Linking failure: (address) [debug] ui_init_graphic_stack() : stack_id is -1 Failed to link the graphic stack to widgets
This commit is contained in:
parent
141f3564e6
commit
f0ebffc7ab
10
callback.c
10
callback.c
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@ -79,14 +79,14 @@ gboolean on_glarea_render(GtkGLArea *area, GdkGLContext *context)
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{
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{
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// Check if the widget is a glarea
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// Check if the widget is a glarea
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if(gtk_gl_area_get_error(area) != NULL) {
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if(gtk_gl_area_get_error(area) != NULL) {
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////////////////////////// on_auto_notification("An OpenGL error occured !");
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on_auto_notification("An OpenGL error occured !");
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return false;
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return false;
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}
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}
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////////////////////////// if (ui_render_stack(gtk_widget_get_parent(GTK_WIDGET(area))) == false) {
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if (ui_render_stack(gtk_widget_get_parent(GTK_WIDGET(area))) == false) {
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////////////////////////// on_auto_notification("Failed to render corresponding graphic stack !");
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on_auto_notification("Failed to render corresponding graphic stack !");
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////////////////////////// return false;
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return false;
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////////////////////////// }
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}
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return true;
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return true;
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}
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}
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@ -151,9 +151,9 @@ void graphics_draw(const int stack_id)
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{
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{
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struct graphic_stack_t *stack = &graphic_stack[stack_id];
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struct graphic_stack_t *stack = &graphic_stack[stack_id];
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//g_printerr("[debug] graphics_draw() started\n");
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g_printerr("[debug] graphics_draw() started\n");
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//print_stack(stack_id);
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print_stack(stack_id);
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GLint cur_viewport[4];
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GLint cur_viewport[4];
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glGetIntegerv(GL_VIEWPORT, cur_viewport);
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glGetIntegerv(GL_VIEWPORT, cur_viewport);
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@ -166,9 +166,9 @@ void graphics_draw(const int stack_id)
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mat4 v = GLM_MAT4_IDENTITY_INIT; // XXX define zoom and translations here ?
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mat4 v = GLM_MAT4_IDENTITY_INIT; // XXX define zoom and translations here ?
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mat4 p = GLM_MAT4_IDENTITY_INIT;
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mat4 p = GLM_MAT4_IDENTITY_INIT;
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//glm_ortho(-1.0f, +1.0f, -1.0f, +1.0f, -1.0f, +1.0f, p);
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glm_ortho(-1.0f, +1.0f, -1.0f, +1.0f, -1.0f, +1.0f, p);
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glm_ortho_default((float)cur_viewport[2] / (float)cur_viewport[3], p);
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glm_ortho_default((float)cur_viewport[2] / (float)cur_viewport[3], p);
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//glm_perspective_default((float)cur_viewport[2] / (float)cur_viewport[3], p);
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glm_perspective_default((float)cur_viewport[2] / (float)cur_viewport[3], p);
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/* Use our shaders */
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/* Use our shaders */
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glUseProgram(stack->program);
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glUseProgram(stack->program);
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@ -191,7 +191,7 @@ void graphics_draw(const int stack_id)
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glBindBuffer(GL_ARRAY_BUFFER, stack->color_buffer);
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glBindBuffer(GL_ARRAY_BUFFER, stack->color_buffer);
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glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 0,(void*)0);
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glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 0,(void*)0);
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//glEnable(GL_DEPTH_TEST);
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glEnable(GL_DEPTH_TEST);
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glDrawElements(GL_LINES, stack->buffer_lines_size, GL_UNSIGNED_INT, stack->buffer_lines_origin);
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glDrawElements(GL_LINES, stack->buffer_lines_size, GL_UNSIGNED_INT, stack->buffer_lines_origin);
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glDrawElements(GL_TRIANGLES, stack->buffer_plans_size, GL_UNSIGNED_INT, stack->buffer_plans_origin);
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glDrawElements(GL_TRIANGLES, stack->buffer_plans_size, GL_UNSIGNED_INT, stack->buffer_plans_origin);
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@ -203,5 +203,5 @@ void graphics_draw(const int stack_id)
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glUseProgram(0);
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glUseProgram(0);
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glFlush();
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glFlush();
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//g_printerr("[debug] graphics_draw() ended\n");
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g_printerr("[debug] graphics_draw() ended\n");
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}
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}
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27
graph_area.c
27
graph_area.c
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@ -39,6 +39,23 @@ static struct stack_index_t *stack_index = NULL;
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size_t stack_index_size = 0;
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size_t stack_index_size = 0;
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int set_arrow (int stack_id, // 2024-06-27 DEBUG !
