speed-dreams-code/packaging/3rdParty-devel
beaglejoe 5c126abcc9 Updated jpeg to version 9d
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@6826 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: 999037d8c1b4813ebcb5dc7b4366835684b71193
Former-commit-id: 286d771404a691462edc30532050ff7bd1893310
2020-02-11 19:57:37 +00:00
..
Licenses Updated sqlite3 to 3.30.1 2019-12-13 05:49:05 +00:00
patches Updated jpeg to version 9d 2020-02-11 19:57:37 +00:00
CMakeLists.txt Updated jpeg to version 9d 2020-02-11 19:57:37 +00:00
COPYING Added eol = native 2015-08-20 20:53:48 +00:00
LICENSE Added eol = native 2015-08-20 20:53:48 +00:00
readme.txt Added code to gather and install the download source information. 2019-01-30 02:20:05 +00:00
TODO.txt OS X installer fixes 2015-12-09 19:05:54 +00:00

Building the dependencies for Speed-Dreams makes use of CMake's ExternalProject
 module. The source for each is downloaded from each project's site, patched if
 necessary, and built. This can take considerable time and accesses several
 different sites. See the CMakeLists.txt for the exact sites.(search for URL).
 The installation also contains a folder 3rdParty/source_info in which you
 will find the download source for each project.


 =============================================================================
 Windows
 As of version 2.3, this will download approximately 30MB of source files.
 You will need more than 1GB of free disk space for the build.

 Prerequisites:
 DirectX sDK (June 2010) - needed by SDL and possibly OpenAL
 http://www.microsoft.com/en-us/download/details.aspx?id=6812

  =============================================================================
 OS X
 TODO

   =============================================================================
 Linux
 TODO