WIP: Correction erreur variable globale/locale
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@ -70,7 +70,7 @@ void write_arrow_lines_zenith_nadir (long s, int weight, int site);
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void write_arrow_lines_south_north (long s, int weight, int site);
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/*
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* Writes the three lines that draw arrow basis (central star) into lines buffer
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* Writes three lines that draw arrow basis (central star) into lines buffer
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*
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* @param n
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*
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@ -153,9 +153,7 @@ void write_arrow_lines_south_north (long s, int weight, int site)
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/*
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* Writes lines for arrow basis into lines buffer
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*
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* @param n,
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* weight,
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* site
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* @param n
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*
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* @return void
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*/
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@ -35,7 +35,6 @@
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static int model_space_size_x = 0;
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static int model_space_size_y = 0;
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static int model_space_size_z = 0;
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static int central_stars_nb = 0;
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static GLfloat *buffer_vertex_origin = NULL;
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static GLfloat *buffer_colors_origin = NULL;
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@ -52,44 +51,42 @@ static int buffer_plans_size = 0;
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// assert : l'emplacement des flèches est contraint
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// par model_space_size_x, y, z et le nombre de sites
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static GLuint arrows[] = {
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1, 0, 1, 0, 0,
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1, 1, 1, 0, 0,
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1, 2, 1, 0, 0,
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1, 3, 1, 0, 0,
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1, 4, 1, 0, 0,
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1, 5, 1, 0, 0,
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1, 0, 0, 0, 0,
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1, 1, 0, 0, 0,
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1, 2, 0, 0, 0,
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1, 3, 0, 0, 0,
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1, 4, 0, 0, 0,
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1, 5, 0, 0, 0,
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// load, site, x, y, z
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};
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static void show_user_choices(long space_size_x,
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long space_size_y,
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long space_size_z,
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GLuint *arrows,
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int prefer)
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{
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int arrows_nb = 3 * sizeof(arrows) / sizeof(arrows[0]);
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int arrows_nb = sizeof(arrows) / sizeof(arrows[0]) / 5;
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printf("model + user constraints : space size x,y,z = %ld,%ld,%ld ", space_size_x, space_size_y, space_size_z);
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if (arrows_nb > 0) printf("[%d] arrows ", arrows_nb);
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if (prefer == 0) printf("prefer = %d <> show all grids ", prefer);
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if (prefer == 1) printf("prefer = %d <> show no grid ", prefer);
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if (prefer > 1) printf("pref_show_grids = %d ", prefer);
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if (prefer == 0) printf("prefer = %d <> show all grids ", prefer);
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if (prefer == 1) printf("prefer = %d <> show no grid ", prefer);
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if (prefer > 1) printf("pref_show_grids = %d ", prefer);
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if (arrows_nb == 0) printf("\tbuffer_vertex_size = %d\t lines = %d\n", buffer_vertex_size, buffer_lines_size);
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if (arrows_nb > 0) printf("\n--- < arrows array >\
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---\n[ n] load site x y z \n-----------------------------\n");
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for (int i = 0; i < arrows_nb; i++) printf("[%2d] = %2d, %2d, %2d, %2d, %2d \n",\
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if (arrows_nb > 0) printf("\n| < arrows array > \
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|\n[ n] load site x y z \n-----------------------------\n");
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for (int i = 0; i < arrows_nb; i++) printf("[%2d] = %2d, %2d, %2d, %2d, %2d\n",\
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i, *(arrows + i * 5 + 0), *(arrows + i * 5 + 1), *(arrows + i * 5 + 2), *(arrows + i * 5 + 3), *(arrows + i * 5 + 4));
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}
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if (arrows_nb > 0) printf("-----------------------------\n");}
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static void get_model_data_and_user_preferences()
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{
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model_space_size_x = 3; // 0 < model_space_size_x
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model_space_size_x = 1; // 0 < model_space_size_x
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model_space_size_y = 1; // 0 < model_space_size_y
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model_space_size_z = 1; // 0 < model_space_size_z
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central_stars_nb = sizeof(arrows) / sizeof(arrows[0]);
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pref_show_grids = 0; // 0, 1, 2, 3, 5, 6, 10, 15, 30, etc
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// xyz, 0, x, y, z, xy, xz, yz, xyz
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show_user_choices(model_space_size_x, model_space_size_y, model_space_size_z,
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arrows, pref_show_grids);
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pref_show_grids);
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}
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/* -------------------------------------------------------------------------- */
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@ -646,23 +643,24 @@ void main_test_graphics (void)
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if (pref_show_grids > 0) grid_write_ridges (x, y, z);
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int offset_after_grid = buffer_vertex_size / 3;
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int offset_after_grids = buffer_vertex_size / 3;
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if (1) printf("buffer_vertex_offset_after_ grid = %d\n", offset_after_grid);
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if (1) printf("buffer_vertex_offset_after grids = %d (x+1)*(y+1)*(z+1) = %ld\n",\
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offset_after_grids, (x+1)*(y+1)*(z+1));
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/* ARROWS */
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arrows_write_terminations (x, y, z);
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int arrows_nb_ad_hoc = 6; // 3 * sizeof(arrows) / sizeof(arrows[0]) ??? TODO
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int arrows_nb = sizeof(arrows) / sizeof(arrows[0]) / 5;
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for (int i = 0; i < arrows_nb_ad_hoc; i++) {
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for (int i = 0; i < arrows_nb; i++) {
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site = arrows[i * 5 + 1];
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x = arrows[i * 5 + 2];
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y = arrows[i * 5 + 3];
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z = arrows[i * 5 + 4];
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// cube coordinates = 12 * (stx * x + sty * y + stz * z);
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arrow_offset = offset_after_grid + 12 * (stx * x + sty * y + stz * z);
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arrow_offset = offset_after_grids + 12 * (stx * x + sty * y + stz * z);
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arrows_write_basis (arrow_offset);
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switch(site){
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@ -673,8 +671,11 @@ void main_test_graphics (void)
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}
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}
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int offset_after_arrows = buffer_vertex_size / 3, difference = offset_after_arrows - offset_after_grids;
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// TODO Qu'est-ce que j'affiche, là ?! < À vérifier
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if (1) printf("buffer_vertex_offset_after arrows = %d\n", offset_after_grid + arrows_nb_ad_hoc * 12);
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if (1) printf("buffer_vertex_offset_after arrows = %d (%d - %d = %d, %d / 12 = %d cubes)\n",\
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offset_after_arrows, offset_after_arrows, offset_after_grids,\
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difference, difference, difference / 12);
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if (0) printf("main_test_graphics [ok]\n");
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}
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