diff --git a/src/graphics/graphics.c b/src/graphics/graphics.c index 19a80b5..a12e03c 100644 --- a/src/graphics/graphics.c +++ b/src/graphics/graphics.c @@ -151,7 +151,7 @@ void graphics_write_vertex (GLfloat x, GLfloat y, GLfloat z) buffer_vertex_origin[buffer_vertex_size + 1] = y; buffer_vertex_origin[buffer_vertex_size + 2] = z; - printf("buffer_vertex_size = %d (%6.3f,%6.3f,%6.3f)\n", buffer_vertex_size, x, y, z); + if (0) printf("buffer_vertex_size = %d (%6.3f,%6.3f,%6.3f)\n", buffer_vertex_size, x, y, z); buffer_vertex_size += 3; } @@ -677,17 +677,17 @@ void __attribute__((optimize("no-unroll-loops"))) main_test_graphics (void) int rand(void); void srand(unsigned int seed); // printf ("Valeur max : %d\n", RAND_MAX); min + rand() % (max+1 - min); - int arbitrary = 30; + int arbitrary = 300; int space_X = 1 + rand() % arbitrary, space_Y = 1 + rand() % arbitrary, space_Z = 1 + rand() % arbitrary; int density_max = space_X * space_Y * space_Z; int max = fmax(space_X, space_Y); max = fmax(max, space_Z); - int show_space_design = 0, print_arrows_data = 0; + int show_space_design = 1, print_arrows_data = 1; int load = 0, site = 0, x = 0, y = 0, z = 0; - int specif_arrows_nb = 0;//rand() % density_max / 3; + int specif_arrows_nb = rand() % density_max / 3; int arrows_nb = 0; while (arrows_nb < specif_arrows_nb){ @@ -716,13 +716,13 @@ void __attribute__((optimize("no-unroll-loops"))) main_test_graphics (void) offset_vertex += write_space_ridges_vertex (offset_vertex, offset_colors, offset_lines, space_X, space_Y, space_Z); offset_colors = offset_vertex; - printf("offset_vertex after writing_space_ridges_vertex : %d (x 3 = %d)\n\n", offset_vertex, offset_vertex * 3); + if (0) printf("offset_vertex after writing_space_ridges_vertex : %d (x 3 = %d)\n\n", offset_vertex, offset_vertex * 3); offset_vertex += write_grids_on_space_faces_vertex (offset_vertex, offset_colors, offset_lines, space_X, space_Y, space_Z, show_space_design); offset_colors = offset_vertex; - printf("offset_vertex after writing_space_faces_vertex = %2d - 8 = %d (x 3 = %d)\n", offset_vertex, offset_vertex - 8, (offset_vertex - 8) * 3); - printf("(space_X - 1) * 4 + (space_Y - 1) * 4 + (space_Z - 1) * 4 = %2d (x 3 = %d)\n\n",\ + if (0) printf("offset_vertex after writing_space_faces_vertex = %4d - 8 = %3d (x 3 = %4d)\n", offset_vertex, offset_vertex - 8, (offset_vertex - 8) * 3); + if (0) printf("(space_X - 1) * 4 + (space_Y - 1) * 4 + (space_Z - 1) * 4 = %3d (x 3 = %4d)\n\n",\ (space_X - 1) * 4 + (space_Y - 1) * 4 + (space_Z - 1) * 4, ((space_X - 1) * 4 + (space_Y - 1) * 4 + (space_Z - 1) * 4) * 3); @@ -741,7 +741,7 @@ void __attribute__((optimize("no-unroll-loops"))) main_test_graphics (void) offset_colors = offset_vertex; } - printf("offset_vertex after writing_arrows_vertex : %d (x 3 = %d) (arrows_nb = %d)\n", offset_vertex, offset_vertex * 3, arrows_nb); + if (0) printf("offset_vertex after writing_arrows_vertex : %d (x 3 = %d) (arrows_nb = %d)\n", offset_vertex, offset_vertex * 3, arrows_nb); /*---------------------------------------------------------------*/ diff --git a/src/graphics/grid.c b/src/graphics/grid.c index 2dc8ae1..ba01a40 100644 --- a/src/graphics/grid.c +++ b/src/graphics/grid.c @@ -40,14 +40,14 @@ int write_space_ridges_vertex (long offset_vertex, long offset_colors, long