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int arrows_nb,
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int space_X,
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int space_Y,
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int space_Z,
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int requested_weight,
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int site,
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int arrow_x,
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int arrow_y,
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int arrow_z) {
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printf("graph_area.c > int set_arrow (...) 2024-06-27 DEBUG\n");
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return 0;
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} // 2024-06-27 DEBUG !
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/*
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/*
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* Look for stack entry and returns stack_id
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* Look for stack entry and returns stack_id
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*
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*
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@ -151,13 +168,15 @@ bool ui_render_stack(GtkWidget *container_widget)
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// look for stack_index entry
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// look for stack_index entry
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for (int i = 0; i < stack_index_size; i++) {
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for (int i = 0; i < stack_index_size; i++) {
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if (stack_index[i].container_widget == (void *)container_widget) {
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if (stack_index[i].container_widget == (void *)container_widget) {
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////////////////////////// graphics_draw (stack_index[i].stack_id);
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graphics_draw (stack_index[i].stack_id);
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return true;
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return true;
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}
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}
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}
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}
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return false;
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return false;
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}
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}
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//void graphics_draw(const int stack_id) {printf("graph_area.c > void graphics_draw(const int stack_id) (161)\n");}
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/*
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/*
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* Look for stack entry and triggers OpenGL for drawing
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* Look for stack entry and triggers OpenGL for drawing
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*
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*
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@ -279,12 +298,12 @@ bool ui_setup_glarea(int target_mode, GtkWidget *target_widget)
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gl_area = GTK_WIDGET(gtk_gl_area_new());
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gl_area = GTK_WIDGET(gtk_gl_area_new());
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assert(gl_area);
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assert(gl_area);
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//gtk_widget_set_size_request(gl_area, 1000, 1000);
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gtk_widget_set_size_request(gl_area, 1000, 1000);
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gtk_gl_area_set_auto_render(GTK_GL_AREA(gl_area), true);
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gtk_gl_area_set_auto_render(GTK_GL_AREA(gl_area), true);
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gtk_widget_set_hexpand(gl_area, TRUE);
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gtk_widget_set_hexpand(gl_area, TRUE);
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gtk_widget_set_vexpand(gl_area, TRUE);
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gtk_widget_set_vexpand(gl_area, TRUE);
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//gtk_widget_set_halign(gl_area, GTK_ALIGN_CENTER);
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gtk_widget_set_halign(gl_area, GTK_ALIGN_CENTER);
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//gtk_widget_set_valign(gl_area, GTK_ALIGN_CENTER);
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gtk_widget_set_valign(gl_area, GTK_ALIGN_CENTER);
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// The main "draw" call for GtkGLArea
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// The main "draw" call for GtkGLArea
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g_signal_connect(GTK_GL_AREA(gl_area), "render", G_CALLBACK(on_glarea_render), NULL);
