WIP: affichage amélioré erreurs set_arrow() persistantes

This commit is contained in:
Jean Sirmai 2023-09-25 18:45:32 +02:00
parent 039e247bff
commit ef83ea0a6b
Signed by: jean
GPG Key ID: FB3115C340E057E3
2 changed files with 100 additions and 111 deletions

View File

@ -91,7 +91,7 @@ void arrows_write_terminations (long x, long y, long z)
graphics_write_color(0.0f, 1.0f, 0.0f); graphics_write_color(0.0f, 1.0f, 0.0f);
graphics_write_color(1.0f, 0.0f, 1.0f); graphics_write_color(1.0f, 0.0f, 1.0f);
// Z - Z axis arrows tips near the faces centers NORTH - SOUTH // Z - Z (NORTH - SOUTH) axis - arrows tips
graphics_write_vertex (vx, vy, vz + (1 / max) - arrow_tip_padding); graphics_write_vertex (vx, vy, vz + (1 / max) - arrow_tip_padding);
graphics_write_vertex (vx, vy, vz - (1 / max) + arrow_tip_padding); graphics_write_vertex (vx, vy, vz - (1 / max) + arrow_tip_padding);
graphics_write_color(0.0f, 0.0f, 1.0f); graphics_write_color(0.0f, 0.0f, 1.0f);
@ -100,67 +100,67 @@ void arrows_write_terminations (long x, long y, long z)
} }
/* /*
* Writes lines for arrow oriented to the east or west into lines buffer * Writes lines for arrow oriented towards east or west into lines buffer
* *
* @param s, * @param offset,
* weight, * weight,
* site * site
* *
* @return void * @return void
*/ */
void write_arrow_lines_east_west (long s, int weight, int site) void write_arrow_lines_east_west (long offset, int weight, int site)
{ {
graphics_write_line (s + 2, s + 6 + site % 2); graphics_write_line (offset + 2, offset + 6 + site % 2);
graphics_write_line (s + 3, s + 6 + site % 2); graphics_write_line (offset + 3, offset + 6 + site % 2);
graphics_write_line (s + 4, s + 6 + site % 2); graphics_write_line (offset + 4, offset + 6 + site % 2);
graphics_write_line (s + 5, s + 6 + site % 2); graphics_write_line (offset + 5, offset + 6 + site % 2);
} }
/* /*
* Writes lines for arrow oriented to the zenith or nadir into lines buffer * Writes lines for arrow oriented towards zenith or nadir into lines buffer
* *
* @param s, * @param offset,
* weight, * weight,
* site * site
* *
* @return void * @return void
*/ */
void write_arrow_lines_zenith_nadir (long s, int weight, int site) void write_arrow_lines_zenith_nadir (long offset, int weight, int site)
{ {
graphics_write_line (s + 0, s + 8 + site % 2); graphics_write_line (offset + 0, offset + 8 + site % 2);
graphics_write_line (s + 1, s + 8 + site % 2); graphics_write_line (offset + 1, offset + 8 + site % 2);
graphics_write_line (s + 4, s + 8 + site % 2); graphics_write_line (offset + 4, offset + 8 + site % 2);
graphics_write_line (s + 5, s + 8 + site % 2); graphics_write_line (offset + 5, offset + 8 + site % 2);
} }
/* /*
* Writes lines for arrow oriented to the south or north into lines buffer * Writes lines for arrow oriented towards south or north into lines buffer
* *
* @param s, * @param offset,
* weight, * weight,
* site * site
* *
* @return void * @return void
*/ */
void write_arrow_lines_south_north (long s, int weight, int site) void write_arrow_lines_south_north (long offset, int weight, int site)
{ {
graphics_write_line (s + 0, s + 10 + site % 2); graphics_write_line (offset + 0, offset + 10 + site % 2);
graphics_write_line (s + 1, s + 10 + site % 2); graphics_write_line (offset + 1, offset + 10 + site % 2);
graphics_write_line (s + 2, s + 10 + site % 2); graphics_write_line (offset + 2, offset + 10 + site % 2);
graphics_write_line (s + 3, s + 10 + site % 2); graphics_write_line (offset + 3, offset + 10 + site % 2);
} }
/* /*
* Writes lines for arrow basis into lines buffer * Writes lines for arrow basis into lines buffer
* *
* @param n * @param offset
