WIP: C transition, beginning from gemgl
This commit is contained in:
parent
cd0a733dec
commit
dce3310970
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@ -1 +1,3 @@
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**/tags.*
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bin/*
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build/*
|
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@ -1,23 +1,21 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
The GNU Affero General Public License is a free, copyleft license for
|
||||
software and other kinds of works, specifically designed to ensure
|
||||
cooperation with the community in the case of network server software.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
our General Public Licenses are intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
software for all its users.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
|
@ -26,44 +24,34 @@ them if you wish), that you receive source code or can get it if you
|
|||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
Developers that use our General Public Licenses protect your rights
|
||||
with two steps: (1) assert copyright on the software, and (2) offer
|
||||
you this License which gives you legal permission to copy, distribute
|
||||
and/or modify the software.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
A secondary benefit of defending all users' freedom is that
|
||||
improvements made in alternate versions of the program, if they
|
||||
receive widespread use, become available for other developers to
|
||||
incorporate. Many developers of free software are heartened and
|
||||
encouraged by the resulting cooperation. However, in the case of
|
||||
software used on network servers, this result may fail to come about.
|
||||
The GNU General Public License permits making a modified version and
|
||||
letting the public access it on a server without ever releasing its
|
||||
source code to the public.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
The GNU Affero General Public License is designed specifically to
|
||||
ensure that, in such cases, the modified source code becomes available
|
||||
to the community. It requires the operator of a network server to
|
||||
provide the source code of the modified version running there to the
|
||||
users of that server. Therefore, public use of a modified version, on
|
||||
a publicly accessible server, gives the public access to the source
|
||||
code of the modified version.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
An older license, called the Affero General Public License and
|
||||
published by Affero, was designed to accomplish similar goals. This is
|
||||
a different license, not a version of the Affero GPL, but Affero has
|
||||
released a new version of the Affero GPL which permits relicensing under
|
||||
this license.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
@ -72,7 +60,7 @@ modification follow.
|
|||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
"This License" refers to version 3 of the GNU Affero General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
@ -549,35 +537,45 @@ to collect a royalty for further conveying from those to whom you convey
|
|||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
|
@ -635,41 +633,29 @@ the "copyright" line and a pointer to where the full notice is found.
|
|||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
|
@ -0,0 +1,9 @@
|
|||
#version 330 core
|
||||
|
||||
in vec4 color;