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g_signal_connect(GTK_GL_AREA(gl_area), "render", G_CALLBACK(on_glarea_render), NULL);
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@ -25,6 +25,8 @@
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#pragma once
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#pragma once
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#include <unistd.h>
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#include <unistd.h>
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#include <gtk-4.0/gtk/gtk.h>
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#include <glib-2.0/glib.h>
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#include <stdbool.h>
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#include <stdbool.h>
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#include <epoxy/gl.h>
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#include <epoxy/gl.h>
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#include <GL/glu.h>
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#include <GL/glu.h>
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@ -79,6 +81,8 @@ struct graphic_stack_t {
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long buffer_plans_0_arrow;
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long buffer_plans_0_arrow;
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};
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};
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bool ui_render_stack(GtkWidget *container_widget);
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bool ui_setup_glarea(int target_mode, GtkWidget *target_widget);
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bool ui_setup_glarea(int target_mode, GtkWidget *target_widget);
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/*
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/*
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@ -286,10 +286,10 @@ void graphics_model_setup (const int stack_id)
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/*------------------------------------------------------------------------*/
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/*------------------------------------------------------------------------*/
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////////////////////////// draw_space_ridges_vertex (stack_id, stack->buffer_vertex_size, space_X, space_Y, space_Z);
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draw_space_ridges_vertex (stack_id, stack->buffer_vertex_size, space_X, space_Y, space_Z);
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////////////////////////// draw_space_ridges_lines (stack_id);
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draw_space_ridges_lines (stack_id);
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////////////////////////// draw_grids_on_space_faces_vertex (stack_id, space_X, space_Y, space_Z);
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draw_grids_on_space_faces_vertex (stack_id, space_X, space_Y, space_Z);
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////////////////////////// draw_grids_on_space_faces_lines (stack_id, stack->buffer_lines_size, space_X, space_Y, space_Z);
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draw_grids_on_space_faces_lines (stack_id, stack->buffer_lines_size, space_X, space_Y, space_Z);
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stack->buffer_vertex_0_arrow = stack->buffer_vertex_size;
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stack->buffer_vertex_0_arrow = stack->buffer_vertex_size;
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stack->buffer_colors_0_arrow = stack->buffer_colors_size;
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stack->buffer_colors_0_arrow = stack->buffer_colors_size;
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@ -314,10 +314,10 @@ void graphics_model_setup (const int stack_id)
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while (model_get_next_arrow(&arrow, (char *)&state_id, dimension)) {
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while (model_get_next_arrow(&arrow, (char *)&state_id, dimension)) {
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g_print("[GRAPH DEBUG] cur arrow has x = %d\n", arrow.x);
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g_print("[GRAPH DEBUG] cur arrow has x = %d\n", arrow.x);
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////////////////////////// stack->arrows_nb = set_arrow (stack_id, stack->arrows_nb, space_X, space_Y, space_Z, arrow.load, arrow.site, arrow.x, arrow.y, arrow.z);
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stack->arrows_nb = set_arrow (stack_id, stack->arrows_nb, space_X, space_Y, space_Z, arrow.load, arrow.site, arrow.x, arrow.y, arrow.z);
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}
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}
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if (stack->arrows_nb != announced_arrows_nb)
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if (stack->arrows_nb != announced_arrows_nb)
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g_printerr("ARGH : all the arrows have not been parsed !\n");
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g_printerr("ARGH : not all arrows have been parsed !\n");