* *
* @return void * @return void
*/ */
void arrows_write_basis(long n) void arrows_write_basis(long offset)
{ {
graphics_write_line (n + 0, n + 1); graphics_write_line (offset + 0, offset + 1);
graphics_write_line (n + 2, n + 3); graphics_write_line (offset + 2, offset + 3);
graphics_write_line (n + 4, n + 5); graphics_write_line (offset + 4, offset + 5);
} }

View File

@ -32,26 +32,31 @@
#define VERTEX_SHADER_FILE "src/shaders/shader.vert" #define VERTEX_SHADER_FILE "src/shaders/shader.vert"
#define FRAG_SHADER_FILE "src/shaders/shader.frag" #define FRAG_SHADER_FILE "src/shaders/shader.frag"
static int model_space_size_x = 0;
static int model_space_size_y = 0;
static int model_space_size_z = 0;
static GLfloat *buffer_vertex_origin = NULL; static GLfloat *buffer_vertex_origin = NULL;
static GLfloat *buffer_colors_origin = NULL; static GLfloat *buffer_colors_origin = NULL;
static GLuint *buffer_lines_origin = NULL; static GLuint *buffer_lines_origin = NULL;
static GLuint *buffer_plans_origin = NULL; static GLuint *buffer_plans_origin = NULL;
static int pref_show_grids = 0;
static volatile int buffer_vertex_size = 0; static volatile int buffer_vertex_size = 0;
static int buffer_colors_size = 0; static int buffer_colors_size = 0;
static int buffer_lines_size = 0; static int buffer_lines_size = 0;
static int buffer_plans_size = 0; static int buffer_plans_size = 0;
// model_data_and_user_preferences :
static int pref_show_grids = 0; // 0, 1, 2, 3, 5, 6, 10, 15, 30, etc
// xyz, 0, x, y, z, xy, xz, yz, xyz
static int xxx = 0;
static int yyy = 0;
static int zzz = 0;
// assert : l'emplacement des flèches est contraint // assert : l'emplacement des flèches est contraint
// par model_space_size_x, y, z et le nombre de sites // par model_space_size_x, y, z et le nombre de sites
static GLuint arrows[] = { static GLuint arrows[] = {
1, 0, 0, 0, 0, 1, 0, 0, 0, 0,
1, 1, 0, 0, 0,
1, 1, 1, 0, 0, 1, 1, 1, 0, 0,
/* 1, 1, 0, 0, 0, */ /* 1, 1, 0, 0, 0, */
/* 1, 2, 0, 0, 0, */ /* 1, 2, 0, 0, 0, */
@ -73,12 +78,11 @@ static void show_user_choices(int space_size_x,
{ {
int arrows_nb = get_arrows_nb(); int arrows_nb = get_arrows_nb();
printf("model + user constraints : space size x,y,z = %d,%d,%d ", space_size_x, space_size_y, space_size_z); printf("model + user constraints : space size x,y,z = %d,%d,%d ", space_size_x, space_size_y, space_size_z);
if (arrows_nb > 0) printf("[%d] arrows ", arrows_nb);
if (prefer == 0) printf("prefer = %d <> show all grids ", prefer); if (prefer == 0) printf("prefer = %d <> show all grids ", prefer);
if (prefer == 1) printf("prefer = %d <> show no grid ", prefer); if (prefer == 1) printf("prefer = %d <> show no grid ", prefer);
if (prefer > 1) printf("pref_show_grids = %d ", prefer); if (prefer > 1) printf("pref_show_grids = %d ", prefer);
if (arrows_nb == 0) printf("\tbuffer_vertex_size = %d\t lines = %d\n", buffer_vertex_size, buffer_lines_size); if (arrows_nb == 0) printf("\tbuffer_vertex_size = %d\t lines = %d\n", buffer_vertex_size, buffer_lines_size);
if (arrows_nb > 0) printf("\n [ n] load | site x y z \n -------------------------------\n"); if (arrows_nb > 0) printf("\n [%2d] load | site x y z \n -------------------------------\n", arrows_nb);
for (int i = 0; i < arrows_nb; i++) printf(" [%2d] = %2d | %2d %2d %2d %2d\n",\ for (int i = 0; i < arrows_nb; i++) printf(" [%2d] = %2d | %2d %2d %2d %2d\n",\
i, *(arrows + i * 5 + 0), *(arrows + i * 5 + 1), *(arrows + i * 5 + 2), *(arrows + i * 5 + 3), *(arrows + i * 5 + 4)); i, *(arrows + i * 5 + 0), *(arrows + i * 5 + 1), *(arrows + i * 5 + 2), *(arrows + i * 5 + 3), *(arrows + i * 5 + 4));