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||||
out vec4 out_frag_color;
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||||
|
||||
void main(void)
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||||
{
|
||||
out_frag_color = color;
|
||||
}
|
|
@ -0,0 +1,16 @@
|
|||
#version 330 core
|
||||
|
||||
uniform mat4 projection_matrix;
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||||
uniform mat4 model_matrix;
|
||||
uniform mat4 view_matrix;
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||||
|
||||
layout(location=0) in vec3 in_position;
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||||
layout(location=1) in vec3 in_color;
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||||
|
||||
out vec4 color;
|
||||
|
||||
void main(void)
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||||
{
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||||
gl_Position = projection_matrix * view_matrix * model_matrix * vec4(in_position, 1);
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||||
color = vec4(1 * in_color.rgb, 1);
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
/*
|
||||
* Gem-graph OpenGL experiments
|
||||
*
|
||||
* Desc: Base header
|
||||
*
|
||||
* Copyright (C) 2023 Arthur Menges <arthur.menges@a-lec.org>
|
||||
* Copyright (C) 2023 Adrien Bourmault <neox@a-lec.org>
|
||||
*
|
||||
* This file is part of Gem-graph.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
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||||
|
||||
enum
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||||
{
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X_AXIS,
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Y_AXIS,
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Z_AXIS,
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N_AXIS
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};
|
|
@ -0,0 +1,43 @@
|
|||
/*
|
||||
* Gem-graph OpenGL experiments
|
||||
*
|
||||
* Desc: OpenGL utils header
|
||||
*
|
||||
* Copyright (C) 2023 Arthur Menges <arthur.menges@a-lec.org>
|
||||
* Copyright (C) 2023 Adrien Bourmault <neox@a-lec.org>
|
||||
*
|
||||
* This file is part of Gem-graph.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
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||||
#include <unistd.h>
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#include <GL/glu.h>
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|
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void graphicsDraw(void);
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|
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void graphicsInitBuffers( GLuint *vao_out, GLuint *buffer_out,
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GLuint *color_buffer_out );
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void graphicsInitShaders( GLuint *program_out, GLuint *m_out,
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GLuint *v_out, GLuint *p_out );
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void graphicsDebugCallback( GLenum source, GLenum type, GLuint id,
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GLenum severity, GLsizei length, const GLchar *msg,
|
||||
const void *data );
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||||
|
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void graphicsInitGL(void);
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void graphicsShutdownGL(void);
|
|
@ -0,0 +1,32 @@
|
|||
/*
|
||||
* Gem-graph OpenGL experiments
|
||||
*
|
||||
* Desc: User interface header
|
||||
*
|
