moved function sortSndPriority() from PlibSoundInterface.cpp to OpenalSoundInterface.cpp

git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@6096 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: 4c588f7b17b65eb7a89facc433e89020394b6248
Former-commit-id: 0b83bb180b3541a970920c9e291b775c109ca419
This commit is contained in:
beaglejoe 2015-08-30 22:55:25 +00:00
parent ac9c2271e3
commit fb9b39a092
2 changed files with 10 additions and 17 deletions

View file

@ -28,7 +28,16 @@
const int OpenalSoundInterface::OSI_MIN_DYNAMIC_SOURCES = 4;
int sortSndPriority(const void* a, const void* b)
{
SoundPri* A = (SoundPri*) a;
SoundPri* B = (SoundPri*) b;
if (A->a > B->a) {
return -1;
} else {
return 1;
}
}
OpenalSoundInterface::OpenalSoundInterface(float sampling_rate, int n_channels)
: SoundInterface(sampling_rate, n_channels)

View file

@ -214,22 +214,6 @@ void PlibSoundInterface::update(CarSoundData** car_sound_data, int n_cars, sgVec
sched->update();
}
int sortSndPriority(const void* a, const void* b)
{
SoundPri* A = (SoundPri*) a;
SoundPri* B = (SoundPri*) b;
if (A->a > B->a) {
return -1;
} else {
return 1;
}
}
void PlibSoundInterface::setMaxSoundCar(CarSoundData** car_sound_data, QueueSoundMap* smap)
{
int id = smap->id;