WIP: affichages graphique et console concordants; pas d'erreurs (sur qq. essais) une 'Exception en point flottant'

This commit is contained in:
Jean Sirmai 2023-10-03 14:58:37 +02:00
parent d0dbc75d07
commit 8014cc2a60
Signed by: jean
GPG Key ID: FB3115C340E057E3
2 changed files with 37 additions and 31 deletions

View File

@ -42,7 +42,7 @@
*/
void arrows_write_terminations (long x, long y, long z)
{
float max, i, j, k, vx, vy, vz, arrow_basis_width, arrow_tip_padding;
float max, i, j, k, vx, vy, vz, arrow_basis_width, arrow_tip_padding, nuance = 0.12f;
max = fmax(x, y); max = fmax(max, z);
@ -82,20 +82,20 @@ void arrows_write_terminations (long x, long y, long z)
// X - X (EAST - WEST) axis - arrows tips
graphics_write_vertex (vx + (1 / max) - arrow_tip_padding, vy, vz);
graphics_write_vertex (vx - (1 / max) + arrow_tip_padding, vy, vz);
graphics_write_color(1.0f, 0.0f, 0.0f);
graphics_write_color(0.0f, 1.0f, 1.0f);
graphics_write_color(1.0f - nuance, 0.0f + nuance, 0.0f + nuance);
graphics_write_color(0.0f + nuance, 1.0f - nuance, 1.0f - nuance);
// Y - Y (ZENITH - NADIR) axis - arrows tips
graphics_write_vertex (vx, vy + (1 / max) - arrow_tip_padding, vz);
graphics_write_vertex (vx, vy - (1 / max) + arrow_tip_padding, vz);
graphics_write_color(0.0f, 1.0f, 0.0f);
graphics_write_color(1.0f, 0.0f, 1.0f);
graphics_write_color(0.0f + nuance, 1.0f - nuance, 0.0f + nuance);
graphics_write_color(1.0f - nuance, 0.0f + nuance, 1.0f - nuance);
// Z - Z (NORTH - SOUTH) axis - arrows tips
graphics_write_vertex (vx, vy, vz + (1 / max) - arrow_tip_padding);
graphics_write_vertex (vx, vy, vz - (1 / max) + arrow_tip_padding);
graphics_write_color(0.0f, 0.0f, 1.0f);
graphics_write_color(1.0f, 1.0f, 0.0f);
graphics_write_color(0.0f + nuance, 0.0f + nuance, 1.0f - nuance);
graphics_write_color(1.0f - nuance, 1.0f - nuance, 0.0f + nuance);
};
}