||||
* Copyright (C) 2023 Arthur Menges <arthur.menges@a-lec.org>
|
||||
* Copyright (C) 2023 Adrien Bourmault <neox@a-lec.org>
|
||||
*
|
||||
* This file is part of Gem-graph.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
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||||
#include <unistd.h>
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||||
#include <gtk-4.0/gtk/gtk.h>
|
||||
|
||||
extern float rotation_angles[N_AXIS];
|
||||
|
||||
void on_activate(GtkApplication *app, gpointer user_data);
|
||||
|
|
@ -0,0 +1,508 @@
|
|||
/*
|
||||
* Gem-graph OpenGL experiments
|
||||
*
|
||||
* Desc: GL functions
|
||||
*
|
||||
* Copyright (C) 2023 Arthur Menges <arthur.menges@a-lec.org>
|
||||
* Copyright (C) 2023 Adrien Bourmault <neox@a-lec.org>
|
||||
*
|
||||
* This file is part of Gem-graph.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <fcntl.h>
|
||||
#include <epoxy/gl.h>
|
||||
#include <GL/glu.h>
|
||||
#include <GL/glext.h>
|
||||
#include <glib-2.0/glib.h>
|
||||
#include <math.h>
|
||||
|
||||
#include "../include/base.h"
|
||||
#include "../include/ui.h"
|
||||
|
||||
#define VERTEX_SHADER_FILE "data/shader.vert"
|
||||
#define FRAG_SHADER_FILE "data/shader.frag"
|
||||
|
||||
/* -------------------------------------------------------------------------- */
|
||||
|
||||
static GLuint position_buffer;
|
||||
static GLuint color_buffer;
|
||||
static GLuint program;
|
||||
static GLuint m_location;
|
||||
static GLuint v_location;
|
||||
static GLuint p_location;
|
||||
static GLuint indices_nb;
|
||||
|
||||
// v4----- v5
|
||||
// /| /|
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||||
// v1------v0|
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||||
// | | | |
|
||||
// | |v7---|-|v6
|
||||
// |/ |/
|
||||
// v2------v3
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||||
//
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||||
static GLfloat vertex_base[] = {
|
||||
0.5, 0.5, 0.5, // v0
|
||||
-0.5, 0.5, 0.5, // v1
|
||||
-0.5,-0.5, 0.5, // v2
|
||||
0.5,-0.5, 0.5, // v3
|
||||
0.5, 0.5,-0.5, // v4
|
||||
-0.5, 0.5,-0.5, // v5
|
||||
-0.5,-0.5,-0.5, // v6
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||||
0.5,-0.5,-0.5, // v7
|
||||
};
|
||||
|
||||
static GLubyte indices[] = {
|
||||
0,1,
|
||||
1,2,
|
||||
2,3,
|
||||
3,0,
|
||||
|
||||
4,5,
|
||||
5,6,
|
||||
6,7,
|
||||
7,4,
|
||||
|
||||
0,4,
|
||||
1,5,
|
||||
2,6,
|
||||
3,7,
|
||||
};
|
||||
|
||||
|
||||
static GLfloat color_base[] = {
|
||||
0.8, 0.8, 0.8, // blanc
|
||||
0.8, 0.8, 0.2, // jaune
|
||||
0.8, 0.2, 0.2, // rouge
|
||||
0.2, 0.2, 0.2, // noir
|
||||
0.2, 0.2, 0.2, // gris
|
||||
0.2, 0.8, 0.8, // cyan
|
||||
0.2, 0.8, 0.2, // vert
|
||||
0.8, 0.2, 0.8, // magenta
|
||||
};
|
||||
|
||||
/* -------------------------------------------------------------------------- */
|
||||
|
||||
void graphicsDebugCallback( GLenum source, GLenum type, GLuint id, GLenum severity,
|
||||
GLsizei length, const GLchar *msg, const void *data );
|
||||
|
||||
static inline void compute_i(float *res)
|
||||
{
|
||||
/* initialize to the identity matrix */
|
||||
res[0] = 1.f; res[4] = 0.f; res[8] = 0.f; res[12] = 0.f;
|
||||
res[1] = 0.f; res[5] = 1.f; res[9] = 0.f; res[13] = 0.f;
|
||||
res[2] = 0.f; res[6] = 0.f; res[10] = 1.f; res[14] = 0.f;
|
||||
res[3] = 0.f; res[7] = 0.f; res[11] = 0.f; res[15] = 1.f;
|
||||
}
|
||||
|
||||
static inline void compute_mvp(float *res, float phi, float theta, float psi)
|
||||
{
|
||||
float x = phi *(G_PI / 180.f);
|
||||
