Jean Sirmai
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141f3564e6
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Echec liaison des shaders (voir init.c graphics_init_shaders() ligne 140
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2024-06-26 11:03:42 +02:00 |
Jean Sirmai
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e33d4d4930
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WIP: Tout se passe dans : draw.c
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2024-06-06 23:49:09 +02:00 |
Jean Sirmai
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52b39570d3
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WIP: colmatage, encore...
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2024-06-06 23:23:25 +02:00 |
Jean Sirmai
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5c453c7e49
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WIP: récup de fonctions; colmatage (dirty, I presume) mais d'apparence efficace
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2024-06-06 22:49:43 +02:00 |
Jean Sirmai
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bd1c1a2817
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WIP: cleaning, simplifying, organizing #include graph_area.h (176) static inline GLuint create_shader()
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2024-06-06 09:30:23 +02:00 |
Jean Sirmai
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4d827bda0d
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WIP: cleaning, simplifying, organizing #include base.h
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2024-06-05 10:15:12 +02:00 |
Jean Sirmai
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6d958c8466
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WIP: trying to include : graph_stack, parsing but : undefined reference to symbol 'epoxy_glDeleteBuffers'
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2024-06-04 22:40:15 +02:00 |
Jean Sirmai
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9979d5f725
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WIP: including > graph_area (from GG client)
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2024-06-04 21:36:05 +02:00 |