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}
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}
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@ -0,0 +1,314 @@
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/*
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* Gem-graph OpenGL experiments
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*
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* Desc: OpenGL utils header
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*
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* Copyright (C) 2023 Arthur Menges <arthur.menges@a-lec.org>
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* Copyright (C) 2023 Adrien Bourmault <neox@a-lec.org>
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* Copyright (C) 2023 Jean Sirmai <jean@a-lec.org>
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*
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* This file is part of Gem-graph.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "base.h"
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#include <unistd.h>
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#include <stdbool.h>
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#include <epoxy/gl.h>
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#include <GL/glu.h>
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#include <GL/glext.h>
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#include <cglm/cglm.h>
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#define VERTEX_SHADER_FILE "src/graphics/shaders/shader.vert"
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#define FRAG_SHADER_FILE "src/graphics/shaders/shader.frag"
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#define GL_TARGET_MAJOR_VERSION 0
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#define GL_TARGET_MINOR_VERSION 4
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/*
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* Structure describing a gl_area and its parameters, used to create a table
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* of Gem-graph client current gl_areas
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*/
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struct graphic_stack_t {
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int id;
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int mode;
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float rotation_angles[N_AXIS]; // Rotation angles on each axis
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GLuint vao; // init_buffers
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GLuint position_buffer; // shutdown, draw
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GLuint color_buffer; // shutdown, draw
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GLuint program; // shutdown, init_shaders, draw
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GLuint m; // init_shaders, draw
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GLuint v; // init_shaders, draw
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GLuint p; // init_shaders, draw
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struct arrow_t *arrows_ptr;
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long arrows_nb;
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GLfloat *buffer_vertex_origin;
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GLfloat *buffer_colors_origin;
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GLuint *buffer_lines_origin;
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GLuint *buffer_plans_origin;
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long buffer_vertex_size;
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long buffer_colors_size;
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long buffer_lines_size;
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long buffer_plans_size;
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long buffer_vertex_0_arrow;
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long buffer_colors_0_arrow;
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long buffer_lines_0_arrow;
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long buffer_plans_0_arrow;
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};
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/*
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* Dynamic array of ptrs to dynamically allocated gl_area_entry
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*/
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extern struct graphic_stack_t *graphic_stack;
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/*
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* Initializes a gl_area
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*
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* @param gl_area, ptr to the gl_area widget
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*
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* @return true if initialized
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*/
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int graphics_init(void *error_buffer);
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/*
