WIP: Effacement des flèches dans l'angle-origine OK
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@ -825,14 +825,16 @@ void main_test_graphics (void)
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/* else for (int i = 0; i < 6; i++) */
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/* arrows_nb = set_arrow (arrows_ptr, arrows_nb, 1, 1, 1, 0, i, 0, 0, 0, 0); */
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int angle = 9;
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if (space_X > angle && space_Y > angle && space_Z > angle) for (int i = 0; i < angle; i++)
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for (int u = 0; u < angle; u++) for (int v = 0; v < angle; v++) for (int w = 0; w < angle; w++)
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if (u + v + w < angle * 3)
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arrows_nb = set_arrow (arrows_ptr, arrows_nb, 1, 1, 1, 0, i, u, v, w, 0);
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int mxy = MIN(space_X, space_Y); int mxyz = MIN(mxy, space_Z);
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int min_x = MIN(mxyz, space_X), min_y = MIN(mxyz, space_Y), min_z = MIN(mxyz, space_Z);
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for (int i = 0; i < 6; i++)
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for (int u = 0; u < min_x; u++)
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for (int v = 0; v < min_y; v++)
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for (int w = 0; w < min_z; w++)
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if (u + v + w < mxyz)
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arrows_nb = set_arrow (arrows_ptr, arrows_nb, 1, 1, 1, 0, i, u, v, w, 0);
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if (space_X > angle && space_Y > angle && space_Z > angle)
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printf("+ effacement des flèches dans l'angle-origine\
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printf("\n+ effacement des flèches dans l'angle-origine\
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<=> contrôle graphique de la fonction erase_arrow()\n");
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if (1) print_user_choices(arrows_ptr, max_arrows_nb, arrows_nb, space_X, space_Y, space_Z, 0, 0);
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