WIP: Bien mieux ! erase_arrow() à rectifier pour les valeurs zéro.
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@ -47,58 +47,35 @@ static volatile int buffer_plans_size = 0;
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static int pref_show_grids = 0; // 0, 1, 2, 3, 5, 6, 10, 15, 30, etc
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// xyz, 0, x, y, z, xy, xz, yz, xyz
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static int xxx = 0;
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static int yyy = 0;
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static int zzz = 0;
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// assert : l'emplacement des flèches est contraint
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// par model_space_size_x, y, z et le nombre de sites
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static GLuint arrows[] = {
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1, 0, 0, 0, 0,
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/* 1, 1, 0, 0, 0, */
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/* 1, 1, 1, 0, 0, */
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/* 1, 2, 0, 0, 0, */
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/* 1, 3, 0, 0, 0, */
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/* 1, 4, 0, 0, 0, */
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/* 1, 5, 0, 0, 0, */
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// load, site, x, y, z
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};
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static int get_arrows_nb(){
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if (sizeof(arrows) == 0) return 0;
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else return sizeof(arrows) / sizeof(arrows[0]) / 5;
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}
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static void show_user_choices(int space_size_x,
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int space_size_y,
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int space_size_z,
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int prefer,
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int show_all)
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static void show_user_choices(GLuint *arrows, int arrows_nb,
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int space_size_x, int space_size_y, int space_size_z,
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int prefer, int show_all)
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{
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int arrows_nb = get_arrows_nb();
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printf("model + user constraints :\tspace size x,y,z = %d,%d,%d\t", space_size_x, space_size_y, space_size_z);
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if (prefer == 0) printf("prefer = %d <> show all grids", prefer);
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if (prefer == 1) printf("prefer = %d <> show no grid", prefer);
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if (prefer > 1) printf("pref_show_grids = %d", prefer);
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if (show_all) {
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printf("\n\t\t\t\t\tbuffer_vertex_size = %d\t buffer_lines_size = %d", buffer_vertex_size, buffer_lines_size);
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if (arrows_nb > 0) printf("\n [%2d] load | site x y z \n -------------------------------", arrows_nb);
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printf("\n\t\t\t\t\t buffer_vertex_size = %d\t buffer_lines_size = %d", buffer_vertex_size, buffer_lines_size);
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if (arrows_nb > 0) printf("\n [%2d] load | site x y z\
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< Initial data\n -------------------------------", arrows_nb);
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for (int i = 0; i < arrows_nb; i++) printf("\n [%2d] = %2d | %2d %2d %2d %2d",\
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i, *(arrows + i * 5 + 0), *(arrows + i * 5 + 1), *(arrows + i * 5 + 2), *(arrows + i * 5 + 3), *(arrows + i * 5 + 4));
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if (arrows_nb > 0) printf("\n -------------------------------");}
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}
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static int set_arrow (int weight, int site, int x, int y, int z);
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static void get_model_data_and_user_preferences()
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static void get_model_data_and_user_preferences(GLuint *arrows, int arrows_nb)
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{
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xxx = 2; // 0 < model_space_size_x
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yyy = 1; // 0 < model_space_size_y
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zzz = 1; // 0 < model_space_size_z
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pref_show_grids = 0; // 0, 1, 2, 3, 5, 6, 10, 15, 30, etc
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// xyz, 0, x, y, z, xy, xz, yz, xyz
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show_user_choices(xxx, yyy, zzz, pref_show_grids, 1);
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show_user_choices(arrows, arrows_nb, xxx, yyy, zzz, pref_show_grids, 1);
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}
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/* -------------------------------------------------------------------------- */
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@ -137,7 +114,7 @@ static void get_model_data_and_user_preferences()
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static bool rewrite_arrow (int address, int weight, int site, int x, int y, int z)
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static bool rewrite_arrow (GLuint *arrows, int arrows_nb, int address, int weight, int site, int x, int y, int z)
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{
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if (0) printf("write the arrow weight to %d at (%d, %d, %d, %d)\n",\
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weight, site, x, y, z);
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@ -147,12 +124,14 @@ static bool rewrite_arrow (int address, int weight, int site, int x, int y, int
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return 1; /* replaces the load of the existing arrow by the load 'weight' */
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}
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static bool create_arrow (int weight, int site, int x, int y, int z)
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static bool create_arrow (GLuint *arrows, int arrows_nb, int weight, int site, int x, int y, int z)
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{
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int arrows_nb = get_arrows_nb();
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buffer_lines_size += (3 + 4) * 2;