float y = theta *(G_PI / 180.f);
|
||||
float z = psi *(G_PI / 180.f);
|
||||
float c1 = cosf(x), s1 = sinf(x);
|
||||
float c2 = cosf(y), s2 = sinf(y);
|
||||
float c3 = cosf(z), s3 = sinf(z);
|
||||
float c3c2 = c3 * c2;
|
||||
float s3c1 = s3 * c1;
|
||||
float c3s2s1 = c3 * s2 * s1;
|
||||
float s3s1 = s3 * s1;
|
||||
float c3s2c1 = c3 * s2 * c1;
|
||||
float s3c2 = s3 * c2;
|
||||
float c3c1 = c3 * c1;
|
||||
float s3s2s1 = s3 * s2 * s1;
|
||||
float c3s1 = c3 * s1;
|
||||
float s3s2c1 = s3 * s2 * c1;
|
||||
float c2s1 = c2 * s1;
|
||||
float c2c1 = c2 * c1;
|
||||
|
||||
compute_i(res);
|
||||
|
||||
/* apply all three rotations using the three matrices:
|
||||
*
|
||||
* ⎡ c3 s3 0 ⎤ ⎡ c2 0 -s2 ⎤ ⎡ 1 0 0 ⎤
|
||||
* ⎢ -s3 c3 0 ⎥ ⎢ 0 1 0 ⎥ ⎢ 0 c1 s1 ⎥
|
||||
* ⎣ 0 0 1 ⎦ ⎣ s2 0 c2 ⎦ ⎣ 0 -s1 c1 ⎦
|
||||
*/
|
||||
res[0] = c3c2; res[4] = s3c1 + c3s2s1; res[8] = s3s1 - c3s2c1; res[12] = 0.f;
|
||||
res[1] = -s3c2; res[5] = c3c1 - s3s2s1; res[9] = c3s1 + s3s2c1; res[13] = 0.f;
|
||||
res[2] = s2; res[6] = -c2s1; res[10] = c2c1; res[14] = 0.f;
|
||||
res[3] = 0.f; res[7] = 0.f; res[11] = 0.f; res[15] = 1.f;
|
||||
|
||||
}
|
||||
|
||||
/* Create and compile a shader */
|
||||
static GLuint createShader(int type, const char *src)
|
||||
{
|
||||
GLuint shader;
|
||||
int status;
|
||||
|
||||
shader = glCreateShader(type);
|
||||
glShaderSource(shader, 1, &src, NULL);
|
||||
glCompileShader(shader);
|
||||
|
||||
glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
|
||||
if(status == GL_FALSE) {
|
||||
int log_len;
|
||||
char *buffer;
|
||||
|
||||
glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &log_len);
|
||||
|
||||
buffer = g_malloc(log_len + 1);
|
||||
glGetShaderInfoLog(shader, log_len, NULL, buffer);
|
||||
|
||||
g_warning("Compile failure in %s shader:\n%s",
|
||||
type == GL_VERTEX_SHADER ? "vertex" : "fragment",
|
||||
buffer);
|
||||
|
||||
g_free(buffer);
|
||||
|
||||
glDeleteShader(shader);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
return shader;
|
||||
}
|
||||
|
||||
static inline char *readShaderFile(char *filename)
|
||||
{
|
||||
int fd = open(filename, O_RDONLY);
|
||||
|
||||
if(fd < 0) {
|
||||
printf("Couldn't read shader: %s\n",filename);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int shader_size = lseek(fd, 0, SEEK_END) +1 ;
|
||||
char *shader_contents = malloc(sizeof(char) * shader_size);
|
||||
|
||||
lseek(fd, 0, SEEK_SET);
|
||||
read(fd,shader_contents,shader_size);
|
||||
|
||||
shader_contents[shader_size-1]='\0';
|
||||
|
||||
//printf("Shader %s content is :\n%s\n", filename, shader_contents);
|
||||
|
||||
close(fd);
|
||||
|
||||
return shader_contents;
|
||||
}
|
||||
|
||||
/* -------------------------------------------------------------------------- */
|
||||
|
||||
void graphicsDraw(void)
|
||||
{
|
||||
float m[16];
|
||||
float v[16];
|
||||
float p[16];
|
||||
|
||||
/* Compute the model view projection matrix using the
|
||||
* rotation angles specified through the GtkRange widgets
|
||||
*/
|
||||
compute_mvp(p,
|
||||
rotation_angles[X_AXIS],
|
||||
rotation_angles[Y_AXIS],
|
||||
rotation_angles[Z_AXIS]);
|
||||
compute_i(m);
|
||||
compute_i(v);
|
||||
|
||||
glClearColor(0, 0, 0, 1);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
/* Use our shaders */
|
||||
glUseProgram(program);
|
||||
|
||||
/* Update the "mvp" matrix we use in the shader */
|
||||
glUniformMatrix4fv(m_location, 1, GL_FALSE, &m[0]);
|
||||
glUniformMatrix4fv(v_location, 1, GL_FALSE, &v[0]);
|
||||
glUniformMatrix4fv(p_location, 1, GL_FALSE, &p[0]);
