WIP: Pas mal de choses marchent mais create_arrow() écrit sur la fin de la partie 'grid' du buffer lines

This commit is contained in:
Jean Sirmai 2023-09-26 20:17:07 +02:00
parent e6b3cff340
commit 6ef54e7369
Signed by: jean
GPG Key ID: FB3115C340E057E3
1 changed files with 44 additions and 51 deletions

View File

@ -47,9 +47,9 @@ static volatile int buffer_plans_size = 0;
static int pref_show_grids = 0; // 0, 1, 2, 3, 5, 6, 10, 15, 30, etc
// xyz, 0, x, y, z, xy, xz, yz, xyz
static int xxx = 0;
static int yyy = 0;
static int zzz = 0;
static int space_X = 0;
static int space_Y = 0;
static int space_Z = 0;
static void show_user_choices(GLuint *arrows, int arrows_nb,
int space_size_x, int space_size_y, int space_size_z,
@ -65,17 +65,17 @@ static void show_user_choices(GLuint *arrows, int arrows_nb,
< initial data\n -------------------------------", arrows_nb);
for (int i = 0; i < arrows_nb; i++) printf("\n [%2d] = %2d | %2d %2d %2d %2d",\
i, *(arrows + i * 5 + 0), *(arrows + i * 5 + 1), *(arrows + i * 5 + 2), *(arrows + i * 5 + 3), *(arrows + i * 5 + 4));
if (arrows_nb > 0) printf("\n -------------------------------");}
if (arrows_nb > 0) printf("\n -------------------------------\n");}
}
static void get_model_data_and_user_preferences(GLuint *arrows, int arrows_nb)
{
xxx = 1; // 0 < model_space_size_x
yyy = 1; // 0 < model_space_size_y
zzz = 1; // 0 < model_space_size_z
space_X = 4; // 0 < model_space_size_x
space_Y = 1; // 0 < model_space_size_y
space_Z = 1; // 0 < model_space_size_z
pref_show_grids = 0; // 0, 1, 2, 3, 5, 6, 10, 15, 30, etc
// xyz, 0, x, y, z, xy, xz, yz, xyz
show_user_choices(arrows, arrows_nb, xxx, yyy, zzz, pref_show_grids, 1);
show_user_choices(arrows, arrows_nb, space_X, space_Y, space_Z, pref_show_grids, 1);
}
/* -------------------------------------------------------------------------- */
@ -127,11 +127,11 @@ static bool rewrite_arrow (GLuint *arrows, int arrows_nb, int address, int weigh
static bool create_arrow (GLuint *arrows, int arrows_nb, int weight, int site, int x, int y, int z)
{
if (1) printf("creating the new arrow (%d, %d, %d, %d, %d)\n",\
if (0) printf("\ncreating the new arrow (%d, %d, %d, %d, %d)",\
weight, site, x, y, z);
buffer_lines_size += (3 + 4) * 2;
buffer_lines_origin = g_realloc(buffer_lines_origin, buffer_lines_size * 2 * sizeof(GLuint));
buffer_lines_origin = g_realloc(buffer_lines_origin, buffer_lines_size * sizeof(GLuint));
*(arrows + arrows_nb * 5 + 0) = weight;
*(arrows + arrows_nb * 5 + 1) = site;
@ -139,8 +139,9 @@ static bool create_arrow (GLuint *arrows, int arrows_nb, int weight, int site, i
*(arrows + arrows_nb * 5 + 3) = y;
*(arrows + arrows_nb * 5 + 4) = z;
show_arrows_array(arrows, arrows_nb, -1, -1, weight, site, x, y, z);
printf("\nbuffer_lines_size = %d weight = %d site = %d x = %d y = %d z = %d ",\
show_arrows_array(arrows, arrows_nb + 1, -1, -1, weight, site, x, y, z);
printf("buffer_lines_size = %d\tarrow (%d, %d, %d, %d, %d) was created",\
buffer_lines_size, weight, site, x, y, z);
return 1;
@ -175,7 +176,8 @@ static void show_arrows_array (GLuint *arrows, int arrows_nb, int address, int c