if (arrows_nb > 0) printf(" -------------------------------\n");} if (arrows_nb > 0) printf(" -------------------------------\n");}
@ -87,15 +91,12 @@ static int set_arrow (int weight, int site, int x, int y, int z);
static void get_model_data_and_user_preferences() static void get_model_data_and_user_preferences()
{ {
model_space_size_x = 2; // 0 < model_space_size_x xxx = 2; // 0 < model_space_size_x
model_space_size_y = 1; // 0 < model_space_size_y yyy = 1; // 0 < model_space_size_y
model_space_size_z = 1; // 0 < model_space_size_z zzz = 1; // 0 < model_space_size_z
pref_show_grids = 0; // 0, 1, 2, 3, 5, 6, 10, 15, 30, etc pref_show_grids = 0; // 0, 1, 2, 3, 5, 6, 10, 15, 30, etc
// xyz, 0, x, y, z, xy, xz, yz, xyz // xyz, 0, x, y, z, xy, xz, yz, xyz
show_user_choices(model_space_size_x, model_space_size_y, model_space_size_z, show_user_choices(xxx, yyy, zzz, pref_show_grids);
pref_show_grids);
// set_arrow(arrows, 1, 1, 1, 0, 0);
} }
/* -------------------------------------------------------------------------- */ /* -------------------------------------------------------------------------- */
@ -138,9 +139,9 @@ static bool create_arrow (int weight, int site, int x, int y, int z)
static bool erase_arrow (int address, int site, int x, int y, int z) static bool erase_arrow (int address, int site, int x, int y, int z)
{ {
int arrows_nb = get_arrows_nb(); int arrows_nb = get_arrows_nb();
if (DETAIL) printf("erase arrow at address %d with values (%d, %d, %d, %d)",\ if (1) printf("erase arrow at address %d with values (%d, %d, %d, %d)",\
address / 5, site, x, y, z); address / 5, site, x, y, z);
if (DETAIL) printf(" last arrow is %d, %d, %d, %d, %d\n", if (1) printf(" last arrow is %d, %d, %d, %d, %d\n",
*(arrows + (arrows_nb - 1) * 5 + 0), *(arrows + (arrows_nb - 1) * 5 + 0),
*(arrows + (arrows_nb - 1) * 5 + 1), *(arrows + (arrows_nb - 1) * 5 + 1),
*(arrows + (arrows_nb - 1) * 5 + 2), *(arrows + (arrows_nb - 1) * 5 + 2),
@ -160,52 +161,33 @@ static bool erase_arrow (int address, int site, int x, int y, int z)
return 1; return 1;
} }
static int check_for_arrow (int site, int x, int y, int z) static void show_arrows_array (int arrows_nb, int address, int current_weigh, int weight, int site, int x, int y, int z)
{ {
int arrows_nb = get_arrows_nb(); printf("command set_arrow (weight (%d), address (%d,%d,%d,%d)) <> ", weight, site, x, y, z);
if (arrows_nb == 0) return -1;
int address = -1, f_weight = -1, f_site = -1, f_x = -1, f_y = -1, f_z = -1; if (arrows_nb == 0 && weight == 0) printf("no arrow in space + no arrows to be created > end function set_arrow()\n");
if (address == -1 && weight == 0) printf("arrow not found + no arrows to be created > end function set_arrow()\n");
if (address == -1 && weight > 0) printf("arrow not found > new arrow will be created at line [%d]\n", arrows_nb);
if (address >= 0 && weight == 0) printf("arrow found at line [%d] > will be erased\n", address / 5);
if (address >= 0 && weight > 0) {
if (current_weigh != weight) printf("arrow found at line [%d] > will be modified\n", address / 5);
if (current_weigh == weight) printf("arrow found at line [%d] > will not be modified\n", address / 5);
}
printf(" [rank] load | site x y z\n");
for (int i = 0; i < arrows_nb; i++) for (int i = 0; i < arrows_nb; i++)
{ {
f_weight = *(arrows + i * 5 + 0); printf(" [%4d] = %2d | %2d, %2d, %2d, %2d ",\
f_site = *(arrows + i * 5 + 1);
f_x = *(arrows + i * 5 + 2);
f_y = *(arrows + i * 5 + 3);
f_z = *(arrows + i * 5 + 4);
if (f_site == site && f_x == x && f_y == y && f_z == z) {
address = i * 5;
if (DETAIL) printf("arrows_nb = %d checked arrow (%d,%d,%d,%d) found at address %d (line %d)",\