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buffer_lines_origin = g_realloc(buffer_lines_origin, buffer_lines_size * 2 * sizeof(GLuint));
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printf("\nbuffer_lines_size = %d weight = %d site = %d x = %d y = %d z = %d ",\
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buffer_lines_size, weight, site, x, y, z);
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*(arrows + arrows_nb * 5 + 0) = weight;
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*(arrows + arrows_nb * 5 + 1) = site;
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*(arrows + arrows_nb * 5 + 2) = x;
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@ -162,32 +141,32 @@ static bool create_arrow (int weight, int site, int x, int y, int z)
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return 1;
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}
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static bool erase_arrow (int address, int site, int x, int y, int z)
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static bool erase_arrow (GLuint *arrows, int arrows_nb, int address, int site, int x, int y, int z)
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{
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int arrows_nb = get_arrows_nb();
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if (0) printf("erase arrow at address %d with values (%d, %d, %d, %d)",\
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if (1) printf("erase arrow at address (%d) with values (%d, %d, %d, %d)",\
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address / 5, site, x, y, z);
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if (0) printf(" last arrow is %d, %d, %d, %d, %d\n",
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if (1) printf(" last arrow is %d, %d, %d, %d, %d\n",
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*(arrows + (arrows_nb - 1) * 5 + 0),
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*(arrows + (arrows_nb - 1) * 5 + 1),
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*(arrows + (arrows_nb - 1) * 5 + 2),
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*(arrows + (arrows_nb - 1) * 5 + 3),
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*(arrows + (arrows_nb - 1) * 5 + 4));
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*(arrows + address + 0) = *(arrows + (arrows_nb - 1) * 5 + 0);
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*(arrows + address + 1) = *(arrows + (arrows_nb - 1) * 5 + 1);
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*(arrows + address + 2) = *(arrows + (arrows_nb - 1) * 5 + 2);
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*(arrows + address + 3) = *(arrows + (arrows_nb - 1) * 5 + 3);
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*(arrows + address + 4) = *(arrows + (arrows_nb - 1) * 5 + 4);
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arrows_nb --;
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if (arrows_nb > 0) {
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*(arrows + address + 0) = *(arrows + arrows_nb * 5 + 0);
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*(arrows + address + 1) = *(arrows + arrows_nb * 5 + 1);
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*(arrows + address + 2) = *(arrows + arrows_nb * 5 + 2);
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*(arrows + address + 3) = *(arrows + arrows_nb * 5 + 3);
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*(arrows + address + 4) = *(arrows + arrows_nb * 5 + 4);
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}
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buffer_lines_size -= (3 + 4) * 2;
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buffer_lines_origin = g_realloc(buffer_lines_origin, buffer_lines_size * 2 * sizeof(GLuint));
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return 1;
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}
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static void show_arrows_array (int arrows_nb, int address, int current_weigh, int weight, int site, int x, int y, int z)
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static void show_arrows_array (GLuint *arrows, int arrows_nb, int address, int current_weigh, int weight, int site, int x, int y, int z)
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{
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printf("\nset_arrow (%d | %2d %2d %2d %2d) <> ", weight, site, x, y, z);
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@ -240,12 +219,11 @@ static void show_arrows_array (int arrows_nb, int address, int current_weigh, in
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static int set_arrow (int weight, int site, int x, int y, int z)
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static int set_arrow (GLuint *arrows, int arrows_nb, int weight, int site, int x, int y, int z)
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{
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// assert pas de flèche(s) doublons
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// assert pas de doublons flèche(s)
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int address = -1, current_weight = -1,
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arrows_nb = get_arrows_nb();
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int address = -1, current_weight = -1;
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if (arrows_nb > 0)
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for (int i = 0; i < arrows_nb; i++) {
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@ -260,12 +238,12 @@ static int set_arrow (int weight, int site, int x, int y, int z)
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}
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}
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show_arrows_array(arrows_nb, address, current_weight, weight, site, x, y, z);
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show_arrows_array(arrows, arrows_nb, address, current_weight, weight, site, x, y, z);
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if (address == -1 && weight == 0) return 0;
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if (address == -1 && weight > 0) return create_arrow (weight, site, x, y, z);
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if (address >= 0 && weight == 0) return erase_arrow (address, site, x, y, z);
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if (address >= 0 && weight > 0) return rewrite_arrow (address, weight, site, x, y, z);
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if (address == -1 && weight > 0) return create_arrow (arrows, arrows_nb, weight, site, x, y, z);
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if (address >= 0 && weight == 0) return erase_arrow (arrows, arrows_nb, address, site, x, y, z);
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if (address >= 0 && weight > 0) return rewrite_arrow (arrows, arrows_nb, address, weight, site, x, y, z);
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return 0;
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}