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* Draws the current buffer to a gl_area
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*
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* @param gl_area, ptr to the gl_area widget
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*
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* @return void
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*/
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//void graphics_draw(const int stack_id);
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/*
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* Shutdowns a gl_area
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*
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* @param gl_area, ptr to the gl_area widget
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*
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* @return true if success
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*/
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bool graphics_shutdown(const int stack_id, void *error_buffer);
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/*
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* Initializes the shaders of a gl_area and link them to a program
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*
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* @param gl_area, ptr to the gl_area widget
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*
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* @return true if initialized
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*/
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bool graphics_init_shaders(const int stack_id);
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/* Initializes the buffer of a gl_area
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* Calls according to the user preferences
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* @param gl_area, ptr to the gl_area widget
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* @return void
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*/
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void graphics_init_buffers(const int stack_id);
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/*
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* Draws a vertex (x, y, z)
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* if (console) prints (x, y, z) values to console
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*
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* @param GLfloat x, GLfloat y, GLfloat z
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*
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* @return void
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*/
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void graphics_draw_vertex (const int stack_id,
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GLfloat x,
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GLfloat y,
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GLfloat z);
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/*
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* Draws the color (r, g, b) associated to a vertex
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* if (console) prints (r, g, b) values to console
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*
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* @param GLfloat r, GLfloat g, GLfloat b
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*
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* @return void
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*/
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void graphics_draw_color (const int stack_id, GLfloat r, GLfloat g, GLfloat b);
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/*
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* Writes values to describe a line from a to b into the line buffer
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*
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* @param coords GLuint (a,b)
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*
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* @return void
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*/
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void graphics_draw_line (const int stack_id, GLuint a, GLuint b);
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/*
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* Writes values to describe an (a,b,c) plan (triangle) into the plan buffer
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*
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* @param coords GLuint (a,b,c)
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*
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* @return void
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*/
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void graphics_draw_plan (const int stack_id, GLuint a, GLuint b, GLuint c);
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/*
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* Created and compile a shader
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*
|
||||||
|
* @param type, shader type
|
||||||
|
* src, source code of shader
|
||||||
|
*
|
||||||
|
* @return shader id
|
||||||
|
*/
|
||||||
|