arrows_nb, site, x, y, z, address, address / 5);
if (DETAIL && f_weight > 1) printf(" weight = %d", f_weight);
if (DETAIL) printf("\n");
}
}
return address; /* returns the address of the arrow if there is one
* or (-1) if there is none */
}
static void show_arrows_array (int address, int weight, int site, int x, int y, int z)
{
int arrows_nb = get_arrows_nb();
printf("\n [ n] load | site x y z ----- < arrows_nb = %d > ------", arrows_nb);
if (arrows_nb == 0) printf("--------------------------- no arrows\n");
else if (address == -1) printf("--------------------------- create new arrow\n");
else printf("--------------------------- erase arrow at address = %d / 5\n", address);
for (int i = 0; i < arrows_nb; i++)
{
printf(" [%2d] = %2d | %2d, %2d, %2d, %2d ",\
i, *(arrows + i * 5 + 0), *(arrows + i * 5 + 1), *(arrows + i * 5 + 2),\ i, *(arrows + i * 5 + 0), *(arrows + i * 5 + 1), *(arrows + i * 5 + 2),\
*(arrows + i * 5 + 3), *(arrows + i * 5 + 4)); *(arrows + i * 5 + 3), *(arrows + i * 5 + 4));
if (weight == 0 && i == address / 5) printf(" <<<| < - > (%d, %d, %d, %d) @ [%d]",\ if (weight == 0 && i == address / 5) printf(" <<<| < - > (%d, %d, %d, %d) @ [%d]",\
*(arrows + i * 5 + 1), *(arrows + i * 5 + 2),\ *(arrows + i * 5 + 1), *(arrows + i * 5 + 2),\
*(arrows + i * 5 + 3), *(arrows + i * 5 + 4), address / 5); *(arrows + i * 5 + 3), *(arrows + i * 5 + 4), address / 5);
if (weight > 0 && i == arrows_nb - 1) printf(" <<< < + > (%d, %d, %d, %d) @ [%d]",\ if (weight > 0 && current_weigh != weight && i == arrows_nb - 1)
printf(" <<< < + > (%d, %d, %d, %d) @ [%d]",\
*(arrows + i * 5 + 1), *(arrows + i * 5 + 2),\ *(arrows + i * 5 + 1), *(arrows + i * 5 + 2),\
*(arrows + i * 5 + 3), *(arrows + i * 5 + 4), address / 5); *(arrows + i * 5 + 3), *(arrows + i * 5 + 4), address / 5);
if (weight > 0 && current_weigh == weight && i == address / 5) printf(" <");
if (weight == 0 && i > address / 5 && i < arrows_nb - 1) printf(" |"); if (weight == 0 && i > address / 5 && i < arrows_nb - 1) printf(" |");
if (weight == 0 && i == arrows_nb - 1 && i != address / 5) printf(" >>>|"); if (weight == 0 && i == arrows_nb - 1 && i != address / 5) printf(" >>>|");
printf("\n"); printf("\n");
@ -215,15 +197,30 @@ static void show_arrows_array (int address, int weight, int site, int x, int y,
static int set_arrow (int weight, int site, int x, int y, int z) static int set_arrow (int weight, int site, int x, int y, int z)
{ {
int address = (check_for_arrow (site, x, y, z)); // assert pas de flèche(s) doublons
show_arrows_array(address, weight, site, x, y, z);
int address = -1, current_weight = -1,
arrows_nb = get_arrows_nb();
if (arrows_nb > 0)
for (int i = 0; i < arrows_nb; i++) {
if ((site == *(arrows + i * 5 + 1))
&& (x == *(arrows + i * 5 + 2))
&& (y == *(arrows + i * 5 + 3))
&& (z == *(arrows + i * 5 + 4)))
{
address = i * 5;
current_weight = *(arrows + i * 5 + 0);
break;
}
}
show_arrows_array(arrows_nb, address, current_weight, weight, site, x, y, z);
if (address == -1 && weight == 0) return 0; if (address == -1 && weight == 0) return 0;
if (address == -1 && weight > 0) return create_arrow (weight, site, x, y, z); if (address == -1 && weight > 0) return create_arrow (weight, site, x, y, z);
if (address >= 0 && weight == 0) return erase_arrow (address, site, x, y, z); if (address >= 0 && weight == 0) return erase_arrow (address, site, x, y, z);
if (address >= 0 && weight > 0) return rewrite_arrow (address, weight, site, x, y, z); if (address >= 0 && weight > 0) return rewrite_arrow (address, weight, site, x, y, z);
return 0;
} }
@ -762,35 +759,25 @@ bool graphics_shutdown(const void *gl_area)
