WIP: Calcul de la taille des buffers semble OK
This commit is contained in:
parent
dd03152a5d
commit
a017c91699
|
@ -201,6 +201,19 @@ static int compute_arrow_2D(int space_size_x,
|
||||||
float base = center + (2 * site - 1) * (0.1f / space_size_x);
|
float base = center + (2 * site - 1) * (0.1f / space_size_x);
|
||||||
float lat = 0.4f / space_size_x;
|
float lat = 0.4f / space_size_x;
|
||||||
|
|
||||||
|
/* for (int i = 0; i < space_size_x; i++) */
|
||||||
|
/* for (int j = 0; j < space_size_y; j++) */
|
||||||
|
/* for (int k = 0; k < space_size_z; k++) */
|
||||||
|
/* { */
|
||||||
|
|
||||||
|
/* x = - ((space_size_x % 2) * (space_size_x / 2 - i) */
|
||||||
|
/* - (space_size_x % 2 - 1) * (i + 0.5f - space_size_x / 2)) / space_size_x * 2 * EDGE; */
|
||||||
|
/* y = - ((space_size_x % 2) * (space_size_x / 2 - j) */
|
||||||
|
/* - (space_size_x % 2 - 1) * (j + 0.5f - space_size_x / 2)) / space_size_x * 2 * EDGE; */
|
||||||
|
/* z = - ((space_size_x % 2) * (space_size_x / 2 - k) */
|
||||||
|
/* - (space_size_x % 2 - 1) * (k + 0.5f - space_size_x / 2)) / space_size_x * 2 * EDGE; */
|
||||||
|
/* } */
|
||||||
|
|
||||||
*(vertex_origin + vertex_ndx + 0) = tip;
|
*(vertex_origin + vertex_ndx + 0) = tip;
|
||||||
*(vertex_origin + vertex_ndx + 1) = zero;
|
*(vertex_origin + vertex_ndx + 1) = zero;
|
||||||
*(vertex_origin + vertex_ndx + 2) = zero;
|
*(vertex_origin + vertex_ndx + 2) = zero;
|
||||||
|
|
|
@ -539,9 +539,9 @@ GLubyte arrows[] = {
|
||||||
|
|
||||||
static void get_model_data_and_user_preferences(){
|
static void get_model_data_and_user_preferences(){
|
||||||
|
|
||||||
model_space_size_x = 3; // 2 < model_space_size_x < 32
|
model_space_size_x = 3; // 1 < model_space_size_x
|
||||||
model_space_size_y = 1; // 2 < model_space_size_y < 32
|
model_space_size_y = 0; // 1 < model_space_size_y
|
||||||
model_space_size_z = 0; // 2 < model_space_size_z < 32
|
model_space_size_z = 0; // 1 < model_space_size_z
|
||||||
model_arrows_nb = 2; // assert : l'emplacement des flèches est contraint
|
model_arrows_nb = 2; // assert : l'emplacement des flèches est contraint
|
||||||
// par model_space_size_x, y, z et le nombre de sites
|
// par model_space_size_x, y, z et le nombre de sites
|
||||||
|
|
||||||
|
@ -584,25 +584,45 @@ static void compute_buffers_sizes(int model_space_size_x,
|
||||||
int pref_style_lines_planes,
|
int pref_style_lines_planes,
|
||||||
int pref_style_mix_colors)
|
int pref_style_mix_colors)
|
||||||
{
|
{
|
||||||
int four_ladder_amounts = 8; // 4 parallels to connect the orthogonal squares
|
|
||||||
|
|
||||||
buffer_vertex_size = (model_space_size_x + 1)
|
buffer_vertex_size = (model_space_size_x + 1)
|
||||||
* (model_space_size_y + 1)
|
* (model_space_size_y + 1)
|
||||||
* (model_space_size_z + 1);
|
* (model_space_size_z + 1)
|
||||||
|
* 3
|
||||||
|
+ model_space_size_x * 3
|
||||||
|
+ model_space_size_y * 3
|
||||||
|
+ model_space_size_z * 3
|
||||||
|
- 3;
|
||||||
|
|
||||||
buffer_colors_size = (model_space_size_x + 1)
|
buffer_colors_size = (model_space_size_x + 1)
|
||||||
* (model_space_size_y + 1)
|
* (model_space_size_y + 1)
|
||||||
* (model_space_size_z + 1);
|
* (model_space_size_z + 1)
|
||||||
|
* 3
|
||||||
|
+ model_space_size_x * 3
|
||||||
|
+ model_space_size_y * 3
|
||||||
|
+ model_space_size_z * 3
|
||||||
|
- 3;
|
||||||
buffer_plans_size = 0;
|
buffer_plans_size = 0;
|
||||||
buffer_lines_size = (model_space_size_x + 1) * 2
|
buffer_lines_size = (model_space_size_x + 1) * 2
|
||||||
+ (model_space_size_y + 1) * 2
|
+ (model_space_size_y + 1) * 2
|
||||||
+ (model_space_size_z + 1) * 2;
|
+ (model_space_size_z + 1) * 2;
|
||||||
|
|
||||||
|
buffer_lines_size = (model_space_size_x + 1)
|
||||||
|
* (model_space_size_y + 1)
|
||||||
|
* (model_space_size_z + 1)
|
||||||
|
* 3
|
||||||
|
- model_space_size_x
|
||||||
|
- model_space_size_y
|
||||||
|
- model_space_size_z
|
||||||
|
+ 2; // je suis en 2D
|
||||||
|
// pourquoi est-ce possible ?
|
||||||
buffer_lines_size += 8 * pref_mark_unit_space; // 8 because 4 diagonal lines
|
buffer_lines_size += 8 * pref_mark_unit_space; // 8 because 4 diagonal lines
|
||||||
|
|
||||||
buffer_vertex_size += model_arrows_nb * 15; // - 2, + 3 ou -8 == Ad Hoc !
|
buffer_vertex_size += model_arrows_nb * 9; // je suis en 2D
|
||||||
|
// buffer_vertex_size += model_arrows_nb * 15 - 3; // - 2, + 3 ou -8 == Ad Hoc !
|
||||||
buffer_colors_size += model_arrows_nb * 15;
|
buffer_colors_size += model_arrows_nb * 15;
|
||||||
buffer_plans_size += 0;
|
buffer_plans_size += 0;
|
||||||
buffer_lines_size += model_arrows_nb * 16;
|
buffer_lines_size += model_arrows_nb * 6; // je suis en 2D
|
||||||
|
// buffer_lines_size += model_arrows_nb * 16;
|
||||||
|
|
||||||
if (S) printf("allocated buffers sizes :%4d/3 = %3d vertices, %4d/3 = %3d colors,\
|
if (S) printf("allocated buffers sizes :%4d/3 = %3d vertices, %4d/3 = %3d colors,\
|
||||||
%4d/2 = %3d lines, %4d/3 = %3d plans. (space size = %d x %d x %d)\n",\
|
%4d/2 = %3d lines, %4d/3 = %3d plans. (space size = %d x %d x %d)\n",\
|
||||||
|
|
Loading…
Reference in New Issue