speed-dreams-code/packaging/3rdParty-devel
beaglejoe 22f91e9216 Fix Freetype download name
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@6721 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: d1c4e0f2cbc06c354441c0e041c3a6aed68a40c9
Former-commit-id: 24ce309782b0f1f45c61511465b21bc4371d4efc
2019-08-23 21:06:19 +00:00
..
Licenses Updated SDL2 to 2.0.10 2019-08-21 00:41:35 +00:00
patches Fix for building OSG 3.6.4 on older Visual Studio versions 2019-08-23 04:43:39 +00:00
CMakeLists.txt Fix Freetype download name 2019-08-23 21:06:19 +00:00
COPYING Added eol = native 2015-08-20 20:53:48 +00:00
LICENSE Added eol = native 2015-08-20 20:53:48 +00:00
readme.txt Added code to gather and install the download source information. 2019-01-30 02:20:05 +00:00
TODO.txt OS X installer fixes 2015-12-09 19:05:54 +00:00

Building the dependencies for Speed-Dreams makes use of CMake's ExternalProject
 module. The source for each is downloaded from each project's site, patched if
 necessary, and built. This can take considerable time and accesses several
 different sites. See the CMakeLists.txt for the exact sites.(search for URL).
 The installation also contains a folder 3rdParty/source_info in which you
 will find the download source for each project.


 =============================================================================
 Windows
 As of version 2.3, this will download approximately 30MB of source files.
 You will need more than 1GB of free disk space for the build.

 Prerequisites:
 DirectX sDK (June 2010) - needed by SDL and possibly OpenAL
 http://www.microsoft.com/en-us/download/details.aspx?id=6812

  =============================================================================
 OS X
 TODO

   =============================================================================
 Linux
 TODO