WIP: Étrange: ça marche bien pour l'adresse (3) ligne 906 (mais pas 0, 1, 2)
This commit is contained in:
parent
6b8e9ddb65
commit
f8fe35655f
|
@ -182,7 +182,7 @@ void graphics_write_line (GLuint a, GLuint b, int print)
|
||||||
buffer_lines_origin[buffer_lines_size + 0] = a;
|
buffer_lines_origin[buffer_lines_size + 0] = a;
|
||||||
buffer_lines_origin[buffer_lines_size + 1] = b;
|
buffer_lines_origin[buffer_lines_size + 1] = b;
|
||||||
|
|
||||||
if (print) printf("In graphics_write_line() buffer_lines_size => [%2d] [%2d > %2d] (%3u > %3u ) (= buffer_vertex_size / 3 - 2 > -1)\n",\
|
if (print) printf("In graphics_write_line() buffer_lines_size => [%2d] [%2d > %2d] (%3u > %3u )\n\n",\
|
||||||
buffer_lines_size / 2, buffer_lines_size + 0, buffer_lines_size + 1, a, b);
|
buffer_lines_size / 2, buffer_lines_size + 0, buffer_lines_size + 1, a, b);
|
||||||
|
|
||||||
buffer_lines_size += 2;
|
buffer_lines_size += 2;
|
||||||
|
@ -562,7 +562,7 @@ static int rewrite_arrow (int arrows_nb, int address, int load, int site, int x,
|
||||||
{
|
{
|
||||||
arrows_ptr[address].load = load;
|
arrows_ptr[address].load = load;
|
||||||
|
|
||||||
print_arrows_array (arrows_ptr, arrows_nb, 2);
|
if (0) print_arrows_array (arrows_ptr, arrows_nb, 2);
|
||||||
|
|
||||||
return arrows_nb;
|
return arrows_nb;
|
||||||
}
|
}
|
||||||
|
@ -597,7 +597,7 @@ static inline int create_arrow (int arrows_nb,
|
||||||
|
|
||||||
arrows_nb ++;
|
arrows_nb ++;
|
||||||
|
|
||||||
if (1) print_arrows_array (arrows_ptr, arrows_nb, 1);
|
if (0) print_arrows_array (arrows_ptr, arrows_nb, 1);
|
||||||
|
|
||||||
return arrows_nb;
|
return arrows_nb;
|
||||||
}
|
}
|
||||||
|
@ -646,7 +646,7 @@ static inline int erase_arrow (int arrows_nb, int address, int site, int x, int
|
||||||
}
|
}
|
||||||
|
|
||||||
printf(" >> bf_vrtx = %d bf_ln = %d\n", (buffer_vertex_size - 6) / 3, (buffer_lines_size - 4) / 2);
|
printf(" >> bf_vrtx = %d bf_ln = %d\n", (buffer_vertex_size - 6) / 3, (buffer_lines_size - 4) / 2);
|
||||||
print_arrows_array (arrows_ptr, arrows_nb,0);
|
if (0) print_arrows_array (arrows_ptr, arrows_nb, 0);
|
||||||
|
|
||||||
return arrows_nb;
|
return arrows_nb;
|
||||||
}
|
}
|
||||||
|
@ -903,19 +903,20 @@ void __attribute__((optimize("no-unroll-loops"))) main_test_graphics (void)
|
||||||
0,//rand() % space_Y, // y
|
0,//rand() % space_Y, // y
|
||||||
0);//rand() % space_Z); // z
|
0);//rand() % space_Z); // z
|
||||||
|
|
||||||
int address = 0;
|
int address = 3;
|
||||||
|
|
||||||
if (1) printf("buffer_lines_0_arrow = %d address = %d buffer_lines_size = %d >>>", buffer_lines_0_arrow, address, buffer_lines_size);
|
if (1) printf("buffer_lines_0_arrow = %d address = %d buffer_lines_size = %d >>>", buffer_lines_0_arrow, address, buffer_lines_size);
|
||||||
/* buffer_lines_origin [(long) buffer_lines_0_arrow + address * 2 + 0] = buffer_lines_origin[(long) buffer_lines_size - 2]; */
|
buffer_lines_origin [(long) buffer_lines_0_arrow + address * 2 + 0] = buffer_lines_origin[(long) buffer_lines_size - 2];
|
||||||
/* buffer_lines_origin [(long) buffer_lines_0_arrow + address * 2 + 1] = buffer_lines_origin[(long) buffer_lines_size - 1]; */
|
buffer_lines_origin [(long) buffer_lines_0_arrow + address * 2 + 1] = buffer_lines_origin[(long) buffer_lines_size - 1];
|
||||||
|
|
||||||
/* buffer_lines_size -= 2; */
|
buffer_lines_size -= 2;
|
||||||
|
|
||||||
void *new_arrows_lines_ptr = g_realloc(buffer_lines_origin, buffer_lines_size * sizeof(GLfloat));
|
void *new_arrows_lines_ptr = g_realloc(buffer_lines_origin, buffer_lines_size * sizeof(GLfloat));
|
||||||
if (new_arrows_lines_ptr) buffer_lines_origin = new_arrows_lines_ptr;
|
if (new_arrows_lines_ptr) buffer_lines_origin = new_arrows_lines_ptr;
|
||||||
else perror("In experience, can't re_allocate for arrow lines buffer.\n");
|
else perror("In experience, can't re_allocate for arrow lines buffer.\n");
|
||||||
if (1) printf(">>> buffer_lines_size = %d\n", buffer_lines_size);
|
if (1) printf(">>> buffer_lines_size = %d\n", buffer_lines_size);
|
||||||
|
|
||||||
|
|
||||||
if (1) printf("buffer_vertex_0_arrow = %d address = %d buffer_vertex_size = %d >>>", buffer_vertex_0_arrow, address, buffer_vertex_size);
|
if (1) printf("buffer_vertex_0_arrow = %d address = %d buffer_vertex_size = %d >>>", buffer_vertex_0_arrow, address, buffer_vertex_size);
|
||||||
buffer_vertex_origin [(long) buffer_vertex_0_arrow + address * 6 + 0] = buffer_vertex_origin[(long) buffer_vertex_size - 6];
|
buffer_vertex_origin [(long) buffer_vertex_0_arrow + address * 6 + 0] = buffer_vertex_origin[(long) buffer_vertex_size - 6];
|
||||||
buffer_vertex_origin [(long) buffer_vertex_0_arrow + address * 6 + 1] = buffer_vertex_origin[(long) buffer_vertex_size - 5];
|
buffer_vertex_origin [(long) buffer_vertex_0_arrow + address * 6 + 1] = buffer_vertex_origin[(long) buffer_vertex_size - 5];
|
||||||
|
@ -1017,4 +1018,3 @@ void __attribute__((optimize("no-unroll-loops"))) main_test_graphics (void)
|
||||||
arrows_ptr = NULL;
|
arrows_ptr = NULL;
|
||||||
arrows_nb = 0;
|
arrows_nb = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue