forked from speed-dreams/speed-dreams-code
The existing scripts for Debian and NSIS packaging were too complex and dealt unnecessarily with lower level details that should be already handled by CMake and CPack. - Packaging-related scripts have been moved to the new cpack/ directory. There, CPack variables common to all generators are defined in cpack/common.cmake, and then generator-specific variables are defined independently (e.g.: cpack/debian.cmake and cpack/nsis.cmake). - Packaging is now optionally done at a second stage, by running `cpack -G <generator>` on the build directory. This removes the requirement to branch based on the system name, and instead all CPack variables are assigned unconditionally. - Since now only one version of the game is packaged, there is no need to maintain the complex scripts in packaging/ and packaging/windows that used to deal with all variants (e.g.: "wip-cars-and-tracks", "hq-cars-and-tracks", etc.). - The use of CPACK_NSIS_EXTRA_INSTALL_COMMANDS, CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS and CPACK_NSIS_CREATE_ICONS_EXTRA should not be required, let alone modifying the HKLM registry manually, since CPack already provides everything required to set up the installer, the uninstaller and shortcuts. - $INSTDIR is not required, since NSIS would already prepend the target installation directory. - PROJECT_VERSION_METADATA is not a standard CMake variable. CMAKE_PROJECT_VERSION_TWEAK is instead meant for this purpose. [1] - OPTION_PACKAGING and OPTION_ALL_IN_ONE_PACKAGING were removed since packaging will always be available, yet optional. Packagers must then run CPack on a second stage, as described above. - Outdated comments were removed to avoid confusion. TODO: - Add shortcut to track editor on NSIS. - dmg packaging was not revamped because of lacking compatible hardware, but still it has been moved to cpack/dmg.cmake. - Windows portable packaging (OPTION_PORTABLE_PACKAGING) has been left out since it required 7z and relied on several hacks to work. Furthermore, portable versions of the game were already not released on the latest release, either. [2] [1]: https://cmake.org/cmake/help/latest/variable/CMAKE_PROJECT_VERSION_TWEAK.html [2]: https://sourceforge.net/projects/speed-dreams/files/2.3.0/
16 lines
661 B
CMake
16 lines
661 B
CMake
# Speed Dreams, a free and open source motorsport simulator.
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# Copyright (C) 2019 Joe Thompson, 2025 Xavier Del Campo Romero
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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SET(CPACK_DEBIAN_PACKAGE_SHLIBDEPS ON)
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SET(CPACK_DEBIAN_PACKAGE_DEPENDS "speed-dreams-data(>= ${data_version})")
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SET(CPACK_DEBIAN_PACKAGE_DESCRIPTION
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"Free and open source motorsport simulator
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${CPACK_PACKAGE_DESCRIPTION}
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This package contains the engine and tools binaries."
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)
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