speed-dreams-code/packaging/3rdParty-devel
beaglejoe 6f8aed832c Updated jpeg to version 9b; changed some urls to use https
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@6467 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: 21fe3e0f2f51950dec9abaeb0fa83d6abf4d1a63
Former-commit-id: 4a60b5051afa0e0c4aea7f047b166e60038e4ec6
2016-08-15 00:46:47 +00:00
..
patches Updated jpeg to version 9b; changed some urls to use https 2016-08-15 00:46:47 +00:00
CMakeLists.txt Updated jpeg to version 9b; changed some urls to use https 2016-08-15 00:46:47 +00:00
COPYING Added eol = native 2015-08-20 20:53:48 +00:00
LICENSE Added eol = native 2015-08-20 20:53:48 +00:00
readme.txt Added eol native 2015-12-15 04:52:27 +00:00
TODO.txt OS X installer fixes 2015-12-09 19:05:54 +00:00

Building the dependencies for Speed-Dreams makes use of CMake's ExternalProject
 module. The source for each is downloaded from each project's site, patched if
 necessary, and built. This can take considerable time and accesses several
 different sites. See the CMakeLists.txt for the exact sites.(search for URL).

 =============================================================================
 Windows
 As of version 2.2, this will download approximately 30MB of source files.
 You will need more than 1GB of free disk space for the build.

 Prerequisites:
 DirectX sDK (June 2010) - needed by SDL and possibly OpenAL
 http://www.microsoft.com/en-us/download/details.aspx?id=6812

  =============================================================================
 OS X
 TODO

   =============================================================================
 Linux
 TODO