From 6071c9bf9d9376c3e5e30aff6ff6b08ed964daed Mon Sep 17 00:00:00 2001 From: kakukri Date: Sun, 15 Jun 2014 21:05:13 +0000 Subject: [PATCH] Changelog for 2.1.0 regarding physics git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@5771 30fe4595-0a0c-4342-8851-515496e4dcbd Former-commit-id: 50b98415769801ec7742edbdad9791815747e9e5 Former-commit-id: a0f9e5d575d824f128cbed5af1e0919a2bff06ce --- doc/changelogs/2.1.0.txt | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 doc/changelogs/2.1.0.txt diff --git a/doc/changelogs/2.1.0.txt b/doc/changelogs/2.1.0.txt new file mode 100644 index 000000000..aeb422141 --- /dev/null +++ b/doc/changelogs/2.1.0.txt @@ -0,0 +1,23 @@ +Speed Dreams 2.1.0 Release notes +================================ + +I - Main changes since 1.4.0 (overall sum-up) +----------------------------------------------------------------- + + Physics + *Simuv4 : a better Simuv2.1, to make it obvious this our latest and greatest simulation engine + * single wheel braking and air braking for robots + * added a feature system to introduce new features and still keeping old robot setups working + * fix wheels oscillating and cars sliding at low speed + * more realistic, fuel-cut type rev-limiter + * more realistic gear change model as a feature, by default it is off because it does not work well with grid shifting + * a qualitative tire temperature and tire wear model as a feature, by default it is off, + * 2 new wing type models: profile wing, and thin wing + * experimental support for 3rd or heave spring and damper + + Cars + * new physics for MPA1 carset, based on good ol' Champcar racing + * improved LS1 Cavallo physics + * improved Supercars physics: reworked Lynx, Cavallo and Murasama; some more improvements on the others + +