d, %d, %d) was created",\ show_arrows_array(arrows, arrows_nb, x, y, z);
buffer_lines_size, weight, site, x, y, z);
return arrows_nb; return arrows_nb;
} }
@ -714,17 +594,19 @@ static int erase_arrow (GLuint *arrows, int arrows_nb, int address, int site, in
{ {
arrows_nb --; arrows_nb --;
if (arrows_nb > 0) { if (arrows_nb > 0)
{
*(arrows + address + 0) = *(arrows + arrows_nb * 5 + 0); *(arrows + address + 0) = *(arrows + arrows_nb * 5 + 0);
*(arrows + address + 1) = *(arrows + arrows_nb * 5 + 1); *(arrows + address + 1) = *(arrows + arrows_nb * 5 + 1);
*(arrows + address + 2) = *(arrows + arrows_nb * 5 + 2); *(arrows + address + 2) = *(arrows + arrows_nb * 5 + 2);
*(arrows + address + 3) = *(arrows + arrows_nb * 5 + 3); *(arrows + address + 3) = *(arrows + arrows_nb * 5 + 3);
*(arrows + address + 4) = *(arrows + arrows_nb * 5 + 4); *(arrows + address + 4) = *(arrows + arrows_nb * 5 + 4);
} }
// buffer_lines_size -= (3 + 4) * 2; Warum ?
buffer_lines_origin = g_realloc(buffer_lines_origin, buffer_lines_size * sizeof(GLuint)); buffer_lines_origin = g_realloc(buffer_lines_origin, buffer_lines_size * sizeof(GLuint));
show_arrows_array(arrows, arrows_nb, address, -1, 0, site, x, y, z); show_arrows_array(arrows, arrows_nb, x, y, z);
return arrows_nb; return arrows_nb;
} }
@ -751,18 +633,26 @@ static int set_arrow (GLuint *arrows, int arrows_nb, int requested_weight, int s
printf("\nset_arrow() invoked with requested weight = %d > ", requested_weight); printf("\nset_arrow() invoked with requested weight = %d > ", requested_weight);
if (address == -1 && requested_weight == 0) {printf("no such arrow found && requested weight == 0 => END"); return arrows_nb;} if (address == -1 && requested_weight > 0) {printf("no such arrow found\n\
if (address == -1 && requested_weight > 0) {printf("(no such arrow found && requested weight == %d) => Create", requested_weight); return create_arrow (arrows, arrows_nb, requested_weight, site, x, y, z);} requested weight == %d => CREATE", requested_weight);
return create_arrow (arrows, arrows_nb, requested_weight, site, x, y, z);}
if (address >= 0 && requested_weight == 0) {printf("arrow (%d,%d,%d,%d) found at address %d; current_weight = %d;\n\ if (address >= 0 && requested_weight == 0) {printf("arrow (%d,%d,%d,%d) found at address %d; current_weight = %d;\n\
requested weight == %d => Erase",\ requested weight == %d => ERASE",\
arrows[address + 1],arrows[address + 2],arrows[address + 3],arrows[address + 4], address/5, current_weight, requested_weight); arrows[address + 1],arrows[address + 2],arrows[address + 3],arrows[address + 4], address/5, current_weight, requested_weight);
return erase_arrow (arrows, arrows_nb, address, site, x, y, z);} return erase_arrow (arrows, arrows_nb, address, site, x, y, z);}
if (address >= 0 && current_weight == requested_weight) {printf("arrow (%d,%d,%d,%d) found at address %d; current_weight == requested_weight => END",\
arrows[address + 1],arrows[address + 2],arrows[address + 3],arrows[address + 4], address); return arrows_nb;}
if (address >= 0 && current_weight != requested_weight) {printf("arrow (%d,%d,%d,%d) found at address %d; current_weight = %d;\n\ if (address >= 0 && current_weight != requested_weight) {printf("arrow (%d,%d,%d,%d) found at address %d; current_weight = %d;\n\
current weight != requested weight => Modify",\ requested weight != current weight => MODIFY",\
arrows[address + 1],arrows[address + 2],arrows[address + 3],arrows[address + 4], address/5, current_weight); arrows[address + 1],arrows[address + 2],arrows[address + 3],arrows[address + 4], address/5, current_weight);
return rewrite_arrow (arrows, arrows_nb, address/5, requested_weight, site, x, y, z);} return rewrite_arrow (arrows, arrows_nb, address/5, requested_weight, site, x, y, z);}
if (address >= 0 && current_weight == requested_weight) {
printf("arrow (%d,%d,%d,%d) found at address %d; current_weight == requested_weight => END",\
arrows[address + 1], arrows[address + 2], arrows[address + 3], arrows[address + 4], address); return arrows_nb;}
if (address == -1 && requested_weight == 0) {printf("no such arrow found && requested weight == 0 => END"); return arrows_nb;}
return arrows_nb; return arrows_nb;
} }
@ -798,13 +688,24 @@ void main_test_graphics (void)
int buffer_lines_size_after_cubes = buffer_lines_size; int buffer_lines_size_after_cubes = buffer_lines_size;
int offset_up_to_this_cube_coords = 0, x, y, z; int offset_up_to_this_cube_coords = 0, x, y, z;
/* ARROWS */ /* ARROWS */
/* The 12 vertices required to draw 6 arrows in each cube /* NB The 12 vertices required to draw 6 arrows in each cube
* are always defined (whether arrows are drawn or not). */ * are always defined (whether arrows are drawn or not). */
arrows_write_terminations (space_X, space_Y, space_Z); arrows_write_terminations (space_X, space_Y, space_Z);
arrows_nb = set_arrow (arrows, arrows_nb, 0, 0, 0, 0, 0); arrows_nb = set_arrow (arrows, arrows_nb, 0, 0, 0, 0, 0);
arrows_nb = set_arrow (arrows, arrows_nb, 8, 1, 3, 0, 0); arrows_nb = set_arrow (arrows, arrows_nb, 8, 1, 3, 0, 0);
arrows_nb = set_arrow (arrows, arrows_nb, 0, 1, 1, 0, 0); arrows_nb = set_arrow (arrows, arrows_nb, 0, 1, 1, 0, 0);
arrows_nb = set_arrow (arrows, arrows_nb, 1, 2, 0, 0, 0);
arrows_nb = set_arrow (arrows, arrows_nb, 1, 3, 0, 0, 0);
arrows_nb = set_arrow (arrows, arrows_nb, 0, 0, 2, 0, 0);
arrows_nb = set_arrow (arrows, arrows_nb, 0, 3, 0, 0, 0);
arrows_nb = set_arrow (arrows, arrows_nb, 0, 1, 3, 0, 0);
arrows_nb = set_arrow (arrows, arrows_nb, 0, 2, 0, 0, 0);
arrows_nb = set_arrow (arrows, arrows_nb, 0, 0, 0, 0, 0);
arrows_nb = set_arrow (arrows, arrows_nb, 7, 0, 1, 0, 0);
arrows_nb = set_arrow (arrows, arrows_nb, 5, 1, 2, 0, 0);
arrows_nb = set_arrow (arrows, arrows_nb, 5, 1, 2, 0, 0);
arrows_nb = set_arrow (arrows, arrows_nb, 3, 1, 2, 0, 0);
int weight = 0, site = 0, int weight = 0, site = 0,
stx = space_Z * space_Y, sty = space_Z, stz = 1, arrow_offset = 0; stx = space_Z * space_Y, sty = space_Z, stz = 1, arrow_offset = 0;