offs graphics_write_vertex (offset_vertex + x / max, + y / max, + z / max); - graphics_write_color (0.9f, 0.2f, 0.1f); - graphics_write_color (0.9f, 0.2f, 0.1f); - graphics_write_color (0.9f, 0.2f, 0.1f); - graphics_write_color (0.9f, 0.2f, 0.1f); - graphics_write_color (0.9f, 0.2f, 0.1f); - graphics_write_color (0.9f, 0.2f, 0.1f); - graphics_write_color (0.9f, 0.2f, 0.1f); - graphics_write_color (0.9f, 0.2f, 0.1f); + graphics_write_color (0.9f, 0.7f, 0.4f); + graphics_write_color (0.9f, 0.7f, 0.4f); + graphics_write_color (0.9f, 0.7f, 0.4f); + graphics_write_color (0.9f, 0.7f, 0.4f); + graphics_write_color (0.9f, 0.7f, 0.4f); + graphics_write_color (0.9f, 0.7f, 0.4f); + graphics_write_color (0.9f, 0.7f, 0.4f); + graphics_write_color (0.9f, 0.7f, 0.4f); return 8; } @@ -69,7 +69,7 @@ long write_grids_on_space_faces_vertex (long offset_vertex, long offset_colors, { float i, max = fmax(x, y); max = fmax(max, z); - for (i = 1; i < x; i++) { // (x - 2) * 4 + for (i = 0; i < x; i++) { graphics_write_vertex ((2 * i / x - 1) * x / max, - y / max, - z / max); graphics_write_vertex ((2 * i / x - 1) * x / max, - y / max, z / max); @@ -85,7 +85,7 @@ long write_grids_on_space_faces_vertex (long offset_vertex, long offset_colors, offset_vertex += (x - 1) * 4; offset_colors += (x - 1) * 4; - for (i = 1; i < y; i++) { // (y - 2) * 4 + for (i = 1; i < y; i++) { graphics_write_vertex (- x / max, (2 * i / y - 1) * y / max, - z / max); graphics_write_vertex (- x / max, (2 * i / y - 1) * y / max, z / max); @@ -101,7 +101,7 @@ long write_grids_on_space_faces_vertex (long offset_vertex, long offset_colors, offset_vertex += (y - 1) * 4; offset_colors += (y - 1) * 4; - for (i = 1; i < z; i++) { // (z - 2) * 4 + for (i = 1; i < z; i++) { graphics_write_vertex (- x / max, - y / max, (2 * i / z - 1) * z / max); graphics_write_vertex (- x / max, y / max, (2 * i / z - 1) * z / max); @@ -114,7 +114,7 @@ long write_grids_on_space_faces_vertex (long offset_vertex, long offset_colors, graphics_write_color (0.5f, 0.5f, 0.5f); } - return (x + y + z - 3) * 4; + return (x + y + z - 3) * 3; } @@ -122,7 +122,7 @@ long write_grids_on_space_faces_lines (long offset_vertex, long offset_colors, l { float i, max = fmax(x, y); max = fmax(max, z); - design = 1; + design = 0; for (i = 0; i < x - 1; i ++) { @@ -134,7 +134,7 @@ long write_grids_on_space_faces_lines (long offset_vertex, long offset_colors, l graphics_write_line (offset_vertex + i * 4 + 3, offset_vertex + i * 4 + 0); } - /* if (design) offset_lines += (x - 1) * 2; else offset_lines += (x - 1) * 4; */ + if (design) offset_vertex += (x - 1) * 2; else offset_vertex += (x - 1) * 4; for (i = 0; i < y - 1; i ++) { @@ -146,7 +146,7 @@ long write_grids_on_space_faces_lines (long offset_vertex, long offset_colors, l graphics_write_line (offset_vertex + i * 4 + 3, offset_vertex + i * 4 + 0); } - /* if (design) offset_lines += (y - 1) * 2; else offset_lines += (y - 1) * 4; */ + if (design) offset_vertex += (y - 1) * 2; else offset_vertex += (y - 1) * 4; for (i = 0; i < z - 1; i ++) { @@ -161,7 +161,5 @@ long write_grids_on_space_faces_lines (long offset_vertex, long offset_colors, l return (x + y + z - 3) * 4; /* if (design) offset_lines += 2 * (space_X + space_Y + space_Z - 3); */ /* else offset_lines += 4 * (space_X + space_Y + space_Z - 3); */ - - }