speed-dreams-code/packaging/3rdParty-devel
beaglejoe 81070f6d72 Updated libPNG to 1.6.19, removed messages
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@6306 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: 7675080be7acf50243b35b3709c4aeb736b9a8f2
Former-commit-id: 583363f43880799ffb501f24b72d5d8dea795859
2015-12-15 02:28:20 +00:00
..
patches Fix for building with VS2008 2015-11-11 08:05:11 +00:00
CMakeLists.txt Updated libPNG to 1.6.19, removed messages 2015-12-15 02:28:20 +00:00
COPYING Added eol = native 2015-08-20 20:53:48 +00:00
LICENSE Added eol = native 2015-08-20 20:53:48 +00:00
readme.txt Changed Project name, added readme.txt, default sqlite3 to false 2015-12-15 00:35:50 +00:00
TODO.txt OS X installer fixes 2015-12-09 19:05:54 +00:00

Building the dependencies for Speed-Dreams makes use of CMake's ExternalProject
 module. The source for each is downloaded from each project's site, patched if
 necessary, and built. This can take considerable time and accesses several
 different sites. See the CMakeLists.txt for the exact sites.(search for URL).

 =============================================================================
 Windows
 As of version 2.2, this will download approximately 30MB of source files.
 You will need more than 1GB of free disk space for the build.

 Prerequisites:
 DirectX sDK (June 2010) - needed by SDL and possibly OpenAL
 http://www.microsoft.com/en-us/download/details.aspx?id=6812

  =============================================================================
 OS X
 TODO

   =============================================================================
 Linux
 TODO