View File

@ -596,15 +596,16 @@ static void show_arrows_array (GLuint *arrows, int arrows_nb, int x, int y, int
*/
static void show_user_choices(GLuint *arrows, int arrows_nb,
int space_size_x, int space_size_y, int space_size_z,
int prefer, int show_all)
int prefer, int show_all, int show_array)
{
if (show_array) printf("\n");
printf("model + user constraints :\tspace size x,y,z = %d,%d,%d\t", space_size_x, space_size_y, space_size_z);
if (prefer == 0) printf("prefer = %d <> show all grids", prefer);
if (prefer == 1) printf("prefer = %d <> show no grid", prefer);
if (prefer > 1) printf("show grids according rule (%d)", prefer);
if (show_all) printf("\n\
initial arrows data arrows_nb = %d", arrows_nb);
show_arrows_array (arrows, arrows_nb, space_size_x, space_size_y, space_size_z);
if (show_array) show_arrows_array (arrows, arrows_nb, space_size_x, space_size_y, space_size_z);
}
/*
@ -620,7 +621,7 @@ static void show_buffers_states(int space_X, int space_Y, int space_Z, int arrow
printf("\n - - - - - - - - - - - - - - - - - - - - - - - - - - - -");
printf("\n buffer_vertex_offset_after grids = %6d\t%6d = (x+1)*(y+1)*(z+1); <--> (x,y,z = %d,%d,%d)",\
offset_after_grids, (space_X + 1)*(space_Y + 1)*(space_Z + 1), space_X, space_Y, space_Z);
offset_after_grids, (space_X + 1)*(space_Y + 1)*(space_Z + 1), space_X, space_Y, space_Z);
printf("\n buffer_vertex_offset_after arrows = %6d\t%6d = %d + %d; <--> %d = 12 x %d (there are %d cubes)",\
offset_after_arrows, offset_after_arrows, offset_after_grids,\
@ -641,7 +642,8 @@ static void show_buffers_states(int space_X, int space_Y, int space_Z, int arrow
arrows_nb * 14 - (buffer_lines_size - buffer_lines_size_after_cubes),\
(arrows_nb * 14 - (buffer_lines_size - buffer_lines_size_after_cubes)) / arrows_nb, arrows_nb);
printf("\n WARNING In this test, it may happens that two or several arrow basis are drawn superimposed (check the list).\n");
if (arrows_nb > 1)
printf("\n WARNING In this test, it may happens that two or several arrow basis are drawn superimposed (check the list).\n");
}
@ -671,7 +673,8 @@ static int rewrite_arrow (GLuint *arrows, int arrows_nb, int address, int weight
{
*(arrows + address * 5 + 0) = weight;
if (! TEST) show_arrows_array (arrows, arrows_nb, x, y, z);
// if (! TEST)
show_arrows_array (arrows, arrows_nb, x, y, z);
return arrows_nb;
}
@ -694,7 +697,8 @@ static int create_arrow (GLuint *arrows, int arrows_nb, int weight, int site, in
arrows_nb ++;
if (! TEST) show_arrows_array (arrows, arrows_nb, x, y, z);
// if (! TEST)
show_arrows_array (arrows, arrows_nb, x, y, z);
return arrows_nb;
}
@ -717,7 +721,8 @@ static int erase_arrow (GLuint *arrows, int arrows_nb, int address, int site, in
buffer_lines_origin = g_realloc(buffer_lines_origin, buffer_lines_size * sizeof(GLuint));
if (! TEST) show_arrows_array (arrows, arrows_nb, x, y, z);
// if (! TEST)
show_arrows_array (arrows, arrows_nb, x, y, z);
return arrows_nb;
}
@ -820,21 +825,21 @@ static void show_user_action(GLuint *arrows, int arrows_nb, int address, int req
{
if (address == -1 && requested_weight > 0) { // *(arrows + i * 5 + 0)
printf("no such arrow found (%2d,%2d,%2d,%2d)", site, x, y, z); //arrows[address + 1], arrows[address + 2], arrows[address + 3], arrows[address + 4]);
if (! TEST) printf("\n "); else printf(" ");
if (! TEST) printf("\n "); else printf(" ");
printf("requested weight == %2d => CREATE", requested_weight); return;}
if (address >= 0 && requested_weight == 0) {
printf("arrow (%2d,%2d,%2d,%2d) found at address %2d; current_weight = %2d;", site, x, y, z); // arrows[address + 1], arrows[address + 2], arrows[address + 3], arrows[address + 4], address/5, current_weight);