static inline GLuint create_shader(const int stack_id, int type, const char *src)
|
||||||
|
{
|
||||||
|
GLuint shader;
|
||||||
|
int status;
|
||||||
|
|
||||||
|
shader = glCreateShader(type);
|
||||||
|
glShaderSource(shader, 1, &src, NULL);
|
||||||
|
glCompileShader(shader);
|
||||||
|
|
||||||
|
glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
|
||||||
|
if(status == GL_FALSE) {
|
||||||
|
int log_len;
|
||||||
|
char *buffer;
|
||||||
|
|
||||||
|
glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &log_len);
|
||||||
|
|
||||||
|
buffer = g_malloc(log_len + 1);
|
||||||
|
assert (buffer);
|
||||||
|
glGetShaderInfoLog(shader, log_len, NULL, buffer);
|
||||||
|
|
||||||
|
g_warning("Compile failure in %s shader:\n%s",
|
||||||
|
type == GL_VERTEX_SHADER ? "vertex" : "fragment",
|
||||||
|
buffer);
|
||||||
|
|
||||||
|
g_free(buffer);
|
||||||
|
|
||||||
|
glDeleteShader(shader);
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
return shader;
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline void print_stack(int stack_id)
|
||||||
|
{
|
||||||
|
static int n = 0;
|
||||||
|
|
||||||
|
printf("\n[n=%d]***************", n);
|
||||||
|
|
||||||
|
printf("id = %d\tmode = %d\n",
|
||||||
|
graphic_stack[stack_id].id,
|
||||||
|
graphic_stack[stack_id].mode);
|
||||||
|
|
||||||
|
printf("rotation_angles = ");
|
||||||
|
for (int i = 0; i < N_AXIS; i++) {
|
||||||
|
printf("%f\t", graphic_stack[stack_id].rotation_angles[i]); // Rotation angles on each axis
|
||||||
|
}
|
||||||
|
printf("\n");
|
||||||
|
|
||||||
|
printf("vao = %d\n", graphic_stack[stack_id].vao);
|
||||||
|
printf("position_buffer = %d\n", graphic_stack[stack_id].position_buffer);
|
||||||
|
printf("color_buffer = %d\n", graphic_stack[stack_id].color_buffer);
|
||||||
|
printf("program = %d\n", graphic_stack[stack_id].program);
|
||||||
|
printf("m = %d\n", graphic_stack[stack_id].m);
|
||||||
|
printf("v = %d\n", graphic_stack[stack_id].v);
|
||||||
|
printf("p = %d\n", graphic_stack[stack_id].p);
|
||||||
|
|
||||||
|
printf("arrows_ptr = %p\n", graphic_stack[stack_id].arrows_ptr);
|
||||||
|
printf("arrows_nb = %ld\n", graphic_stack[stack_id].arrows_nb);
|
||||||
|
|
||||||
|
printf("buffer_vertex_origin = %p\n", graphic_stack[stack_id].buffer_vertex_origin);
|
||||||
|
printf("buffer_colors_origin = %p\n", graphic_stack[stack_id].buffer_colors_origin);
|
||||||
|
printf("buffer_lines_origin = %p\n", graphic_stack[stack_id].buffer_lines_origin);
|
||||||
|
printf("buffer_plans_origin = %p\n", graphic_stack[stack_id].buffer_plans_origin);
|
||||||
|
|
||||||
|
printf("buffer_vertex_size = %ld\n", graphic_stack[stack_id].buffer_vertex_size);
|
||||||
|
printf("buffer_colors_size = %ld\n", graphic_stack[stack_id].buffer_colors_size);
|
||||||
|
printf("buffer_lines_size = %ld\n", graphic_stack[stack_id].buffer_lines_size);
|
||||||
|
printf("buffer_plans_size = %ld\n", graphic_stack[stack_id].buffer_plans_size);
|
||||||
|
|
||||||
|
printf("buffer_vertex_0_arrow = %ld\n", graphic_stack[stack_id].buffer_vertex_0_arrow);
|
||||||
|
printf("buffer_colors_0_arrow = %ld\n", graphic_stack[stack_id].buffer_colors_0_arrow);
|
||||||
|
printf("buffer_lines_0_arrow = %ld\n", graphic_stack[stack_id].buffer_lines_0_arrow);
|
||||||
|
printf("buffer_plans_0_arrow = %ld\n", graphic_stack[stack_id].buffer_plans_0_arrow);
|
||||||
|
|
||||||
|
printf("********************\n");
|
||||||
|
n++;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void graphics_model_setup (const int stack_id);
|
||||||
|
|
||||||
|
int draw_one_arrow_vertex (const int stack_id,
|
||||||
|
int space_X,
|
||||||
|
int space_Y,
|
||||||
|
int space_Z,
|
||||||
|
int weight,
|
||||||
|
int site,
|
||||||
|
int x,
|
||||||
|
int y,
|
||||||
|
int z);
|
||||||
|
|
||||||
|
int draw_one_arrow_line(const int stack_id,
|
||||||
|
int offset_vertex);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Writes grid ridges to vertex and color buffers
|
||||||
|
*
|
||||||
|
* @param coords long (x,y,z), step_x, step_y, step_z
|
||||||
|
*
|
||||||
|
* @return void
|
||||||
|
*/
|
||||||
|
int draw_space_ridges_vertex (const int stack_id,
|
||||||
|
long offset_vertex,
|
||||||
|
long x,
|
||||||
|
long y,
|
||||||
|
long z);
|
||||||
|
|
||||||
|
int draw_space_ridges_lines (const int stack_id);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Writes grid lines on space faces
|
||||||
|
*
|
||||||
|
* @param coords long (x,y,z)
|
||||||
|
*
|
||||||
|
* @return void
|
||||||
|
*/
|
||||||
|
long draw_grids_on_space_faces_vertex (const int stack_id,
|
||||||
|
long x,
|
||||||
|
long y,
|
||||||
|
long z);
|
||||||
|
|
||||||
|
long draw_grids_on_space_faces_lines (const int stack_id,
|
||||||
|
long offset_vertex,
|
||||||
|
long x,
|
||||||
|
long y,
|
||||||
|
long z);
|
||||||
|
|
||||||
|
int set_arrow (int stack_id,
|
||||||
|
int arrows_nb,
|
||||||
|
int space_X,
|
||||||
|
int space_Y,
|
||||||
|
int space_Z,
|
||||||
|
int requested_weight,
|
||||||
|
int site,
|
||||||
|
int arrow_x,
|
||||||
|
int arrow_y,
|
||||||
|
int arrow_z);
|
||||||
|
|
|
@ -0,0 +1,162 @@
|
||||||
|
/*
|
||||||
|
* Gem-graph
|
||||||
|
*
|
||||||
|
* Desc: OpenGL grid functions
|
||||||
|
*
|
||||||
|
* Copyright (C) 2023 Jean Sirmai <jean@a-lec.org>
|
||||||
|
* Copyright (C) 2023 Adrien Bourmault <neox@a-lec.org>
|
||||||
|
*
|
||||||
|
