//=-------------------------------------------------------------------------=//
// Model management module //
// //
// Copyright © 2021 The Gem-graph Project //
// //
// This file is part of gem-graph. //
// //
// This program is free software: you can redistribute it and/or modify //
// it under the terms of the GNU Affero General Public License as //
// published by the Free Software Foundation, either version 3 of the //
// License, or (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU Affero General Public License for more details. //
// //
// You should have received a copy of the GNU Affero General Public License //
// along with this program. If not, see . //
//=-------------------------------------------------------------------------=//
#include "../include/base.h"
#include "../include/arrows.h"
#include "../include/scheduler.h"
#include
#include
#define MAX_MODEL_NUMBER 1
#define MAX_MODEL_NAME_SIZE 255
#define ARROW_NUMBER 6
#define SITE_NUMBER 2
#define MAX_CYCLES 10
#define MAX_THREAD 0
#define XMAX 39
#define YMAX 0
#define ZMAX 0
#define SPACE_SIZE (XMAX+1) * (YMAX+1) * (ZMAX+1)
static Model_t **loadedModel;
static int loadedModelSize; // begins to 1
static Model_t **knownModel;
static int knownModelSize; // begins to 1
Model_t *lastModel;
Model_t **lastModelAddr;
static void ModelPrepareSpace(Space_t *globalDrawingSpace, Model_t *model);
static void ModelPrepareArrows(Space_t *globalDrawingSpace,
ArrowArray_t *arrowArray,
Model_t *model);
void ModelSystemDestroy(void);
/* -------------------------------------------------------------------------- */
void ModelCreate(Model_t **newModel) // TODO manage deletion and empty slots
{
// increment index
knownModelSize++;
// create socket
knownModel =
(Model_t**) realloc(knownModel, knownModelSize * sizeof(Model_t*));
// populate socket
knownModel[knownModelSize-1] = (Model_t*) calloc(1, sizeof(Model_t));
// populate model
knownModel[knownModelSize-1]->id = knownModelSize;
// return value
*newModel = knownModel[knownModelSize-1];
lastModel = knownModel[knownModelSize-1];
lastModelAddr = &knownModel[knownModelSize-1];
// cont. model population
knownModel[knownModelSize-1]->name =
(char *) calloc(1, sizeof(char) * MAX_MODEL_NAME_SIZE);
knownModel[knownModelSize-1]->filename =
(char *) calloc(1, sizeof(char) * MAX_MODEL_NAME_SIZE);
knownModel[knownModelSize-1]->space_xMax = XMAX;
knownModel[knownModelSize-1]->space_yMax = YMAX;
knownModel[knownModelSize-1]->space_zMax = ZMAX;
knownModel[knownModelSize-1]->nmaxThread = MAX_THREAD;
knownModel[knownModelSize-1]->nmaxCycles = MAX_CYCLES;
knownModel[knownModelSize-1]->siteNumber = SITE_NUMBER;
}
void printModels(char *buf)
{
sprintf(buf + strlen(buf),"Known models\n");
for (int i = 0; i <= knownModelSize-1; i++) {
sprintf(buf + strlen(buf), "id: %d, addr: %p, name: %s\n",
knownModel[i]->id, knownModel[i], knownModel[i]->name);
}
sprintf(buf + strlen(buf), "\nLoaded models\n");
for (int i = 0; i <= loadedModelSize-1; i++) {
sprintf(buf + strlen(buf), "id: %d, addr: %p, name: %s\n",
loadedModel[i]->id, loadedModel[i], loadedModel[i]->name);
}
}
int ModelLoad(int id) // TODO unload !
{
if (id <= 0 || id > knownModelSize) {
return -1;
}
printLog("Loading model id %d (/%d models)...\n", id, knownModelSize);
// Creating structure for the Scheduler
knownModel[id-1]->scheduler = (Scheduler_t*) calloc(1, sizeof(Scheduler_t));
loadedModel =
(Model_t**) realloc(loadedModel, ++loadedModelSize * sizeof(Model_t*));
loadedModel =
(Model_t**) realloc(loadedModel, loadedModelSize * sizeof(Model_t*));
loadedModel[loadedModelSize-1] = knownModel[id-1];
return loadedModelSize;
}
int ModelRun(int id)
{
if (id <= 0 || id > loadedModelSize)
return 0;
if (!loadedModel[id-1]->scheduler)
return 0;
if (loadedModel[id-1]->isRunning)
return 0;
loadedModel[id-1]->scheduler->globalDrawingSpace =
(Space_t*) calloc(1, sizeof(Space_t)); // TODO free this
loadedModel[id-1]->scheduler->nMaxThread = knownModel[id-1]->nmaxThread;
loadedModel[id-1]->scheduler->nMaxCycles = knownModel[id-1]->nmaxCycles;
// Preparing global drawing space
ModelPrepareSpace(loadedModel[id-1]->scheduler->globalDrawingSpace,
loadedModel[id-1]);
loadedModel[id-1]->scheduler->arrowArray =
(ArrowArray_t*) calloc(1, sizeof(ArrowArray_t)); // TODO free this
ModelPrepareArrows(loadedModel[id-1]->scheduler->globalDrawingSpace,
loadedModel[id-1]->scheduler->arrowArray,
loadedModel[id-1]);
loadedModel[id-1]->scheduler->pleaseStop = false;
loadedModel[id-1]->isRunning = true;
SchedInit(loadedModel[id-1]->scheduler);
printLog("Model %d launched\n", id);
return 1;
}
int ModelStop(int id)
{
if (id <= 0 || id > loadedModelSize) {
return 0;
}
if (!loadedModel[id-1]->scheduler) {
return 0;
}
loadedModel[id-1]->scheduler->pleaseStop = true;
printLog("Model %d stop bit set\n", id);
SchedWait(loadedModel[id-1]->scheduler);
SchedDestroy(loadedModel[id-1]->scheduler);
loadedModel[id-1]->isRunning = false;
return 1;
}
void ModelDelete(int id)
{
free(knownModel[id]->name);
knownModel[id]->name = NULL;
free(knownModel[id]);
knownModel[id] = NULL;
}
void ModelShutdown(void)
{
for (int i = 0; i < loadedModelSize; i++) {
ModelStop(i);
}
}
void ModelSystemInit(Parameters_t *parameters)
{
struct dirent *modelDirEntry = NULL;
DIR *modelDir = NULL;
Model_t *newModel;
char *extensionPosition;
loadedModel = (Model_t**) calloc(1, sizeof(Model_t*));
knownModel = (Model_t**) calloc(1, sizeof(Model_t*));
knownModelSize = 0;
loadedModelSize = 0;
printLog("Model system initiated with folder : %s\n", parameters->modelDir);
if ((modelDir = opendir(parameters->modelDir)) <= 0) {
printLog("Could not open %s\n", parameters->modelDir);
ModelSystemDestroy();
kill(getpid(), SIGTERM);
return;
}
printLog("Detected models : ");
while ((modelDirEntry = readdir(modelDir)) != NULL) {
if ((extensionPosition = strstr(modelDirEntry->d_name, ".xml"))) {
// Creating model
ModelCreate(&newModel);
// TODO modify model according to things in file
// Write filename
strncpy(newModel->filename, modelDirEntry->d_name,
strlen(modelDirEntry->d_name));
// Write name
strncpy(newModel->name, modelDirEntry->d_name,
extensionPosition - modelDirEntry->d_name);
printf("%s ", newModel->name);
}
}
printf("\n");
}
void ModelSystemDestroy(void)
{
for (int i = 0; i < loadedModelSize; i++) {
ModelDelete(i);
}
free(loadedModel);
loadedModel = NULL;
free(knownModel);
knownModel = NULL;
}
/* -------------------------------------------------------------------------- */
static void ModelPrepareSpace(Space_t *globalDrawingSpace, Model_t *model)
{
globalDrawingSpace->size =
(model->space_xMax+1) * (model->space_yMax+1) * (model->space_zMax+1);
globalDrawingSpace->xMax = model->space_xMax;
globalDrawingSpace->yMax = model->space_yMax;
globalDrawingSpace->zMax = model->space_zMax;
globalDrawingSpace->space =
(SpaceUnit_t*) calloc(globalDrawingSpace->size, sizeof(SpaceUnit_t));
for (int i = 0; i < globalDrawingSpace->size; i++) {
globalDrawingSpace->space[i].nSite = model->siteNumber;
globalDrawingSpace->space[i].sites =
(Site_t*) calloc(model->siteNumber, sizeof(Site_t));
}
}
static void ModelPrepareArrows(Space_t *globalDrawingSpace,
ArrowArray_t *arrowArray,
Model_t *model)
{
arrowArray->array = (Arrow_t*) calloc(ARROW_NUMBER, sizeof(Arrow_t));
arrowArray->size = ARROW_NUMBER; //XXX hardcoded
// Creating some arrows XXX random walking
/* In each cell: the West (left) site is 0, the East (right) site is 1 */
globalDrawingSpace->space[1].sites[1].nArrow = 1;
arrowArray->array[0].siteId = 1;
arrowArray->array[0].x = 1;
globalDrawingSpace->space[2].sites[0].nArrow = 1;
arrowArray->array[1].siteId = 0;
arrowArray->array[1].x = 2;
globalDrawingSpace->space[3].sites[1].nArrow = 1;
arrowArray->array[2].siteId = 1;
arrowArray->array[2].x = 3;
globalDrawingSpace->space[4].sites[0].nArrow = 1;
arrowArray->array[3].siteId = 0;
arrowArray->array[3].x = 4;
globalDrawingSpace->space[10].sites[1].nArrow = 1;
arrowArray->array[4].siteId = 1;
arrowArray->array[4].x = 10;
globalDrawingSpace->space[11].sites[0].nArrow = 1;
arrowArray->array[5].siteId = 0;
arrowArray->array[5].x = 11;
}