|
||||
|
||||
/* Use the vertices in our buffer */
|
||||
glEnableVertexAttribArray(0);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, position_buffer);
|
||||
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0,(void*)0);
|
||||
|
||||
// couleurs
|
||||
glEnableVertexAttribArray(1);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, color_buffer);
|
||||
glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 0,(void*)0);
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
glDrawElements(GL_LINES, indices_nb, GL_UNSIGNED_BYTE, indices);
|
||||
|
||||
/* We finished using the buffers and program */
|
||||
glDisableVertexAttribArray(0);
|
||||
glDisableVertexAttribArray(1);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glUseProgram(0);
|
||||
|
||||
glFlush();
|
||||
}
|
||||
|
||||
|
||||
/* Initialize the GL buffers */
|
||||
void graphicsInitBuffers( GLuint *vao_out, GLuint *buffer_out,
|
||||
GLuint *color_buffer_out)
|
||||
{
|
||||
GLuint vao, vertex_buffer, color_buffer;
|
||||
|
||||
indices_nb = sizeof(indices) / sizeof(indices[0]);
|
||||
|
||||
int vertex_nb = indices_nb * 3;
|
||||
|
||||
|
||||
printf("Initialization of buffers with %u indices (=%u vertex)\n",
|
||||
indices_nb,
|
||||
vertex_nb);
|
||||
|
||||
printf("Real vertex number is %lu long\n",
|
||||
sizeof(vertex_base) / sizeof(vertex_base[0]));
|
||||
|
||||
// We only use one VAO, so we always keep it bound
|
||||
glGenVertexArrays(1, &vao);
|
||||
glBindVertexArray(vao);
|
||||
|
||||
// vertices
|
||||
glGenBuffers(1, &vertex_buffer);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(vertex_base), vertex_base, GL_STATIC_DRAW);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
// colors
|
||||
glGenBuffers(1, &color_buffer);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, color_buffer);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(color_base), color_base, GL_STATIC_DRAW);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
if(vao_out != NULL)
|
||||
*vao_out = vao;
|
||||
|
||||
if(buffer_out != NULL)
|
||||
*buffer_out = vertex_buffer;
|
||||
|
||||
if(color_buffer_out != NULL)
|
||||
*color_buffer_out = color_buffer;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Initialize the shaders and link them into a program */
|
||||
void graphicsInitShaders( GLuint *program_out, GLuint *m_out,
|
||||
GLuint *v_out, GLuint *p_out)
|
||||
{
|
||||
GLuint vertex, fragment;
|
||||
GLuint program = 0;
|
||||
GLuint m = 0;
|
||||
GLuint v = 0;
|
||||
GLuint p = 0;
|
||||
int status;
|
||||
|
||||
vertex = createShader(GL_VERTEX_SHADER, readShaderFile(VERTEX_SHADER_FILE));
|
||||
|
||||
if(vertex == 0) {
|
||||
*program_out = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
fragment = createShader(GL_FRAGMENT_SHADER, readShaderFile(FRAG_SHADER_FILE));
|
||||
|
||||
if(fragment == 0) {
|
||||
glDeleteShader(vertex);
|
||||
*program_out = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
program = glCreateProgram();
|
||||
glAttachShader(program, vertex);
|
||||
glAttachShader(program, fragment);
|
||||
|
||||
glLinkProgram(program);
|
||||
|
||||
glGetProgramiv(program, GL_LINK_STATUS, &status);
|
||||
|
||||
if(status == GL_FALSE) {
|
||||
int log_len;
|
||||
char *buffer;
|
||||
|
||||
glGetProgramiv(program, GL_INFO_LOG_LENGTH, &log_len);
|
||||
|
||||
buffer = g_malloc(log_len + 1);
|
||||
glGetProgramInfoLog(program, log_len, NULL, buffer);
|
||||
|
||||
g_warning("Linking failure:\n%s", buffer);
|
||||
|
||||
g_free(buffer);
|
||||
|
||||
glDeleteProgram(program);
