//=-------------------------------------------------------------------------=//
// Server management module //
// //
// Copyright © 2021 The Gem-graph Project //
// //
// This file is part of gem-graph. //
// //
// This program is free software: you can redistribute it and/or modify //
// it under the terms of the GNU Affero General Public License as //
// published by the Free Software Foundation, either version 3 of the //
// License, or (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU Affero General Public License for more details. //
// //
// You should have received a copy of the GNU Affero General Public License //
// along with this program. If not, see . //
//=-------------------------------------------------------------------------=//
#include "../include/base.h"
#include
#include
#include
#include
#include
#include
static void *serverMain(void *server);
/* -------------------------------------------------------------------------- */
// -------------------------------------------------------------------------- //
// Scheduler init function //
// -------------------------------------------------------------------------- //
pthread_t *ServerInit(Server_t *scheduler)
{
scheduler->id = (pthread_t*) calloc(1, sizeof(pthread_t));
pthread_create(scheduler->id, NULL, serverMain, scheduler);
return scheduler->id;
}
// -------------------------------------------------------------------------- //
// Socket init function //
// -------------------------------------------------------------------------- //
static inline int createSocket(void)
{
int hSocket;
printLog("Create the socket\n");
hSocket = socket(AF_INET, SOCK_STREAM, 0);
return hSocket;
}
// -------------------------------------------------------------------------- //
// Soecket binding function //
// -------------------------------------------------------------------------- //
static inline int bindSocket(int hSocket)
{
int iRetval=-1;
int ClientPort = 90190;
struct sockaddr_in remote= {0};
/* Internet address family */
remote.sin_family = AF_INET;
/* Any incoming interface */
remote.sin_addr.s_addr = htonl(INADDR_ANY);
remote.sin_port = htons(ClientPort); /* Local port */
iRetval = bind(hSocket,(struct sockaddr *)&remote,sizeof(remote));
return iRetval;
}
// -------------------------------------------------------------------------- //
// Server main function //
// -------------------------------------------------------------------------- //
static void *serverMain(void *server)
{
Server_t *args;
int socketDescriptor, sock, clientLen, readSize;
struct sockaddr_in client;
char clientMessage[255]= {0};
char message[255] = {0};
const char *pMessage = "hello world!\n";
// Get args
args = (Server_t*) server;
//Create socket
socketDescriptor = createSocket();
if (socketDescriptor)
{
printLog("Could not create socket\n");
return NULL;
}
printLog("Socket created\n");
//Bind
if( bindSocket(socketDescriptor) < 0)
{
//print the error message
printLog("bind failed.\n");
return NULL;
}
printLog("bind done\n");
//Listen
listen(socketDescriptor, 3);
//Accept and incoming connection
while(!args->pleaseStop)
{
printLog("Waiting for incoming connections...\n");
clientLen = sizeof(struct sockaddr_in);
//accept connection from an incoming client
sock = accept(socketDescriptor,(struct sockaddr *)&client,(socklen_t*)&clientLen);
if (sock < 0)
{
printLog("accept failed");
return NULL;
}
printLog("Connection accepted\n");
memset(clientMessage, '\0', sizeof clientMessage);
memset(message, '\0', sizeof message);
//Receive a reply from the client
if( recv(sock, clientMessage, 200, 0) < 0)
{
printLog("recv failed");
break;
}
printLog("Client reply : %s\n",clientMessage);
if(strcmp(pMessage,clientMessage)==0)
{
strcpy(message,"Hi there !");
}
else
{
strcpy(message,"Invalid Message !");
}
// Send some data
if( send(sock, message, strlen(message), 0) < 0)
{
printLog("Send failed");
return NULL;
}
close(sock);
}
return 0;
}