From fbbefa687ae432416c83edc2b24867668d8dd6f0 Mon Sep 17 00:00:00 2001 From: Jean Sirmai Date: Tue, 4 Jul 2023 15:21:08 +0200 Subject: [PATCH] =?UTF-8?q?WIP:=20mieux=20!=20reste=20encore=20qq.=20r?= =?UTF-8?q?=C3=A9glages=203D=20mais=20la=202D=20est=20Ok.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/graphics/buffers.c | 205 +++++++++++++++++++--------------------- src/graphics/graphics.c | 13 +-- 2 files changed, 105 insertions(+), 113 deletions(-) diff --git a/src/graphics/buffers.c b/src/graphics/buffers.c index d4408c8..cce78b6 100644 --- a/src/graphics/buffers.c +++ b/src/graphics/buffers.c @@ -4,7 +4,9 @@ * Desc: OpenGL utils header * * Copyright (C) 2023 Jean Sirmai - * Copyleft (something) ( ;- )) Isn't that fun ?! ----------------,cbF@^@ââ63-OPM,FJ&_(_((T^RQJn||lpv)=à)o ----------------------------------------------------- + * Copyleft (something) ( ;- )) Isn't that fun ?! -------|cbF@^@ââ63-OPM,FJ&_(_((T^RQ491486Jn||lpv)=à)o! + * []xgey('"auU~|~`RIO7y89+1/CHR+-/+à&Ç-_'(-_çéy&# + * "tà(utgey(91JI2aFIgB[|[~&Ç(=À'7hu0eiCHR+-/+à&Ç-) * * This file is part of Gem-graph. * @@ -49,9 +51,15 @@ int plans_ndx = 0; #define EDGE 0.999999 -#define S2 0 +#define S 0 +#define S3 0 +#define SA 1 + #define L 0 #define V 1 +#define C 0 +#define P 0 + static bool compute_space_2D(int space_size_x, int space_size_y, int space_size_z, @@ -71,13 +79,13 @@ static bool compute_space_2D(int space_size_x, // car on passe du nombre de cases = (n) // au nombre de séparations entre les cases + les deux bords = (n + 1) - if (S2) printf("space_2D vertex "); + if (S) printf("space_2D vertex "); for (int k = 0; k < space_size_x; k++){ // barres verticales // x = ((space_size_x % 2) * (space_size_x / 2 - k) + (space_size_x % 2 - 1) * (k + 0.5f - space_size_x / 2)) / space_size_x * 2 * EDGE; - if (S2) printf("[%1.1f] ", x); + if (S) printf("[%1.1f] ", x); *(vertex_origin + k * 6 + 0) = - x; *(vertex_origin + k * 6 + 1) = 1.0f / space_size_x; @@ -87,8 +95,9 @@ static bool compute_space_2D(int space_size_x, *(vertex_origin + k * 6 + 4) = - 1.0f / space_size_x; *(vertex_origin + k * 6 + 5) = 0.0f; - vertex_ndx += 6; - if (V) printf(" => vertex_ndx = %d\n", vertex_ndx); + // fun > if (k == space_size_x - 1) *(vertex_origin + k * 6 + 5) = 0.1f; + + vertex_ndx += 6; if (V) printf(" => vertex_ndx = %d\n", vertex_ndx); *(color_origin + k * 6 + 0) = 1; *(color_origin + k * 6 + 1) = 0; @@ -103,8 +112,7 @@ static bool compute_space_2D(int space_size_x, *(line_origin + k * 2 + 0) = k * 2 + 0; *(line_origin + k * 2 + 1) = k * 2 + 1; - lines_ndx += 2; - if (L) printf(" => lines_ndx = %d\n", lines_ndx); + lines_ndx += 2; if (L) printf(" => lines_ndx = %d\n", lines_ndx); } *(color_origin + 0) = 0; @@ -123,7 +131,7 @@ static bool compute_space_2D(int space_size_x, *(color_origin + (space_size_x - 1) * 6 + 4) = 0; *(color_origin + (space_size_x - 1) * 6 + 5) = 0; - colors_ndx += 12; + colors_ndx += 12; if (C) printf(" => colors_ndx = %d\n", colors_ndx); *(line_origin + lines_ndx + 0) = 0; *(line_origin + lines_ndx + 1) = space_size_x * 2 - 2; // barre horizontale du bas @@ -131,8 +139,7 @@ static bool compute_space_2D(int space_size_x, *(line_origin + lines_ndx + 2) = 1; *(line_origin + lines_ndx + 3) = space_size_x * 2 - 1; // barre horizontale du haut - lines_ndx += 4; - if (L) printf("H=> lines_ndx = %d\n", lines_ndx); + lines_ndx += 4; if (L) printf("H=> lines_ndx = %d\n", lines_ndx); if (pref_mark_unit_space == 1 || pref_mark_unit_space == 3) // diagonales to mark first space unit { @@ -142,8 +149,7 @@ static bool compute_space_2D(int space_size_x, *(line_origin + lines_ndx + 2) = 1; *(line_origin + lines_ndx + 3) = 2; - lines_ndx += 4; - if (L) printf("X=> lines_ndx = %d\n", lines_ndx); + lines_ndx += 4; if (L) printf("X=> lines_ndx = %d\n", lines_ndx); } @@ -155,16 +161,15 @@ static bool compute_space_2D(int space_size_x, *(line_origin + lines_ndx + 2) = (space_size_x - 2) * 2 + 1; *(line_origin + lines_ndx + 3) = (space_size_x - 2) * 2 + 2; - lines_ndx +=4; - if (L) printf("X=> lines_ndx = %d\n", lines_ndx); + lines_ndx +=4; if (L) printf("X=> lines_ndx = %d\n", lines_ndx); } - if (S2) printf(" n = %d x 2 côté = [%1.1f]\n", space_size_x + 1, 2.0f / space_size_x); - if (S2) printf("space_2D line_origin (%d - space_size_x(0)) x (%d - space_size_x(1)) ", 0, 1); + if (S) printf(" n = %d x 2 côté = [%1.1f]\n", space_size_x + 1, 2.0f / space_size_x); + if (S) printf("space_2D line_origin (%d - space_size_x(0)) x (%d - space_size_x(1)) ", 0, 1); for (int v = 0; v < space_size_x + 2; v++) - if (S2) printf("(%d-%d) ", *(line_origin + v), *(line_origin + v + 1)); - if (S2) printf(" n = 4 + (%d x 2)\n", space_size_x + 2); + if (S) printf("(%d-%d) ", *(line_origin + v), *(line_origin + v + 1)); + if (S) printf(" n = 4 + (%d x 2)\n", space_size_x + 2); return 1; } @@ -196,24 +201,23 @@ static int compute_arrow_2D(int space_size_x, printf("compute_arrow_2D load = %d site = %d x = %d\n", weight, site, x); float zero = 0.0f; float center = (1.0f / space_size_x) * (2 * x - space_size_x + 2); - float tip = center + (2 * site - 1) * (1.0f / space_size_x); - tip = center + (2 * site - 1) * (1.0f / space_size_x - 0.01f); + float tip = center + (2 * site - 1) * (1.0f / space_size_x - 0.01f); float base = center + (2 * site - 1) * (0.1f / space_size_x); + float lat = 0.4f / space_size_x; *(vertex_origin + vertex_ndx + 0) = tip; *(vertex_origin + vertex_ndx + 1) = zero; *(vertex_origin + vertex_ndx + 2) = zero; *(vertex_origin + vertex_ndx + 3) = base; - *(vertex_origin + vertex_ndx + 4) = 0.4f / space_size_x; + *(vertex_origin + vertex_ndx + 4) = lat; *(vertex_origin + vertex_ndx + 5) = zero; *(vertex_origin + vertex_ndx + 6) = base; - *(vertex_origin + vertex_ndx + 7) = - 0.4f / space_size_x; + *(vertex_origin + vertex_ndx + 7) = - lat; *(vertex_origin + vertex_ndx + 8) = zero; - vertex_ndx += 9; - if (V) printf(" => vertex_ndx = %d\n", vertex_ndx); + vertex_ndx += 9; if (V) printf(" => vertex_ndx = %d\n", vertex_ndx); if (pref_style_lines_planes == 0) { @@ -228,8 +232,7 @@ static int compute_arrow_2D(int space_size_x, *(line_origin + lines_ndx + 4) = vertex_ndx / 3 - 2; *(line_origin + lines_ndx + 5) = vertex_ndx / 3 - 1; - lines_ndx += 6; - if (V) printf("|=> lines_ndx = %d\n", lines_ndx); + lines_ndx += 6; if (L) printf("|=> lines_ndx = %d\n", lines_ndx); } @@ -242,12 +245,11 @@ static int compute_arrow_2D(int space_size_x, *(plan_origin + plans_ndx + 4) = vertex_ndx / 3 + 1; *(plan_origin + plans_ndx + 5) = vertex_ndx / 3 + 2; - plans_ndx += 6; + plans_ndx += 6; if (P) printf("|=> plans_ndx = %d\n", plans_ndx); } return 0; } -#define S3 0 static bool compute_space_3D (int space_size_x, int space_size_y, int space_size_z, @@ -291,8 +293,7 @@ static bool compute_space_3D (int space_size_x, *(vertex_origin + k * 12 + 10) = - 1.0f / space_size_x; *(vertex_origin + k * 12 + 11) = 1.0f / space_size_x; - vertex_ndx += 12; - if (V) printf(" => vertex_ndx = %d\n", vertex_ndx); + vertex_ndx += 12; if (V) printf(" => vertex_ndx = %d\n", vertex_ndx); *(color_origin + k * 12 + 0) = 1; // 1 - (k / space_size_x); *(color_origin + k * 12 + 1) = 0; @@ -309,6 +310,8 @@ static bool compute_space_3D (int space_size_x, *(color_origin + k * 12 + 9) = 0; *(color_origin + k * 12 + 10) = 0; *(color_origin + k * 12 + 11) = 1; + + colors_ndx += 12; if (C) printf(" => colors_ndx = %d\n", colors_ndx); } *(color_origin + 0) = 0; @@ -327,6 +330,8 @@ static bool compute_space_3D (int space_size_x, *(color_origin + 10) = 1; *(color_origin + 11) = 1; + colors_ndx += 12; if (C) printf(" => colors_ndx = %d\n", colors_ndx); + *(color_origin + (space_size_x - 1) * 12 + 0) = 1; *(color_origin + (space_size_x - 1) * 12 + 1) = 1; *(color_origin + (space_size_x - 1) * 12 + 2) = 1; @@ -343,6 +348,8 @@ static bool compute_space_3D (int space_size_x, *(color_origin + (space_size_x - 1) * 12 + 10) = 1; *(color_origin + (space_size_x - 1) * 12 + 11) = 1; + colors_ndx += 12; if (C) printf(" => colors_ndx = %d\n", colors_ndx); + if (S3) printf(" n = %d x 2 côté = [%1.1f]\n", space_size_x + 1, 2.0f / space_size_x); *(line_origin + 4) = 0; @@ -357,6 +364,7 @@ static bool compute_space_3D (int space_size_x, *(line_origin + 2) = 3; *(line_origin + 3) = space_size_x * 4 - 1; // barre horizontale du haut av + lines_ndx += 8; if (L) printf("|=> lines_ndx = %d\n", lines_ndx); /* *(plan_origin + 0) = 0; */ /* *(plan_origin + 1) = 1; */ @@ -365,6 +373,7 @@ static bool compute_space_3D (int space_size_x, /* *(plan_origin + 3) = 0; */ /* *(plan_origin + 4) = 1; */ /* *(plan_origin + 5) = 3; */ + // plans_ndx += 6; if (P) printf("|=> plans_ndx = %d\n", plans_ndx); for (int k = 8; k <= space_size_x * 8; k += 8){ // for (int k = 8; k < space_size_x * 8; k += 8){ @@ -381,7 +390,9 @@ static bool compute_space_3D (int space_size_x, *(line_origin + k + 6) = k / 2 - 3; // + 1; *(line_origin + k + 7) = k / 2 - 2; // + 2; - } + + lines_ndx += 8; if (L) printf("|=> lines_ndx = %d\n", lines_ndx); + } if (pref_mark_unit_space == 1 || pref_mark_unit_space == 3) { @@ -390,6 +401,8 @@ static bool compute_space_3D (int space_size_x, *(line_origin + (2 + space_size_x) * 8 - 2) = 0 + 2; // diagonales pour marquer la case zéro *(line_origin + (2 + space_size_x) * 8 - 1) = 0 + 3; + + lines_ndx += 4; if (L) printf("|=> lines_ndx = %d\n", lines_ndx); } if (pref_mark_unit_space == 2 || pref_mark_unit_space == 3) { @@ -399,6 +412,8 @@ static bool compute_space_3D (int space_size_x, *(line_origin + (2 + space_size_x) * 8 - 6) = (space_size_x - 1) * 