|
||||
program = 0;
|
||||
|
||||
goto out;
|
||||
}
|
||||
|
||||
/* Get the location of the "mvp" uniform */
|
||||
m = glGetUniformLocation(program, "model_matrix");
|
||||
v = glGetUniformLocation(program, "view_matrix");
|
||||
p = glGetUniformLocation(program, "projection_matrix");
|
||||
|
||||
glDetachShader(program, vertex);
|
||||
glDetachShader(program, fragment);
|
||||
|
||||
out:
|
||||
glDeleteShader(vertex);
|
||||
glDeleteShader(fragment);
|
||||
|
||||
if(program_out != NULL)
|
||||
*program_out = program;
|
||||
|
||||
if(m_out != NULL)
|
||||
*m_out = m;
|
||||
|
||||
if(v_out != NULL)
|
||||
*v_out = v;
|
||||
|
||||
if(p_out != NULL)
|
||||
*p_out = p;
|
||||
}
|
||||
|
||||
void graphicsInitGL(void)
|
||||
{
|
||||
glEnable(GL_DEBUG_OUTPUT);
|
||||
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
|
||||
glEnable(GL_MULTISAMPLE);
|
||||
//glEnable(GL_POLYGON_SMOOTH);
|
||||
//glEnable(GL_PROGRAM_POINT_SIZE);
|
||||
|
||||
graphicsInitBuffers(NULL, &position_buffer, &color_buffer);
|
||||
graphicsInitShaders(&program, &m_location, &v_location, &p_location);
|
||||
glDebugMessageCallback(graphicsDebugCallback, NULL);
|
||||
}
|
||||
|
||||
void graphicsShutdownGL(void)
|
||||
{
|
||||
glDeleteBuffers(1, &position_buffer);
|
||||
glDeleteBuffers(1, &color_buffer);
|
||||
glDeleteProgram(program);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------------- */
|
||||
|
||||
void graphicsDebugCallback( GLenum source, GLenum type, GLuint id, GLenum severity,
|
||||
GLsizei length, const GLchar *msg, const void *data )
|
||||
{
|
||||
const char *errsource;
|
||||
const char *errtype;
|
||||
const char *errseverity;
|
||||
const GLubyte *string;
|
||||
GLenum code;
|
||||
|
||||
switch (source) {
|
||||
case GL_DEBUG_SOURCE_API:
|
||||
errsource = "API";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_SOURCE_WINDOW_SYSTEM:
|
||||
errsource = "WINDOW SYSTEM";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_SOURCE_SHADER_COMPILER:
|
||||
errsource = "SHADER COMPILER";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_SOURCE_THIRD_PARTY:
|
||||
errsource = "THIRD PARTY";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_SOURCE_APPLICATION:
|
||||
errsource = "APPLICATION";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_SOURCE_OTHER:
|
||||
errsource = "UNKNOWN";
|
||||
break;
|
||||
|
||||
default:
|
||||
errsource = "UNKNOWN";
|
||||
break;
|
||||
}
|
||||
|
||||
switch (type) {
|
||||
case GL_DEBUG_TYPE_ERROR:
|
||||
errtype = "ERROR";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR:
|
||||
errtype = "DEPRECATED BEHAVIOR";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR:
|
||||
errtype = "UNDEFINED BEHAVIOR";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_TYPE_PORTABILITY:
|
||||
errtype = "PORTABILITY";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_TYPE_PERFORMANCE:
|
||||
errtype = "PERFORMANCE";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_TYPE_OTHER:
|
||||
errtype = "OTHER";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_TYPE_MARKER:
|
||||
errtype = "MARKER";
|
||||
break;
|
||||
|
||||
default:
|
||||
errtype = "UNKNOWN";
|
||||
break;
|
||||
}
|
||||
|
||||
switch (severity) {
|
||||
case GL_DEBUG_SEVERITY_HIGH:
|
||||
errseverity = "CRITICAL";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_SEVERITY_MEDIUM:
|
||||
errseverity = "ERROR";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_SEVERITY_LOW:
|
||||
errseverity = "WARNING";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_SEVERITY_NOTIFICATION:
|
||||
errseverity = "INFO";
|
||||
break;
|
||||
|
||||
default:
|
||||
errseverity = "UNKNOWN";
|
||||
break;
|
||||
}
|
||||
|
||||
code = glGetError();
|
||||
string = gluErrorString(code);
|
||||
|
||||
printf("[%s] %s (%s) from %s: %s\n",
|
||||
errseverity, string, errtype, errsource, msg);
|
||||
}
|
||||
|
|
@ -0,0 +1,45 @@
|
|||
/*
|
||||
* Gem-graph OpenGL experiments
|
||||
*
|
||||
* Desc: Main file
|
||||
*
|
||||
* Copyright (C) 2023 Arthur Menges <arthur.menges@a-lec.org>
|
||||
* Copyright (C) 2023 Adrien Bourmault <neox@a-lec.org>
|
||||
*
|
||||
* This file is part of Gem-graph.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <unistd.h>
|
||||
#include <gtk-4.0/gtk/gtk.h>
|
||||
|
||||
#include "../include/base.h"
|
||||
#include "../include/ui.h"
|
||||
|
||||
/* -------------------------------------------------------------------------- */
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
GtkApplication *app;
|
||||
int res;
|
||||
|
||||
app = gtk_application_new(NULL, G_APPLICATION_DEFAULT_FLAGS);
|
||||
g_signal_connect(app, "activate", G_CALLBACK(on_activate), NULL);
|
||||
res = g_application_run(G_APPLICATION(app), argc, argv);
|
||||
g_object_unref(app);
|
||||
|
||||
return res;
|
||||
}
|
||||
|
|
@ -0,0 +1,191 @@
|
|||
/*
|
||||
* Gem-graph OpenGL experiments
|
||||
*
|
||||
* Desc: User interface functions
|
||||
*
|
||||
* Copyright (C) 2023 Arthur Menges <arthur.menges@a-lec.org>
|
||||
* Copyright (C) 2023 Adrien Bourmault <neox@a-lec.org>
|
||||
*
|
||||
* This file is part of Gem-graph.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <unistd.h>
|
||||
#include <gtk-4.0/gtk/gtk.h>
|
||||
#include <glib-2.0/glib.h>
|
||||
|
||||
#include "../include/base.h"
|
||||
#include "../include/graphics.h"
|
||||
|
||||
/* -------------------------------------------------------------------------- */
|
||||
|
||||
float rotation_angles[N_AXIS] = { 0.0 }; // Rotation angles on each axis
|
||||
|
||||
static GtkWidget *gl_area = NULL;
|
||||
|
||||
/* -------------------------------------------------------------------------- */
|
||||
|
||||
static void on_axis_value_change(GtkAdjustment *adjustment, gpointer data);
|
||||
|
||||
static inline GtkWidget *create_axis_slider(int axis)
|
||||
{
|
||||
GtkWidget *box, *label, *slider;
|
||||
GtkAdjustment *adj;
|
||||
const char *text;
|
||||
|
||||
box = gtk_box_new(GTK_ORIENTATION_HORIZONTAL, 0);
|
||||
|
||||
switch (axis) {
|
||||
case X_AXIS:
|
||||
text = "X";
|
||||
break;
|
||||
|
||||
case Y_AXIS:
|
||||
text = "Y";
|
||||
break;
|
||||
|
||||
case Z_AXIS:
|
||||
text = "Z";
|
||||
break;
|
||||
|
||||
default:
|
||||
g_assert_not_reached();
|
||||
}
|
||||
|
||||
label = gtk_label_new(text);
|
||||
gtk_box_append(GTK_BOX(box), label);
|
||||
gtk_widget_show(label);
|
||||
|
||||
adj = gtk_adjustment_new(0.0, 0.0, 360.0, 1.0, 12.0, 0.0);
|
||||
g_signal_connect(adj, "value-changed",
|
||||
G_CALLBACK(on_axis_value_change),
|
||||
GINT_TO_POINTER(axis));
|
||||
slider = gtk_scale_new(GTK_ORIENTATION_HORIZONTAL, adj);
|
||||
gtk_box_append(GTK_BOX(box), slider);
|
||||
gtk_widget_set_hexpand(slider, TRUE);
|
||||
gtk_widget_show(slider);
|
||||
|
||||
gtk_widget_show(box);
|
||||
|
||||
return box;
|
||||
}
|
||||
|
||||
/* -------------------------------------------------------------------------- */
|
||||
|
||||
static void on_axis_value_change(GtkAdjustment *adjustment, gpointer data)
|
||||
{
|
||||
int axis = GPOINTER_TO_INT(data);
|
||||
|
||||
g_assert(axis >= 0 && axis < N_AXIS);
