MULTIPLE CLIENTS WORKING!

This commit is contained in:
Adrien Bourmault 2021-07-09 18:34:54 +02:00
parent 2aa5c2814f
commit 742b05de74
No known key found for this signature in database
GPG Key ID: 6EB408FE0ACEC664
3 changed files with 56 additions and 24 deletions

View File

@ -43,21 +43,21 @@ $(BINDIR)/tests/centers: $(SRCDIR)/tests/centers.c
# ---- General recipes ------------------------------------------------------- #
$(BINDIR)/%.o: $(SRCDIR)/%.c $(INCDIR)/%.h $(INCDIR)/base.h
$(BINDIR)/%.o: $(SRCDIR)/%.c $(INCDIR)/%.h | $(INCDIR)/base.h
@echo "Compiling $<"
@$(CC) $(CCINCLUDES) $(CCOPTS) $(CCFLAGS) -c -o $@ $<
# ---- Main recipe ----------------------------------------------------------- #
$(BINDIR)/main.o: $(SRCDIR)/main.c $(INCDIR)/base.h
$(BINDIR)/main.o: $(SRCDIR)/main.c | $(INCDIR)/base.h
@echo "Compiling $<"
@$(CC) $(CCINCLUDES) $(CCOPTS) $(CCFLAGS) -c -o $@ $<
$(BINDIR)/gem-graph-server: $(SERVEROBJ) $(INCDIR)/base.h
$(BINDIR)/gem-graph-server: $(SERVEROBJ)
@echo "Building program to $@"
@$(CC) -o $@ $(SERVEROBJ) $(LDFLAGS)
@echo "Success!"
$(BINDIR)/gem-graph-ctl: $(CLIOBJ) $(INCDIR)/base.h
$(BINDIR)/gem-graph-ctl: $(CLIOBJ)
@echo "Building program to $@"
@$(CC) -o $@ $(CLIOBJ) $(LDFLAGS)
@echo "Success!"

View File

@ -222,7 +222,7 @@ int main()
struct sockaddr_in servaddr;
// Socket creation
sockfd = socket(PF_INET, SOCK_STREAM, 0);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == -1) {
printLog("Socket creation failed!\n");
return 1;

View File

@ -25,6 +25,7 @@
#include <netdb.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <fcntl.h>
#include <errno.h>
@ -46,9 +47,12 @@ void *serverCommunicationInstance(void *server)
{
ServerCommunication_t *args;
char **argv = NULL;
char clientIP[16];
char receiveBuff[RECEIVE_BUFFER_SIZE];
char sendBuff[SEND_BUFFER_SIZE];
int tokenIndex;
int tokenIndex, bytesReceived;
struct sockaddr_in clientAddr;
socklen_t clientAddrSize = sizeof(clientAddr);
args = (ServerCommunication_t*) server;
@ -60,14 +64,25 @@ void *serverCommunicationInstance(void *server)
printLog("Waiting for commands...\n");
// Read the message from client and copy it in buffer
read(args->sockfd, receiveBuff, sizeof(receiveBuff));
bytesReceived = recvfrom(args->sockfd, receiveBuff, sizeof(receiveBuff),
0, (struct sockaddr *)&clientAddr,
&clientAddrSize);
if (bytesReceived == -1) {
printLog("Could not receive data!\n");
break;
};
// Ignore null-sized request
if (receiveBuff[0] == 0)
if (bytesReceived == 0)
break;
// get IP addr from client
inet_ntop(AF_INET, &(clientAddr.sin_addr), clientIP, clientAddrSize);
// Print buffer which contains the client request
printLog("Client request : '%s'\n", receiveBuff);
printLog("Client %s:%d request : '%s'\n", clientIP,
ntohs(clientAddr.sin_port),
receiveBuff);
// get args in an array
tokenIndex = 0;
@ -90,7 +105,8 @@ void *serverCommunicationInstance(void *server)
}
// and send that buffer to client
write(args->sockfd, sendBuff, sizeof(sendBuff));
sendto(args->sockfd, sendBuff, sizeof(sendBuff), 0,
(struct sockaddr *)&clientAddr, clientAddrSize);
}
close(args->sockfd);
@ -103,14 +119,16 @@ void *serverCommunicationInstance(void *server)
// Server main function //
// -------------------------------------------------------------------------- //
#define PORT 9000
#define MAX_CONNECTION 100
static void *serverMain(void *server)
{
Server_t *args;
ServerCommunication_t serverSlots[50] = {0};
int connfd, flags, serverSlotIndex = 0;
uint len;
struct sockaddr_in servaddr, cli;
ServerCommunication_t serverSlots[MAX_CONNECTION] = {0};
int connfd, flags, threadStatus, serverSlotIndex = 0;
uint socklen;
struct sockaddr_in servaddr, clientAddr;
char clientIP[16];
// Get args
args = (Server_t*) server;
@ -143,46 +161,60 @@ static void *serverMain(void *server)
servaddr.sin_port = htons(PORT);
// Binding newly created socket
if ((bind(args->sockfd, (struct sockaddr*)&servaddr, sizeof(servaddr))) != 0) {
if ((bind(args->sockfd, (struct sockaddr*)&servaddr, sizeof(servaddr))) == -1) {
printLog("Socket bind failed!\n");
close(args->sockfd);
goto serverExiting;
}
// Now server is ready to listen and verification
if ((listen(args->sockfd, 5)) != 0) {
if (listen(args->sockfd, MAX_CONNECTION) == -1) {
printLog("Socket listening failed!\n");
close(args->sockfd);
goto serverExiting;
}
len = sizeof(cli);
socklen = sizeof(clientAddr);
if (getsockname(args->sockfd, (struct sockaddr *) &servaddr, &socklen)
== -1) {
printLog("Could not get sock name!\n");
goto serverExiting;
}
printLog("Server listening...\n");
while (!args->pleaseStop) {
// Accept the data packet from client
connfd = accept(args->sockfd, (struct sockaddr*)&cli, &len);
connfd = accept(args->sockfd, (struct sockaddr*)&clientAddr, &socklen);
if (connfd < 0) {
// If error is not due to lack of clients connecting, this is error
if (errno != EWOULDBLOCK) {
printLog("Server acccept failed!\n");
goto serverExiting;
}
sleep(1);
} else {
// Client connected, creating a thread
printLog("Client accepted\n");
// Client connected
// get IP addr from client
inet_ntop(AF_INET, &(clientAddr.sin_addr), clientIP, socklen);
printLog("Client accepted from %s\n", clientIP); //TODO pass that thing to communicator ?
// Populate communicator slot
serverSlots[serverSlotIndex].sockfd = connfd;
serverSlots[serverSlotIndex].parent = args;
pthread_create(&serverSlots[serverSlotIndex].id,
// Create thread
threadStatus = pthread_create(&serverSlots[serverSlotIndex].id,
NULL,
serverCommunicationInstance,
(void*)&serverSlots[serverSlotIndex]);
if(threadStatus != 0) {
printLog("Error from pthread: %d\n", threadStatus);
goto serverExiting;
}
printLog("Server listening...\n");
serverSlotIndex++;
printLog("Accepted connection. Server will now listen...\n");
}
}