4 + 2; // diagonales pour marquer la case finale *(line_origin + (2 + space_size_x) * 8 - 5) = (space_size_x - 1) * 4 + 3; + + lines_ndx += 4; if (L) printf("|=> lines_ndx = %d\n", lines_ndx); } if (S3) printf("space 3D buffer_lines (from-to) "); @@ -434,99 +449,90 @@ static bool compute_arrow_3D(int space_size_x, int buffer_lines_size, int buffer_plans_size) - -/* static bool compute_arrow_3D(int space_size_x, */ -/* GLfloat *vertex_origin, GLfloat *color_origin, */ -/* GLubyte *line_origin, GLubyte *plan_origin, */ -/* bool pref_style_lines_planes, */ -/* int vgap, int cgap, int lgap, int pgap, */ -/* int weight, int site, int x, int y, int z) */ - -/* 1 flèche 3D > vgap += 15; igap += 16; cgap += 15; ++model_arrows_nb; */ { float zero = 0.0f; float center = (1.0f / space_size_x) * (2 * x - space_size_x + 2); float tip = center + (2 * site - 1) * (1.0f / space_size_x); float base = center + (2 * site - 1) * (0.1f / space_size_x); - int vgap = space_size_x * 12; + if (A3) printf("arrow_3D (vertices %d to %d) ",\ + (buffer_vertex_size + space_size_x * 12 - 15), (buffer_vertex_size + space_size_x * 12)); - if (A3) printf("arrow_3D (vertices %d to %d) ", (buffer_vertex_size + vgap - 15), (buffer_vertex_size + vgap)); + *(vertex_origin + space_size_x * 12 + 0) = center + (2 * site - 1) * (1.0f / space_size_x - 0.01f); + *(vertex_origin + space_size_x * 12 + 1) = zero; + *(vertex_origin + space_size_x * 12 + 2) = zero; - *(vertex_origin + vgap + 0) = center + (2 * site - 1) * (1.0f / space_size_x - 0.01f); - *(vertex_origin + vgap + 1) = zero; - *(vertex_origin + vgap + 2) = zero; + *(vertex_origin + space_size_x * 12 + 3) = base; + *(vertex_origin + space_size_x * 12 + 4) = 0.4f / space_size_x; + *(vertex_origin + space_size_x * 12 + 5) = 0.4f / space_size_x; - *(vertex_origin + vgap + 3) = base; - *(vertex_origin + vgap + 4) = 0.4f / space_size_x; - *(vertex_origin + vgap + 5) = 0.4f / space_size_x; + *(vertex_origin + space_size_x * 12 + 6) = base; + *(vertex_origin + space_size_x * 12 + 7) = 0.4f / space_size_x; + *(vertex_origin + space_size_x * 12 + 8) = - 0.4f / space_size_x; - *(vertex_origin + vgap + 6) = base; - *(vertex_origin + vgap + 7) = 0.4f / space_size_x; - *(vertex_origin + vgap + 8) = - 0.4f / space_size_x; + *(vertex_origin + space_size_x * 12 + 9) = base; + *(vertex_origin + space_size_x * 12 + 10) = - 0.4f / space_size_x; + *(vertex_origin + space_size_x * 12 + 11) = - 0.4f / space_size_x; - *(vertex_origin + vgap + 9) = base; - *(vertex_origin + vgap + 10) = - 0.4f / space_size_x; - *(vertex_origin + vgap + 11) = - 0.4f / space_size_x; + *(vertex_origin + space_size_x * 12 + 12) = base; + *(vertex_origin + space_size_x * 12 + 13) = - 0.4f / space_size_x; + *(vertex_origin + space_size_x * 12 + 14) = 0.4f / space_size_x; - *(vertex_origin + vgap + 12) = base; - *(vertex_origin + vgap + 13) = - 0.4f / space_size_x; - *(vertex_origin + vgap + 14) = 0.4f / space_size_x; - - vertex_ndx += 15; - if (V) printf(" => vertex_ndx = %d\n", vertex_ndx); + vertex_ndx += 15; if (V) printf(" => vertex_ndx = %d\n", vertex_ndx); if (A3) printf("center = %f tip = %f base = %f\n",\ - center, tip, base); // vgap=%d