From d29c19636bbd09670d4217d0b4be89910e3cb242 Mon Sep 17 00:00:00 2001 From: Jean Sirmai Date: Mon, 30 Oct 2023 10:55:06 +0100 Subject: [PATCH] =?UTF-8?q?WIP:=20premiers=20essais=20avec=20de=20petits?= =?UTF-8?q?=20nombres=20al=C3=A9atoires.=20Une=20erreur=20syst=C3=A9matiqu?= =?UTF-8?q?e=20(couleurs).?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- include/displays.h | 2 +- src/graphics/displays.c | 41 ++++++++++++++++++--- src/graphics/graphics.c | 79 +++++++++++++++++------------------------ 3 files changed, 71 insertions(+), 51 deletions(-) diff --git a/include/displays.h b/include/displays.h index ebbf727..f15c6e2 100644 --- a/include/displays.h +++ b/include/displays.h @@ -41,7 +41,7 @@ void show_arrows_array (struct arrow_t *arrows, int arrows_nb, int x, int y, int void print_arrows_array (struct arrow_t *arrows, int arrows_nb, int invoked_by); void print_user_action(struct arrow_t *arrows, int arrows_nb, int address, int requested_weight, int current_weight, int site, int x, int y, int z); -void print_user_choices(struct arrow_t *arrows, int arrows_nb, +void print_user_choices(struct arrow_t *arrows, int max_arrows_nb, int arrows_nb, int space_size_x, int space_size_y, int space_size_z, int show_array, int show_space_design); void print_evolution (struct arrow_t *arrows, int arrows_nb, int modified, int deleted, int show_array); diff --git a/src/graphics/displays.c b/src/graphics/displays.c index 8647382..394b588 100644 --- a/src/graphics/displays.c +++ b/src/graphics/displays.c @@ -37,7 +37,7 @@ // assert : arrows localization within space and sites // assert : no more than one arrow per address // notify : weights are replaced, NOT added (could be !) -/* + * * Init space and arrows (= initial state) * and allows ulterior creations, suppressions or modifications of the arrows[] array * @@ -79,6 +79,39 @@ */ + + /*--------------------------------------------------------------------------------*/ + + /* I N I T I A L D A T A A R E N O W A L L S P E C I F I E D */ + + /* A N D C A N B E D R A W N */ + + /*--------------------------------------------------------------------------------*/ + + + + + /*--------------------------------------------------------------------------------*/ + + /* N E W D A T A W I L L N O W B E S P E C I F I E D */ + + /* A N D T H E N D R A W N E D */ + + /*--------------------------------------------------------------------------------*/ + + + /* If load == 0 then erase the arrow at this address v */ + /* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 0, 0, 0, 0, console); */ + /* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 1, 0, 0, 0, console); */ + /* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 2, 0, 0, 0, console); */ + /* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 3, 0, 0, 0, console); */ + /* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 4, 0, 0, 0, console); */ + /* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 5, 0, 0, 0, console); */ + + + + + /*--------------------------------------------------------------------------------------------------------------------------------*/ /*--------------------------------------------------------------------------------------------------------------------------------*/ /*--------------------------------------------------------------------------------------------------------------------------------*/ @@ -117,12 +150,12 @@ void print_arrows_array (struct arrow_t *arrows, int arrows_nb, int invoked_by) * NB The space may be empty or saturated with arrows or any value in between * Only one arrow per possible coordinates with a load max equal to ? TODO */ -void print_user_choices(struct arrow_t *arrows, int arrows_nb, +void print_user_choices(struct arrow_t *arrows, int max_arrows_nb, int arrows_nb, int space_size_x, int space_size_y, int space_size_z, int show_array, int show_space_design) { - printf("model + user constraints :\tspace size x,y,z (%3d,%3d,%3d)\t\tarrows nb : %6d\t",\ - space_size_x, space_size_y, space_size_z, arrows_nb); + printf("model + user constraints :\tspace size x,y,z (%d,%d,%d)\t\tarrows nb : %d > %d\t",\ + space_size_x, space_size_y, space_size_z, max_arrows_nb, arrows_nb); if (show_space_design) printf(" (grilles alternées)"); printf("\n"); diff --git a/src/graphics/graphics.c b/src/graphics/graphics.c index de01e14..0900cb3 100644 --- a/src/graphics/graphics.c +++ b/src/graphics/graphics.c @@ -658,7 +658,10 @@ static inline int create_arrow (int arrows_nb, write_one_arrow_vertex(space_X, space_Y, space_Z, load, site, x, y, z, console); - buffer_colors_size = buffer_vertex_size; + /* L'incrémentation de buffer_colors_size + * est faite dans graphics_write_color() + * > donc: ligne suivante inutile */ + /* buffer_colors_size = buffer_vertex_size; */ write_one_arrow_line (buffer_vertex_size / 3 - 2, console); @@ -673,14 +676,12 @@ static inline int erase_arrow (int arrows_nb, int address_of_the_arrow_to_erase_ int site, int x, int y, int z, int console) { + if (arrows_nb == 0) assert (buffer_lines_size == buffer_lines_0_arrow); // ? + if (arrows_nb == 0) {buffer_lines_size = buffer_lines_0_arrow; return 0;} + assert (arrows_nb); arrows_nb --; - /* Il ne faut pas réécrire ce qui suit: ces lignes dessinent maintenant à partir d'autres vertex */ - /* void *new_arrows_lines_ptr = g_realloc(buffer_lines_origin, buffer_lines_size * sizeof(GLfloat)); */ - /* if (new_arrows_lines_ptr) buffer_lines_origin = new_arrows_lines_ptr; */ - /* else perror("In graphics.erase_arrow(), can't re_allocate for arrows lines buffer.