printf("arrow (%2d,%2d,%2d,%2d) found at address %2d; current_weight = %2d;", site, x, y, z, address, current_weight); // arrows[address + 1], arrows[address + 2], arrows[address + 3], arrows[address + 4], address/5, current_weight);
if (! TEST) printf("\n "); else printf(" ");
printf("requested weight == %2d => ERASE", requested_weight); return;}
if (address >= 0 && current_weight != requested_weight) {
printf("arrow (%2d,%2d,%2d,%2d) found at address %2d; current_weight = %2d;", site, x, y, z); // arrows[address + 1], arrows[address + 2], arrows[address + 3], arrows[address + 4], address/5, current_weight);
printf("arrow (%2d,%2d,%2d,%2d) found at address %2d; current_weight = %2d;", site, x, y, z, address, current_weight); // arrows[address + 1], arrows[address + 2], arrows[address + 3], arrows[address + 4], address/5, current_weight);
if (! TEST) printf("\n "); else printf(" ");
printf("requested weight != current weight => MODIFY"); return;}
if (address >= 0 && current_weight == requested_weight){
printf("arrow (%2d,%2d,%2d,%2d) found at address %2d;", site, x, y, z); // arrows[address + 1], arrows[address + 2], arrows[address + 3], arrows[address + 4], address/5);
printf("arrow (%2d,%2d,%2d,%2d) found at address %2d;", site, x, y, z, address); // arrows[address + 1], arrows[address + 2], arrows[address + 3], arrows[address + 4], address/5);
if (! TEST) printf("\n "); else printf(" ");
printf("requested_weight == current_weight => END"); return;}
@ -874,7 +879,7 @@ void main_test_graphics (void)
int pref_show_grids = 0; // 0, 1, 2, 3, 5, 6, 10, 15, 30, etc
// xyz, 0, x, y, z, xy, xz, yz, xyz
GLuint arrows[arrows_nb * 5];
show_user_choices(arrows, arrows_nb, space_X, space_Y, space_Z, pref_show_grids, 1, 0);
if (arrows_nb > 0)
for (int i = 0; i < arrows_nb; i ++) {
arrows[i * 5 + 0] = 1 + rand() % arbitrary; // load / weight
@ -894,6 +899,9 @@ void main_test_graphics (void)
if (pref_show_grids % 3 == 0) grid_write_y (space_X, space_Y, space_Z);
if (pref_show_grids % 5 == 0) grid_write_z (space_X, space_Y, space_Z);
if (pref_show_grids > 0) grid_write_ridges (space_X, space_Y, space_Z);
int offset_after_grids = buffer_vertex_size / 3;
int buffer_lines_size_after_cubes = buffer_lines_size;
int offset_up_to_this_cube_coords = 0, x, y, z;
/* ARROWS */
/* NB The 12 vertices required to draw 6 arrows in each cube
@ -901,19 +909,17 @@ void main_test_graphics (void)
/* Therefore: if (arrows_nb > 0) is not required (next line) */
arrows_write_terminations (space_X, space_Y, space_Z);
int offset_after_grids = buffer_vertex_size / 3;
int buffer_lines_size_after_cubes = buffer_lines_size;
int offset_up_to_this_cube_coords = 0, x, y, z;
for (int k = 0; k < 3; k++) // for (int k = 0; k < arbitrary; k++) TODO
arrows_nb = set_arrow (arrows, arrows_nb,
rand() % arbitrary, // load / weight
rand() % 6, // site,
MIN (rand() % space_X, space_X - 1), // x TODO
// Qu'est-ce que c'est que ce truc pas net !...
MIN (rand() % space_Y, space_Y - 1), // y
MIN (rand() % space_Z, space_Z - 1)); // z
// for (int k = 0; k < arbitrary * arbitrary; k++)
/* arrows_nb = set_arrow (arrows, arrows_nb, */
/* rand() % arbitrary, // load / weight */
/* rand() % 6, // site, */
/* MIN (rand() % space_X, space_X - 1), // x */
/* MIN (rand() % space_Y, space_Y - 1), // y */
/* MIN (rand() % space_Z, space_Z - 1)); // z */
show_user_choices(arrows, arrows_nb, space_X, space_Y, space_Z, pref_show_grids, 1);
// ligne suivante inutile: < ce sont les sous-fonctions de set_arrow() qui le font
// show_user_choices(arrows, arrows_nb, space_X, space_Y, space_Z, pref_show_grids, 1, 1);
int weight = 0, site = 0,
stx = space_Z * space_Y, sty = space_Z, stz = 1, arrow_offset = 0;