forked from speed-dreams/speed-dreams-code
Re #320 Adopt the Windows compatible detection method under Linux (it also works), for simpler code
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3540 30fe4595-0a0c-4342-8851-515496e4dcbd Former-commit-id: 34affa3f49f01783c9bf5a90a615155bf8530f03 Former-commit-id: 343db91a01caf5b1040060a74e756d50a2c1623a
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@ -203,22 +203,16 @@ bool GfglFeatures::detectBestSupport(int& nWidth, int& nHeight, int& nDepth,
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// Anti-aliasing : detect the max supported number of samples
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// (assumed to be <= 32).
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#ifndef WIN32
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
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#endif
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int nMaxMultiSamples = 32; // Hard coded max value for the moment.
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while (!pWinSurface && nMaxMultiSamples > 1)
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{
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// Set the anti-aliasing attributes and setup the video mode.
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#ifdef WIN32
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
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#endif
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, nMaxMultiSamples);
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pWinSurface = SDL_SetVideoMode(nWidth, nHeight, nCurrDepth, bfVideoMode);
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// Now check if we have a video mode, and if it actually features
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// what we specified.
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#ifdef WIN32
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int nActualSampleBuffers = 0;
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SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &nActualSampleBuffers);
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int nActualMultiSamples = 0;
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@ -229,7 +223,6 @@ bool GfglFeatures::detectBestSupport(int& nWidth, int& nHeight, int& nDepth,
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// If not, try a lower number of samples.
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if (nActualSampleBuffers == 0 || nActualMultiSamples != nMaxMultiSamples)
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pWinSurface = 0;
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#endif
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if (!pWinSurface)
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{
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GfLogTrace("%d+%d bit %dx anti-aliased double-buffer not supported\n",
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