graphics_stack_t Struct Reference graphics_stack_t Structure describing a gl_area and its parameters, used to create a table of Gem-graph client current gl_areas. #include <graphics.h> Public Attributes int id phantom documentation int mode phantom documentation float rotation_angles [N_AXIS] Rotation angles on each axis. GLuint vao init_buffers GLuint position_buffer shutdown, draw GLuint color_buffer shutdown, draw GLuint program shutdown, init_shaders, draw GLuint m init_shaders, draw GLuint v init_shaders, draw GLuint p init_shaders, draw struct arrow_t * arrows_ptr phantom documentation long arrows_nb phantom documentation GLfloat * buffer_vertex_origin phantom documentation GLfloat * buffer_colors_origin phantom documentation GLuint * buffer_lines_origin phantom documentation GLuint * buffer_plans_origin phantom documentation long buffer_vertex_size phantom documentation long buffer_colors_size phantom documentation long buffer_lines_size phantom documentation long buffer_plans_size phantom documentation long buffer_vertex_0_arrow phantom documentation long buffer_colors_0_arrow phantom documentation long buffer_lines_0_arrow phantom documentation long buffer_plans_0_arrow phantom documentation
Detailed Description Structure describing a gl_area and its parameters, used to create a table of Gem-graph client current gl_areas. The documentation for this struct was generated from the following file: include/graphics.h