\n"); */ - void *new_arrows_vertex_ptr = g_realloc(buffer_vertex_origin, buffer_vertex_size * sizeof(GLfloat)); if (new_arrows_vertex_ptr) buffer_vertex_origin = new_arrows_vertex_ptr; else perror("In graphics.erase_arrow(), can't re_allocate for arrows vertex buffer.\n"); @@ -693,6 +694,11 @@ static inline int erase_arrow (int arrows_nb, int address_of_the_arrow_to_erase_ buffer_colors_size -= 6; // <<< l'inverse de ce qui est fait dans : graphics_write_colors() buffer_lines_size -= 2; // <<< l'inverse de ce qui est fait dans : graphics_write_line() + /* Il ne faut pas réécrire ce qui suit: ces lignes dessinent maintenant à partir d'autres vertex */ + /* void *new_arrows_lines_ptr = g_realloc(buffer_lines_origin, buffer_lines_size * sizeof(GLfloat)); */ + /* if (new_arrows_lines_ptr) buffer_lines_origin = new_arrows_lines_ptr; */ + /* else perror("In graphics.erase_arrow(), can't re_allocate for arrows lines buffer.\n"); */ + if (address_of_the_arrow_to_erase_in_the_arrows_list < arrows_nb) { int mem = arrows_ptr[address_of_the_arrow_to_erase_in_the_arrows_list].site; @@ -759,21 +765,17 @@ static inline int set_arrow (struct arrow_t *arrows_ptr, int arrows_nb, int spac void main_test_graphics (void) { - srand(time(NULL)); int rand(void); void srand(unsigned int seed); int arbitrary = 4, randomize = 0, console = 0; - int arrows_nb = 0, space_X = 1, space_Y = 1, space_Z = 1, density_max = space_X * space_Y * space_Z; - if (randomize) {space_X = 1 + rand() % arbitrary; space_Y = 1 + rand() % arbitrary; space_Z = 1 + rand() % arbitrary;} + srand(time(NULL)); int rand(void); void srand(unsigned int seed); + int arbitrary = 3, randomize = 1, console = 0; + int arrows_nb = 0, space_X = 1, space_Y = 1, space_Z = 1; + if (randomize) { + space_X = 1 + rand() % arbitrary; + space_Y = 1 + rand() % arbitrary; + space_Z = 1 + rand() % arbitrary; + } + int density_max = space_X * space_Y * space_Z, specified_arrows_nb = rand() % density_max; + printf("density_max = %d; specified_arrows_nb = %d\n", density_max, specified_arrows_nb); int max = fmax(space_X, space_Y); max = fmax(max, space_Z); - /* int load = 0, site = 0, x = 0, y = 0, z = 0, specif_arrows_nb = rand() % density_max / 2; */ - - - /*--------------------------------------------------------------------------------*/ - - /* I N I T I A L D A T A A R E N O W A L L S P E C I F I E D */ - - /* A N D C A N B E D R A W N */ - - /*--------------------------------------------------------------------------------*/ - /* S P A C E */ @@ -787,10 +789,7 @@ void main_test_graphics (void) /* A R R O W S */ - if (1) for (int i = 0; i < 6; i++) - arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, - 1, i % 6, 0, 0, 0, console); - if (0) for (int i = 0; i < rand() % density_max; i++) + if (1) for (int i = 0; i < specified_arrows_nb; i++) arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 1, // load rand() % 6, // site @@ -798,30 +797,18 @@ void main_test_graphics (void) rand() % space_Y, // y rand() % space_Z, // z console); + int max_arrows_nb = arrows_nb; - if (1) print_user_choices(arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 0); - - - /*--------------------------------------------------------------------------------*/ - - /* N E W D A T A W I L L N O W B E S P E C I F I E D */ - - /* A N D T H E N D R A W N E D */ - - /*--------------------------------------------------------------------------------*/ - - console = 1; - - /* If load == 0 then erase the arrow at this address v */ - /* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 0, 0, 0, 0, console); */ - /* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 1, 0, 0, 0, console); */ - /* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 2, 0, 0, 0, console); */ - /* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 3, 0, 0, 0, console); */ - /* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 4, 0, 0, 0, console); */ - /* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 5, 0, 0, 0, console); */ - - + if (1) for (int i = 0; i < specified_arrows_nb * 6; i++) + arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, + 0, // load + rand() % 6, // site + rand() % space_X, // x + rand() % space_Y, // y + rand() % space_Z, // z + console); + if (1) print_user_choices(arrows_ptr, max_arrows_nb, arrows_nb, space_X, space_Y, space_Z, 1, 0); /*--------------------------------------------------------------------------------*/