if (arrows_nb == 0 && weight == 0) printf("buffer_lines_size = %d\tno arrow in space + no arrows to be created > end function set_arrow()\n", buffer_lines_size);
if (address == -1 && weight == 0) printf("buffer_lines_size = %d\tarrow not found + no arrows to be created > end function set_arrow()\n", buffer_lines_size);
if (address == -1 && weight > 0) printf("buffer_lines_size = %d\tarrow not found > new arrow will be created at line [%d]\n", buffer_lines_size, arrows_nb);
if (address == -1 && weight > 0) printf("buffer_lines_size = %d\tarrow (%d, %d, %d, %d, %d) not found > new arrow will be created at line [%d]\n",\
buffer_lines_size, arrows_nb, weight, site, x, y, z);
if (address >= 0 && weight == 0) printf("buffer_lines_size = %d\tarrow found at line [%d] > will be erased\n", buffer_lines_size, address / 5);
if (address >= 0 && weight > 0) {
if (current_weigh != weight) printf("buffer_lines_size = %d\tarrow found at line [%d] > will be modified\n", buffer_lines_size, address / 5);
@ -822,27 +824,18 @@ void main_test_graphics (void)
if (0) printf("buffer_vertex_offset_before_grid = %d\n", buffer_vertex_size / 3);
// assert : l'emplacement des flèches est contraint
// par model_space_size_x, y, z et le nombre de sites. TODO
// assert : pas de doublons (une seule flèche max par site possible). TODO
// par model_space_size_x, y, z et le nombre de sites. TODO
// assert : pas de doublons (une seule flèche max par site). TODO
GLuint arrows[] = {
1, 0, 0, 0, 0,
1, 1, 0, 0, 0,
// 1, 1, 0, 0, 0,
// 1, 0, 2, 0, 0,
/* 1, 1, 1, 0, 0, */
/* 1, 1, 2, 0, 0, */
/* 1, 1, 3, 0, 0, */
/* 1, 0, 4, 0, 0, */
/* 1, 1, 4, 0, 0, */
/* 1, 1, 5, 0, 0, */
/* 1, 1, 6, 0, 0, */
/* 1, 1, 7, 0, 0, */
/* 1, 0, 7, 0, 0, */
// 1, 2, 0, 0, 0,
// 1, 3, 0, 0, 0,
// 1, 4, 0, 0, 0,
// 1, 5, 0, 0, 0,
// 1, 0, 1, 0, 0,
// 1, 1, 1, 0, 0,
1, 0, 2, 0, 0,
1, 1, 2, 0, 0,
// 1, 0, 3, 0, 0,
1, 1, 3, 0, 0,
// load, site, x, y, z
};
@ -850,16 +843,16 @@ void main_test_graphics (void)
get_model_data_and_user_preferences(arrows, arrows_nb);
long weight = 0, site = 0,
stx = zzz * yyy, sty = zzz, stz = 1, arrow_offset = 0;
stx = space_Z * space_Y, sty = space_Z, stz = 1, arrow_offset = 0;
/* GRID */
grid_write_intersections (xxx, yyy, zzz);
grid_write_intersections (space_X, space_Y, space_Z);
if (pref_show_grids % 2 == 0) grid_write_x (xxx, yyy, zzz);
if (pref_show_grids % 3 == 0) grid_write_y (xxx, yyy, zzz);
if (pref_show_grids % 5 == 0) grid_write_z (xxx, yyy, zzz);
if (pref_show_grids % 2 == 0) grid_write_x (space_X, space_Y, space_Z);
if (pref_show_grids % 3 == 0) grid_write_y (space_X, space_Y, space_Z);
if (pref_show_grids % 5 == 0) grid_write_z (space_X, space_Y, space_Z);
if (pref_show_grids > 0) grid_write_ridges (xxx, yyy, zzz);
if (pref_show_grids > 0) grid_write_ridges (space_X, space_Y, space_Z);
int offset_after_grids = buffer_vertex_size / 3;
int buffer_lines_size_after_cubes = buffer_lines_size;
@ -868,16 +861,16 @@ void main_test_graphics (void)
/* ARROWS */
arrows_write_terminations (xxx, yyy, zzz); // Independent of the number of arrows
arrows_write_terminations (space_X, space_Y, space_Z); // Independent of the number of arrows
