speed-dreams-code/packaging/3rdParty-devel
beaglejoe 1a289b974c Update enet to 1.3.15
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@7020 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: 0602774124a4247fa247494988d132e37c1cdd6f
Former-commit-id: dedf1878e7f3903a66ca2ac7acb71d0de78e6b77
2020-05-02 23:01:16 +00:00
..
Licenses Update enet to 1.3.15 2020-05-02 23:01:16 +00:00
patches Update enet to 1.3.15 2020-05-02 23:01:16 +00:00
CMakeLists.txt Update enet to 1.3.15 2020-05-02 23:01:16 +00:00
COPYING Added eol = native 2015-08-20 20:53:48 +00:00
LICENSE Added eol = native 2015-08-20 20:53:48 +00:00
readme.txt Added code to gather and install the download source information. 2019-01-30 02:20:05 +00:00
TODO.txt OS X installer fixes 2015-12-09 19:05:54 +00:00

Building the dependencies for Speed-Dreams makes use of CMake's ExternalProject
 module. The source for each is downloaded from each project's site, patched if
 necessary, and built. This can take considerable time and accesses several
 different sites. See the CMakeLists.txt for the exact sites.(search for URL).
 The installation also contains a folder 3rdParty/source_info in which you
 will find the download source for each project.


 =============================================================================
 Windows
 As of version 2.3, this will download approximately 30MB of source files.
 You will need more than 1GB of free disk space for the build.

 Prerequisites:
 DirectX sDK (June 2010) - needed by SDL and possibly OpenAL
 http://www.microsoft.com/en-us/download/details.aspx?id=6812

  =============================================================================
 OS X
 TODO

   =============================================================================
 Linux
 TODO