|
||||
|
||||
/* Update the rotation angle */
|
||||
rotation_angles[axis] = gtk_adjustment_get_value(adjustment);
|
||||
|
||||
/* Update the contents of the GL drawing area */
|
||||
gtk_widget_queue_draw(gl_area);
|
||||
}
|
||||
|
||||
static gboolean on_render(GtkGLArea * area, GdkGLContext * context)
|
||||
{
|
||||
if(gtk_gl_area_get_error(area) != NULL)
|
||||
return FALSE;
|
||||
|
||||
graphicsDraw();
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
/* We need to set up our state when we realize the GtkGLArea widget */
|
||||
static void on_realize(GtkWidget *widget)
|
||||
{
|
||||
gtk_gl_area_make_current(GTK_GL_AREA(widget));
|
||||
|
||||
if(gtk_gl_area_get_error(GTK_GL_AREA(widget)) != NULL)
|
||||
return;
|
||||
|
||||
graphicsInitGL();
|
||||
}
|
||||
|
||||
/* We should tear down the state when unrealizing */
|
||||
static void on_unrealize(GtkWidget *widget)
|
||||
{
|
||||
gtk_gl_area_make_current(GTK_GL_AREA(widget));
|
||||
|
||||
if(gtk_gl_area_get_error(GTK_GL_AREA(widget)) != NULL)
|
||||
return;
|
||||
|
||||
graphicsShutdownGL();
|
||||
}
|
||||
|
||||
static void on_close_window(GtkWidget *widget)
|
||||
{
|
||||
/* Reset the state */
|
||||
gl_area = NULL;
|
||||
|
||||
rotation_angles[X_AXIS] = 0.0;
|
||||
rotation_angles[Y_AXIS] = 0.0;
|
||||
rotation_angles[Z_AXIS] = 0.0;
|
||||
}
|
||||
|
||||
void on_activate(GtkApplication *app, gpointer user_data)
|
||||
{
|
||||
GtkWidget *window, *box, *button, *controls;
|
||||
int i, minor=4, major=0;
|
||||
|
||||
window = gtk_application_window_new(app);
|
||||
gtk_window_set_default_size(GTK_WINDOW(window), 400, 600);
|
||||
gtk_window_set_title(GTK_WINDOW(window), "GemGL (essais pour Gem-graph en OpenGL)");
|
||||
g_signal_connect(window, "destroy", G_CALLBACK(on_close_window), NULL);
|
||||
|
||||
box = gtk_box_new(GTK_ORIENTATION_VERTICAL, FALSE);
|
||||
gtk_widget_set_margin_start(box, 12);
|
||||
gtk_widget_set_margin_end(box, 12);
|
||||
gtk_widget_set_margin_top(box, 12);
|
||||
gtk_widget_set_margin_bottom(box, 12);
|
||||
gtk_box_set_spacing(GTK_BOX(box), 6);
|
||||
gtk_window_set_child(GTK_WINDOW(window), box);
|
||||
|
||||
gl_area = gtk_gl_area_new();
|
||||
gtk_gl_area_set_required_version( GTK_GL_AREA(gl_area), minor, major);
|
||||
gtk_gl_area_get_required_version( GTK_GL_AREA(gl_area), &minor, &major);
|
||||
gtk_widget_set_hexpand(gl_area, TRUE);
|
||||
gtk_widget_set_vexpand(gl_area, TRUE);
|
||||
gtk_widget_set_size_request(gl_area, 100, 200);
|
||||
gtk_box_append(GTK_BOX(box), gl_area);
|
||||
|
||||
// We need to initialize and free GL resources, so we use
|
||||
// the realize and unrealize signals on the widget
|
||||
//
|
||||
g_signal_connect(gl_area, "realize", G_CALLBACK(on_realize), NULL);
|
||||
g_signal_connect(gl_area, "unrealize", G_CALLBACK(on_unrealize), NULL);
|
||||
|
||||
// The main "draw" call for GtkGLArea
|
||||
g_signal_connect(gl_area, "render", G_CALLBACK(on_render), NULL);
|
||||
|
||||
controls = gtk_box_new(GTK_ORIENTATION_VERTICAL, FALSE);
|
||||
gtk_box_append(GTK_BOX(box), controls);
|
||||
gtk_widget_set_hexpand(controls, TRUE);
|
||||
|
||||
for(i = 0; i < N_AXIS; i++)
|
||||
gtk_box_append(GTK_BOX(controls), create_axis_slider(i));
|
||||
|
||||
button = gtk_button_new_with_label("Fermer");
|
||||
gtk_widget_set_hexpand(button, TRUE);
|
||||
gtk_box_append(GTK_BOX(box), button);
|
||||
g_signal_connect_swapped(button, "clicked", G_CALLBACK(gtk_window_destroy), window);
|
||||
|
||||
gtk_widget_show(window);
|
||||
}
|
Loading…
Reference in New Issue