void main_test_graphics (void) void main_test_graphics (void)
{ {
long weight = 0, site = 0, long weight = 0, site = 0, stx = zzz * yyy, sty = zzz, stz = 1, arrow_offset = 0;
x = model_space_size_x,
y = model_space_size_y,
z = model_space_size_z;
long stx = z * y,
sty = z,
stz = 1;
long arrow_offset = 0;
if (0) printf("buffer_vertex_offset_before_grid = %d\n", buffer_vertex_size / 3); if (0) printf("buffer_vertex_offset_before_grid = %d\n", buffer_vertex_size / 3);
/* GRID */ /* GRID */
grid_write_intersections (x, y, z); grid_write_intersections (xxx, yyy, zzz);
if (pref_show_grids % 2 == 0) grid_write_x (x, y, z); if (pref_show_grids % 2 == 0) grid_write_x (xxx, yyy, zzz);
if (pref_show_grids % 3 == 0) grid_write_y (x, y, z); if (pref_show_grids % 3 == 0) grid_write_y (xxx, yyy, zzz);
if (pref_show_grids % 5 == 0) grid_write_z (x, y, z); if (pref_show_grids % 5 == 0) grid_write_z (xxx, yyy, zzz);
if (pref_show_grids > 0) grid_write_ridges (x, y, z); if (pref_show_grids > 0) grid_write_ridges (xxx, yyy, zzz);
int offset_after_grids = buffer_vertex_size / 3; int offset_after_grids = buffer_vertex_size / 3;
if (1) printf("buffer_vertex_offset_after grids = %d (x+1)*(y+1)*(z+1) = %ld\n",\
offset_after_grids, (x+1)*(y+1)*(z+1));
/* ARROWS */ /* ARROWS */
arrows_write_terminations (x, y, z); arrows_write_terminations (xxx, yyy, zzz);
int arrows_nb = get_arrows_nb(); int arrows_nb = get_arrows_nb(), offset_up_to_this_cube_coords = 0, x,y,z;
for (int i = 0; i < arrows_nb; i++) { for (int i = 0; i < arrows_nb; i++) {
weight = arrows[i * 5 + 0]; weight = arrows[i * 5 + 0];
@ -799,23 +786,25 @@ void main_test_graphics (void)
y = arrows[i * 5 + 3]; y = arrows[i * 5 + 3];
z = arrows[i * 5 + 4]; z = arrows[i * 5 + 4];
set_arrow (weight, site, x, y, z); offset_up_to_this_cube_coords = 12 * (stx * x + sty * y + stz * z);
arrow_offset = offset_after_grids + offset_up_to_this_cube_coords;
/* // cube coordinates = 12 * (stx * x + sty * y + stz * z); */
arrow_offset = offset_after_grids + 12 * (stx * x + sty * y + stz * z);
arrows_write_basis (arrow_offset); arrows_write_basis (arrow_offset);
switch(site){ switch(site){
case EAST: case WEST: write_arrow_lines_east_west (arrow_offset, 1, site); break; case EAST: case WEST: write_arrow_lines_east_west (arrow_offset, weight, site); break;
case ZENITH: case NADIR: write_arrow_lines_zenith_nadir (arrow_offset, 1, site); break; case ZENITH: case NADIR: write_arrow_lines_zenith_nadir (arrow_offset, weight, site); break;
case SOUTH: case NORTH: write_arrow_lines_south_north (arrow_offset, 1, site); break; case SOUTH: case NORTH: write_arrow_lines_south_north (arrow_offset, weight, site); break;
default: break; default: break;
} }
} }
set_arrow (1, 1, 1, 0, 0);
int offset_after_arrows = buffer_vertex_size / 3, difference = offset_after_arrows - offset_after_grids; int offset_after_arrows = buffer_vertex_size / 3, difference = offset_after_arrows - offset_after_grids;
// TODO Qu'est-ce que j'affiche, là ?! < À vérifier
if (1) printf("buffer_vertex_offset_after arrows = %d (%d - %d = %d, %d / 12 = %d cubes)\n",\ if (1) printf("\nbuffer_vertex_offset_after grids = %d (x+1)*(y+1)*(z+1) = %d (x,y,z = %d,%d,%d)\n",\
offset_after_grids, (xxx + 1)*(yyy + 1)*(zzz + 1), xxx, yyy, zzz);
if (1) printf("buffer_vertex_offset_after arrows = %d (%d - %d = %d, %d / 12 <> %d cubes)\n",\
offset_after_arrows, offset_after_arrows, offset_after_grids,\ offset_after_arrows, offset_after_arrows, offset_after_grids,\
difference, difference, difference / 12); difference, difference, difference / 12);
if (0) printf("main_test_graphics [ok]\n"); if (0) printf("main_test_graphics [ok]\n");