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0f7c8403ce
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a111d4e51d
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@ -664,13 +664,13 @@ static inline int erase_arrow (int arrows_nb, int arrow_address_in_list,
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: arrows_ptr[%d].site (value: %d) was replaced by %d (%d was the value of the last arrow.site)\n",\
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arrows_nb + 1, arrows_nb, arrow_address_in_list, arrow_address_in_list, \
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mem, arrows_ptr[arrows_nb].site, arrows_ptr[arrows_nb].site);
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}
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for (long i = 0 + arrow_address_in_list * 6; i < 6 + arrow_address_in_list * 6; i++)
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buffer_vertex_origin [buffer_vertex_0_arrow + i] = buffer_vertex_origin [buffer_vertex_size - 6 + i];
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for (long i = 0 + arrow_address_in_list * 6; i < 6 + arrow_address_in_list * 6; i++)
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buffer_colors_origin [buffer_colors_0_arrow + i] = buffer_colors_origin [buffer_colors_size - 6 + i];
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}
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buffer_vertex_size -= 6; // <<< l'inverse de ce qui est fait dans : graphics_write_vertex()
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buffer_colors_size -= 6; // <<< l'inverse de ce qui est fait dans : graphics_write_colors()
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@ -776,14 +776,8 @@ void main_test_graphics (void)
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rand() % space_Y, // y
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rand() % space_Z, // z
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console);
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/* else for (int i = 0; i < 1; i++) ; */
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arrows_nb = set_arrow (arrows_ptr, arrows_nb, 1, 1, 1, 0, 0, 0, 0, 0, 1);
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arrows_nb = set_arrow (arrows_ptr, arrows_nb, 1, 1, 1, 0, 1, 0, 0, 0, 1);
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arrows_nb = set_arrow (arrows_ptr, arrows_nb, 1, 1, 1, 0, 2, 0, 0, 0, 1);
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arrows_nb = set_arrow (arrows_ptr, arrows_nb, 1, 1, 1, 0, 3, 0, 0, 0, 1);
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arrows_nb = set_arrow (arrows_ptr, arrows_nb, 1, 1, 1, 0, 4, 0, 0, 0, 1);
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arrows_nb = set_arrow (arrows_ptr, arrows_nb, 1, 1, 1, 0, 5, 0, 0, 0, 1);
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arrows_nb = set_arrow (arrows_ptr, arrows_nb, 1, 1, 1, 0, 6, 0, 0, 0, 1);
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else for (int i = 0; i < 1; i++)
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arrows_nb = set_arrow (arrows_ptr, arrows_nb, 1, 1, 1, 0, i, 0, 0, 0, 1);
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if (randomize) print_user_choices(arrows_ptr, max_arrows_nb, arrows_nb, space_X, space_Y, space_Z, 1, 0);
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