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@ -501,8 +479,6 @@ void graphics_init_buffers(const void *gl_area)
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struct gl_area_entry *entry;
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entry = graphics_find_glarea_from_ptr(gl_area);
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get_model_data_and_user_preferences();
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//XXX
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main_test_graphics ();
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@ -846,6 +822,25 @@ void main_test_graphics (void)
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if (0) printf("buffer_vertex_offset_before_grid = %d\n", buffer_vertex_size / 3);
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// assert : l'emplacement des flèches est contraint
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// par model_space_size_x, y, z et le nombre de sites. TODO
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// assert : pas de doublons de flèches. TODO
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int arrows[] = {
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1, 0, 0, 0, 0,
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/* 1, 1, 0, 0, 0, */
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/* 1, 1, 1, 0, 0, */
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/* 1, 2, 0, 0, 0, */
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/* 1, 3, 0, 0, 0, */
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/* 1, 4, 0, 0, 0, */
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/* 1, 5, 0, 0, 0, */
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// load, site, x, y, z
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};
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int arrows_nb = sizeof(arrows) / sizeof(arrows[0]) / 5;
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get_model_data_and_user_preferences(arrows, arrows_nb);
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/* GRID */
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grid_write_intersections (xxx, yyy, zzz);
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@ -858,10 +853,11 @@ void main_test_graphics (void)
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int offset_after_grids = buffer_vertex_size / 3;
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int buffer_lines_size_after_cubes = buffer_lines_size;
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/* ARROWS */
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arrows_write_terminations (xxx, yyy, zzz);
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int offset_up_to_this_cube_coords = 0, x,y,z;
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int arrows_nb = get_arrows_nb(), offset_up_to_this_cube_coords = 0, x,y,z;
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/* ARROWS */
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arrows_write_terminations (xxx, yyy, zzz); // Independent of the number of arrows
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for (int i = 0; i < arrows_nb; i++) {
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weight = arrows[i * 5 + 0];
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@ -882,13 +878,13 @@ void main_test_graphics (void)
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}
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}
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/* set_arrow (0, 1, 1, 0, 0); */
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/* set_arrow (0, 1, 0, 0, 0); */
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/* set_arrow (0, 0, 0, 0, 0); */
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/* set_arrow (arrows, arrows_nb, 0, 1, 1, 0, 0); */
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/* set_arrow (arrows, arrows_nb, 0, 1, 0, 0, 0); */
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set_arrow (arrows, arrows_nb, 0, 0, 0, 0, 0);
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/* set_arrow (1, 0, 1, 0, 0); */
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/* set_arrow (1, 1, 1, 0, 0); */
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/* set_arrow (1, 0, 0, 0, 0); */
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set_arrow (arrows, arrows_nb, 1, 0, 1, 0, 0);
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/* set_arrow (arrows, arrows_nb, 1, 1, 1, 0, 0); */
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/* set_arrow (arrows, arrows_nb, 1, 0, 0, 0, 0); */
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int offset_after_arrows = buffer_vertex_size / 3, difference = offset_after_arrows - offset_after_grids;
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@ -897,12 +893,13 @@ void main_test_graphics (void)
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if (1) printf("\nbuffer_vertex_offset_after arrows = %d\t\t(%d - %d = %d, %d / 12 <> %d cubes)",\
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offset_after_arrows, offset_after_arrows, offset_after_grids,\
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difference, difference, difference / 12);
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if (1) printf("\nbuffer_lines_size after cubes = %d\t\t(%d x %d = %d\t%d x %d = %d\t%d x %d = %d\t%d + %d + %d = %d x 2 = %d)",\
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buffer_lines_size_after_cubes, xxx+1, yyy+1, (xxx+1) * (yyy+1), xxx+1, zzz+1, (xxx+1) * (zzz+1), yyy+1, zzz+1, (yyy+1) * (zzz+1),\
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(xxx+1) * (yyy+1), (xxx+1) * (zzz+1), (yyy+1) * (zzz+1), (xxx+1) * (yyy+1) + (xxx+1) * (zzz+1) + (yyy+1) * (zzz+1),\
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if (1) printf("\nbuffer_lines_size after cubes = %d\t\t(%d x %d + %d x %d + %d x %d = %d) (x 2 = %d)",\
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buffer_lines_size_after_cubes, xxx+1, yyy+1, xxx+1, zzz+1, yyy+1, zzz+1,\
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(xxx+1) * (yyy+1) + (xxx+1) * (zzz+1) + (yyy+1) * (zzz+1),\
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((xxx+1) * (yyy+1) + (xxx+1) * (zzz+1) + (yyy+1) * (zzz+1)) * 2);
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if (1) printf("\nbuffer_lines_size after arrows = %d\t\t(%d - %d = %d;\t3 + 4 = 7\t7 x 2 = 14\n", buffer_lines_size,\
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buffer_lines_size, buffer_lines_size_after_cubes, buffer_lines_size - buffer_lines_size_after_cubes);
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if (1) printf("\nbuffer_lines_size after arrows = %d\t\t(%d - %d = %d;\t(3 + 4) x %d = %d (x 2 = %d)\n", buffer_lines_size,\
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buffer_lines_size, buffer_lines_size_after_cubes, buffer_lines_size - buffer_lines_size_after_cubes,\
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arrows_nb, arrows_nb * 7, arrows_nb * 14);
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if (0) printf("main_test_graphics [ok]\n");
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}
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