forked from speed-dreams/speed-dreams-code
Force Feeback:
- fix, don't save global effects settings in car specific settings section - actually use engineRevving force multiplier git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@6453 30fe4595-0a0c-4342-8851-515496e4dcbd Former-commit-id: da41e83f1d5177e2bc02ae2c455de537f9094b89 Former-commit-id: 3454334bd2de854546fbc0994ef8bddb9a455d0a
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1 changed files with 16 additions and 6 deletions
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@ -169,9 +169,19 @@ void ForceFeedbackManager::saveConfiguration(){
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// iterator2->first = key (effect parameter name)
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// iterator2->second = value (effect value)
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std::string effectPath = effectsSectionPathSpecific;
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std::string effectPath = "";
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if ( iterator->first.compare("globalEffect") == 0){
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//save global setting in the default section
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effectPath.append("/forceFeedback/default/effectsConfig/");
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effectPath.append(iterator->first.c_str());
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}else{
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//save other settings in car specific section
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effectPath.append(effectsSectionPathSpecific);
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effectPath.append("/");
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effectPath.append(iterator->first.c_str());
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}
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//remove the first slash
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effectPath.erase(0,1);
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@ -395,7 +405,7 @@ int ForceFeedbackManager::engineRevvingEffect(tCarElt* car, tSituation *s){
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GfLogInfo("Sign: (%i)\n", this->effectsConfig["engineRevvingEffect"]["previousSign"]);
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//force acting on the front wheels
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effectForce = 50000 / (int)car->_enginerpm * 2 * this->effectsConfig["engineRevvingEffect"]["previousSign"];
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effectForce = 50000 / (int)car->_enginerpm * 2 * this->effectsConfig["engineRevvingEffect"]["previousSign"] * this->effectsConfig["engineRevvingEffect"]["multiplier"] / 1000;
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GfLogInfo("RPM: (%i)\n", (int)car->_enginerpm);
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GfLogInfo("Efect: (%i)\n", effectForce);
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