igap=%d + center, tip, base); // space_size_x * 12=%d igap=%d if (pref_style_lines_planes == 0) { - int lgap = space_size_x * 12; + *(line_origin + space_size_x * 12 + 0) = space_size_x * 12 / 3 + 0; + *(line_origin + space_size_x * 12 + 1) = space_size_x * 12 / 3 + 1; - *(line_origin + lgap + 0) = vgap / 3 + 0; - *(line_origin + lgap + 1) = vgap / 3 + 1; + *(line_origin + space_size_x * 12 + 2) = space_size_x * 12 / 3 + 0; + *(line_origin + space_size_x * 12 + 3) = space_size_x * 12 / 3 + 2; - *(line_origin + lgap + 2) = vgap / 3 + 0; - *(line_origin + lgap + 3) = vgap / 3 + 2; + *(line_origin + space_size_x * 12 + 4) = space_size_x * 12 / 3 + 0; + *(line_origin + space_size_x * 12 + 5) = space_size_x * 12 / 3 + 3; - *(line_origin + lgap + 4) = vgap / 3 + 0; - *(line_origin + lgap + 5) = vgap / 3 + 3; + *(line_origin + space_size_x * 12 + 6) = space_size_x * 12 / 3 + 0; + *(line_origin + space_size_x * 12 + 7) = space_size_x * 12 / 3 + 4; - *(line_origin + lgap + 6) = vgap / 3 + 0; - *(line_origin + lgap + 7) = vgap / 3 + 4; + *(line_origin + space_size_x * 12 + 8) = space_size_x * 12 / 3 + 1; + *(line_origin + space_size_x * 12 + 9) = space_size_x * 12 / 3 + 2; - *(line_origin + lgap + 8) = vgap / 3 + 1; - *(line_origin + lgap + 9) = vgap / 3 + 2; + *(line_origin + space_size_x * 12 + 10) = space_size_x * 12 / 3 + 2; + *(line_origin + space_size_x * 12 + 11) = space_size_x * 12 / 3 + 3; - *(line_origin + lgap + 10) = vgap / 3 + 2; - *(line_origin + lgap + 11) = vgap / 3 + 3; + *(line_origin + space_size_x * 12 + 12) = space_size_x * 12 / 3 + 3; + *(line_origin + space_size_x * 12 + 13) = space_size_x * 12 / 3 + 4; - *(line_origin + lgap + 12) = vgap / 3 + 3; - *(line_origin + lgap + 13) = vgap / 3 + 4; + *(line_origin + space_size_x * 12 + 14) = space_size_x * 12 / 3 + 4; + *(line_origin + space_size_x * 12 + 15) = space_size_x * 12 / 3 + 1; - *(line_origin + lgap + 14) = vgap / 3 + 4; - *(line_origin + lgap + 15) = vgap / 3 + 1; + lines_ndx += 16; if (L) printf("|=> lines_ndx = %d\n", lines_ndx); } if (pref_style_lines_planes == 1) { - int pgap = 0; + int pgap = 0; // ?? TODO (REMOVE) - *(plan_origin + pgap + 0) = vgap / 3 + 0; - *(plan_origin + pgap + 1) = vgap / 3 + 1; - *(plan_origin + pgap + 2) = vgap / 3 + 2; + *(plan_origin + pgap + 0) = space_size_x * 12 / 3 + 0; + *(plan_origin + pgap + 1) = space_size_x * 12 / 3 + 1; + *(plan_origin + pgap + 2) = space_size_x * 12 / 3 + 2; - *(plan_origin + pgap + 3) = vgap / 3 + 0; - *(plan_origin + pgap + 4) = vgap / 3 + 3; - *(plan_origin + pgap + 5) = vgap / 3 + 4; + *(plan_origin + pgap + 3) = space_size_x * 12 / 3 + 0; + *(plan_origin + pgap + 4) = space_size_x * 12 / 3 + 3; + *(plan_origin + pgap + 5) = space_size_x * 12 / 3 + 4; - *(plan_origin + pgap + 0) = vgap / 3 + 0; - *(plan_origin + pgap + 1) = vgap / 3 + 1; - *(plan_origin + pgap + 2) = vgap / 3 + 3; + *(plan_origin + pgap + 0) = space_size_x * 12 / 3 + 0; + *(plan_origin + pgap + 1) = space_size_x * 12 / 3 + 1; + *(plan_origin + pgap + 2) = space_size_x * 12 / 3 + 3; - *(plan_origin + pgap + 3) = vgap / 3 + 0; - *(plan_origin + pgap + 4) = vgap / 3 + 2; - *(plan_origin + pgap + 5) = vgap / 3 + 4; + *(plan_origin + pgap + 3) = space_size_x * 12 / 3 + 0; + *(plan_origin + pgap + 4) = space_size_x * 12 / 3 + 2; + *(plan_origin + pgap + 5) = space_size_x * 12 / 3 + 4; + + plans_ndx += 12; if (P) printf("|=> plans_ndx = %d\n", plans_ndx); } return 1; @@ -571,7 +577,6 @@ static void show_user_choices(int model_space_size_x, buffer_lines_size, buffer_lines_size / 2, buffer_plans_size, buffer_plans_size / 3); } -#define SA 1 bool compute_space_and_arrows(int model_space_size_x, int model_space_size_y, int model_space_size_z, @@ -692,20 +697,6 @@ bool compute_space_and_arrows(int model_space_size_x, buffer_lines_size, buffer_plans_size); - - /* compute_arrow_3D(model_space_size_x, */ - /* vertex_origin, color_origin, */ - /* line_origin, plan_origin, */ - /* vgap, igap, cgap, */ - /* 1, 0, 0, 0, 0); */ - /* vgap += 15; igap += 16; cgap += 15; ++model_arrows_nb; */ - /* compute_arrow_3D(entry, model_space_size_x, vgap, igap, 1, 1, 2, 0, 0); vgap += 15; igap += 16; cgap += 15; ++model_arrows_nb; */ - /* compute_arrow_3D(entry, model_space_size_x, vgap, igap, 1, 0, 3, 0, 0); vgap += 15; igap += 16; cgap += 15; ++model_arrows_nb; */ - /* compute_arrow_3D(entry, model_space_size_x, vgap, igap, 1, 1, 3, 0, 0); vgap += 15; igap += 16; cgap += 15; ++model_arrows_nb; */ - /* compute_arrow_3D(entry, model_space_size_x, vgap, igap, 1, 0, model_space_size_x - 2, 0, 0); vgap += 15; igap += 16; cgap += 15; ++model_arrows_nb; */ - /* compute_arrow_3D(entry, model_space_size_x, vgap, igap, 1, 1, model_space_size_x - 2, 0, 0); vgap += 15; igap += 16; cgap += 15; ++model_arrows_nb; */ - - return 0; } diff --git a/src/graphics/graphics.c b/src/graphics/graphics.c index aa75fbb..51dad7a 100644 --- a/src/graphics/graphics.c +++ b/src/graphics/graphics.c @@ -57,8 +57,6 @@ GLfloat *buffer_vertex_origin = NULL; GLfloat *buffer_colors_origin = NULL; GLubyte *buffer_lines_origin = NULL; GLubyte *buffer_plans_origin = NULL; -GLubyte arrows[] = { 1, 1, 0, 1, 2, 1, 1, 1, 4, 1, 2, 5, 1, 1, 8, 1, 2, 9 }; - // arrows[] = { 1, 1, 0, 1, 2, 1, 1, 1, 10, 1, 2, 11, 1, 1, 20, 1, 2, 21 }; int pref_3D_xor_2D_space = 0; // default view == 0 == 3D int pref_3D_xor_2D_arrows = 0; // default view == 0 == 3D @@ -522,15 +520,18 @@ bool graphics_init_shaders(const void *gl_area) + +GLubyte arrows[] = { 1, 1, 0, 1, 0, 1, 1, 1, 4, 1, 0, 5, 1, 1, 8, 1, 0, 9 }; + // arrows[] = { 1, 1, 0, 1, 2, 1, 1, 1, 10, 1, 2, 11, 1, 1, 20, 1, 2, 21 }; static void get_model_data_and_user_preferences(){ - model_space_size_x = 8; // 2 < model_space_size_x < 32 + model_space_size_x = 11; // 2 < model_space_size_x < 32 model_arrows_nb = 6; // assert : l'emplacement des flèches est contraint // par model_space_size_x, y, z et le nombre de sites - pref_3D_xor_2D_space = 1; // 0 = 3D 1 = 2D - pref_3D_xor_2D_arrows = 1; // 0 = 3D 1 = 2D - pref_mark_unit_space = 2; // 0 = no marks, 1 = 1st, 2 = last, 3 = both + pref_3D_xor_2D_space = 0; // 0 = 3D 1 = 2D + pref_3D_xor_2D_arrows = 0; // 0 = 3D 1 = 2D + pref_mark_unit_space = 3; // 0 = no marks, 1 = 1st, 2 = last, 3 = both pref_style_lines_planes = 0; // 0 = arrows as lines, 1 = as planes, 2 = mix pref_style_mix_colors = 0; // TODO }