Re #150: change car body inertia calculation to the simuv3 method

git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3151 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: a1e604f9502f8ec9961d5972050e2137b2540eef
Former-commit-id: e76489d6aab3ee82592a91233c2332b85309d685
This commit is contained in:
kakukri 2010-11-30 23:46:42 +00:00
parent f2f127752f
commit d2cf39f98d

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@ -64,9 +64,9 @@ SimCarConfig(tCar *car)
car->fuel = car->tank;
}
k = k * k;
car->Iinv.x = 12.0 / (car->mass * (car->dimension.y * car->dimension.y + car->dimension.z * car->dimension.z));
car->Iinv.y = 12.0 / (car->mass * (car->dimension.x * car->dimension.x + car->dimension.z * car->dimension.z));
car->Iinv.z = 12.0 / (car->mass * (car->dimension.y * car->dimension.y + k * car->dimension.x * car->dimension.x));
car->Iinv.x = 12.0 / (car->mass * k * (car->dimension.y * car->dimension.y + car->dimension.z * car->dimension.z));
car->Iinv.y = 12.0 / (car->mass * k * (car->dimension.x * car->dimension.x + car->dimension.z * car->dimension.z));
car->Iinv.z = 12.0 / (car->mass * k * (car->dimension.y * car->dimension.y + car->dimension.x * car->dimension.x));
/* configure components */
w = car->mass * G;