// set_arrow (arrows, arrows_nb, 0, 0, 0, 0, 0); arrows_nb = sizeof(arrows) / sizeof(arrows[0]) / 5; // arrows_nb --;
// set_arrow (arrows, arrows_nb, 0, 0, 7, 0, 0); arrows_nb = sizeof(arrows) / sizeof(arrows[0]) / 5; // arrows_nb --;
// set_arrow (arrows, arrows_nb, 0, 1, 1, 0, 0); arrows_nb = sizeof(arrows) / sizeof(arrows[0]) / 5; // arrows_nb --;
// set_arrow (arrows, arrows_nb, 0, 1, 0, 0, 0); arrows_nb = sizeof(arrows) / sizeof(arrows[0]) / 5; // arrows_nb --;
set_arrow (arrows, arrows_nb, 0, 1, 2, 0, 0); arrows_nb --;
set_arrow (arrows, arrows_nb, 1, 1, 2, 0, 0); arrows_nb ++;
// set_arrow (arrows, arrows_nb, 0, 1, 1, 0, 0); arrows_nb --;
// set_arrow (arrows, arrows_nb, 0, 1, 0, 0, 0); arrows_nb --;
// set_arrow (arrows, arrows_nb, 1, 0, 5, 0, 0); arrows_nb = sizeof(arrows) / sizeof(arrows[0]) / 5; // arrows_nb ++;
// set_arrow (arrows, arrows_nb, 1, 1, 1, 0, 0); arrows_nb = sizeof(arrows) / sizeof(arrows[0]) / 5; // arrows_nb ++;
// set_arrow (arrows, arrows_nb, 1, 0, 0, 0, 0); arrows_nb = sizeof(arrows) / sizeof(arrows[0]) / 5; // arrows_nb ++;
// set_arrow (arrows, arrows_nb, 1, 0, 5, 0, 0); arrows_nb ++;
// set_arrow (arrows, arrows_nb, 1, 1, 1, 0, 0); arrows_nb ++;
// set_arrow (arrows, arrows_nb, 1, 0, 0, 0, 0); arrows_nb ++;
for (int i = 0; i < arrows_nb; i++) {
weight = arrows[i * 5 + 0];
@ -900,15 +893,15 @@ void main_test_graphics (void)
int offset_after_arrows = buffer_vertex_size / 3, difference = offset_after_arrows - offset_after_grids;
if (1) printf("\n buffer_vertex_offset_after grids = %6d\t%6d = (x+1)*(y+1)*(z+1); <--> (x,y,z = %d,%d,%d)",\
offset_after_grids, (xxx + 1)*(yyy + 1)*(zzz + 1), xxx, yyy, zzz);
if (1) printf("\n buffer_vertex_offset_after arrows = %6d\t%6d = %d + %d; <--> %d = 12 x %d (there are %d cubes)",\
if (1) printf("\n buffer_vertex_offset_after grids = %6d\t%6d = (x+1)*(y+1)*(z+1); <--> (x,y,z = %d,%d,%d)",\
offset_after_grids, (space_X + 1)*(space_Y + 1)*(space_Z + 1), space_X, space_Y, space_Z);
if (1) printf("\n buffer_vertex_offset_after arrows = %6d\t%6d = %d + %d; <--> %d = 12 x %d (there are %d cubes)",\
offset_after_arrows, offset_after_arrows, offset_after_grids,\
difference, difference, difference / 12, difference / 12);
if (1) printf("\n buffer_lines_offset after cubes = %6d\t%6d = 2 * (%dx%d + %dx%d + %dx%d); <--> 2 * (x*y + x*z + y*z)",\
buffer_lines_size_after_cubes, ((xxx+1) * (yyy+1) + (xxx+1) * (zzz+1) + (yyy+1) * (zzz+1)) * 2,
xxx+1, yyy+1, xxx+1, zzz+1, yyy+1, zzz+1);
if (1) printf("\n buffer_lines_offset after arrows = %6d\t%6d = %d + %d; <--> %d = (3 + 4) x 2 x %d (arrows_nb = %d)\n", buffer_lines_size,\
if (1) printf("\n buffer_lines_offset after cubes = %6d\t%6d = 2 * (%dx%d + %dx%d + %dx%d); <--> 2 * (x*y + x*z + y*z)",\
buffer_lines_size_after_cubes, ((space_X+1) * (space_Y+1) + (space_X+1) * (space_Z+1) + (space_Y+1) * (space_Z+1)) * 2,
space_X+1, space_Y+1, space_X+1, space_Z+1, space_Y+1, space_Z+1);
if (1) printf("\n buffer_lines_offset after arrows = %6d\t%6d = %d + %d; <--> %d = (3 + 4) x 2 x %d (arrows_nb = %d)\n", buffer_lines_size,\
buffer_lines_size, buffer_lines_size_after_cubes, buffer_lines_size - buffer_lines_size_after_cubes,\
arrows_nb * 14, arrows_nb, arrows_nb);