speed-dreams-code/packaging/3rdParty-devel
beaglejoe c64248cc2d Updated OpenAL to 1.17.2
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@6466 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: 774dabc1809776d5bc4fac5bc999384507fff258
Former-commit-id: 1a004314920cbe6304c283af75a45f35484621c0
2016-08-14 17:45:45 +00:00
..
patches Fix for building with VS2008 2015-11-11 08:05:11 +00:00
CMakeLists.txt Updated OpenAL to 1.17.2 2016-08-14 17:45:45 +00:00
COPYING Added eol = native 2015-08-20 20:53:48 +00:00
LICENSE Added eol = native 2015-08-20 20:53:48 +00:00
readme.txt Added eol native 2015-12-15 04:52:27 +00:00
TODO.txt OS X installer fixes 2015-12-09 19:05:54 +00:00

Building the dependencies for Speed-Dreams makes use of CMake's ExternalProject
 module. The source for each is downloaded from each project's site, patched if
 necessary, and built. This can take considerable time and accesses several
 different sites. See the CMakeLists.txt for the exact sites.(search for URL).

 =============================================================================
 Windows
 As of version 2.2, this will download approximately 30MB of source files.
 You will need more than 1GB of free disk space for the build.

 Prerequisites:
 DirectX sDK (June 2010) - needed by SDL and possibly OpenAL
 http://www.microsoft.com/en-us/download/details.aspx?id=6812

  =============================================================================
 OS X
 TODO

   =============================================================================
 Linux
 TODO