* This file is part of Gem-graph.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <time.h>
|
||||||
|
#include "base.h"
|
||||||
|
//#include "ui.h"
|
||||||
|
#include "graphics.h"
|
||||||
|
|
||||||
|
int draw_space_ridges_vertex (const int stack_id,
|
||||||
|
long offset_vertex,
|
||||||
|
long x,
|
||||||
|
long y,
|
||||||
|
long z)
|
||||||
|
{
|
||||||
|
GLfloat max = fmax(x, y); max = fmax(max, z);
|
||||||
|
|
||||||
|
graphics_draw_vertex (stack_id, offset_vertex - x / max, offset_vertex - y / max, - z / max);
|
||||||
|
|
||||||
|
graphics_draw_vertex (stack_id, offset_vertex + x / max, offset_vertex - y / max, - z / max);
|
||||||
|
graphics_draw_vertex (stack_id, offset_vertex - x / max, offset_vertex + y / max, - z / max);
|
||||||
|
graphics_draw_vertex (stack_id, offset_vertex - x / max, offset_vertex - y / max, + z / max);
|
||||||
|
|
||||||
|
graphics_draw_vertex (stack_id, offset_vertex + x / max, offset_vertex + y / max, - z / max);
|
||||||
|
graphics_draw_vertex (stack_id, offset_vertex + x / max, offset_vertex - y / max, + z / max);
|
||||||
|
graphics_draw_vertex (stack_id, offset_vertex - x / max, offset_vertex + y / max, + z / max);
|
||||||
|
|
||||||
|
graphics_draw_vertex (stack_id, offset_vertex + x / max, + y / max, + z / max);
|
||||||
|
|
||||||
|
graphics_draw_color (stack_id, 0.8f, 0.6f, 0.5f);
|
||||||
|
graphics_draw_color (stack_id, 0.8f, 0.6f, 0.5f);
|
||||||
|
graphics_draw_color (stack_id, 0.8f, 0.6f, 0.5f);
|
||||||
|
graphics_draw_color (stack_id, 0.8f, 0.6f, 0.5f);
|
||||||
|
graphics_draw_color (stack_id, 0.8f, 0.6f, 0.5f);
|
||||||
|
graphics_draw_color (stack_id, 0.8f, 0.6f, 0.5f);
|
||||||
|
graphics_draw_color (stack_id, 0.8f, 0.6f, 0.5f);
|
||||||
|
graphics_draw_color (stack_id, 0.8f, 0.6f, 0.5f);
|
||||||
|
|
||||||
|
return 8;
|
||||||
|
}
|
||||||
|
|
||||||
|
int draw_space_ridges_lines (const int stack_id)
|
||||||
|
{
|
||||||
|
graphics_draw_line (stack_id, 0, 1); graphics_draw_line (stack_id, 7, 4);
|
||||||
|
graphics_draw_line (stack_id, 0, 2); graphics_draw_line (stack_id, 7, 5);
|
||||||
|
graphics_draw_line (stack_id, 0, 3); graphics_draw_line (stack_id, 7, 6);
|
||||||
|
|
||||||
|
graphics_draw_line (stack_id, 1, 4); graphics_draw_line (stack_id, 2, 4);
|
||||||
|
graphics_draw_line (stack_id, 1, 5); graphics_draw_line (stack_id, 3, 5);
|
||||||
|
graphics_draw_line (stack_id, 2, 6); graphics_draw_line (stack_id, 3, 6);
|
||||||
|
|
||||||
|
return 12;
|
||||||
|
}
|
||||||
|
|
||||||
|
long draw_grids_on_space_faces_vertex (const int stack_id,
|
||||||
|
long x,
|
||||||
|
long y,
|
||||||
|
long z)
|
||||||
|
{
|
||||||
|
float i, max = fmax(x, y); max = fmax(max, z);
|
||||||
|
|
||||||
|
for (i = 1; i < x; i++) {
|
||||||
|
|
||||||
|
graphics_draw_vertex (stack_id, (2 * i / x - 1) * x / max, - y / max, - z / max);
|
||||||
|
graphics_draw_vertex (stack_id, (2 * i / x - 1) * x / max, - y / max, z / max);
|
||||||
|
graphics_draw_vertex (stack_id, (2 * i / x - 1) * x / max, y / max, z / max);
|
||||||
|
graphics_draw_vertex (stack_id, (2 * i / x - 1) * x / max, y / max, - z / max);
|
||||||
|
|
||||||
|
graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f);
|
||||||
|
graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f);
|
||||||
|
graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f);
|
||||||
|
graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* offset_vertex += (x - 1) * 4; */ /* offset_colors += (x - 1) * 4; */
|
||||||
|
|
||||||
|
for (i = 1; i < y; i++) {
|
||||||
|
|
||||||
|
graphics_draw_vertex (stack_id, - x / max, (2 * i / y - 1) * y / max, - z / max);
|
||||||
|
graphics_draw_vertex (stack_id, - x / max, (2 * i / y - 1) * y / max, z / max);
|
||||||
|
graphics_draw_vertex (stack_id, x / max, (2 * i / y - 1) * y / max, z / max);
|
||||||
|
graphics_draw_vertex (stack_id, x / max, (2 * i / y - 1) * y / max, - z / max);
|
||||||
|
|
||||||
|
graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f);
|
||||||
|
graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f);
|
||||||
|
graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f);
|
||||||
|
graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* offset_vertex += (y - 1) * 4; */ /* offset_colors += (y - 1) * 4; */
|
||||||
|
|
||||||
|
for (i = 1; i < z; i++) {
|
||||||
|
|
||||||
|
graphics_draw_vertex (stack_id, - x / max, - y / max, (2 * i / z - 1) * z / max);
|
||||||
|
graphics_draw_vertex (stack_id, - x / max, y / max, (2 * i / z - 1) * z / max);
|
||||||
|
graphics_draw_vertex (stack_id, x / max, y / max, (2 * i / z - 1) * z / max);
|
||||||
|
graphics_draw_vertex (stack_id, x / max, - y / max, (2 * i / z - 1) * z / max);
|
||||||
|
|
||||||
|
graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f);
|
||||||
|
graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f);
|
||||||
|
graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f);
|
||||||
|
graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f);
|
||||||
|
}
|
||||||
|
|
||||||
|
return (x + y + z - 3) * 3;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
long draw_grids_on_space_faces_lines (const int stack_id,
|
||||||
|
long offset_vertex,
|
||||||
|
long x,
|
||||||
|
long y,
|
||||||
|
long z)
|
||||||
|
{
|
||||||
|
offset_vertex = offset_vertex / 3;
|
||||||
|
|
||||||
|
for (int i = 0; i < x - 1; i ++) {
|
||||||
|
|
||||||
|
graphics_draw_line (stack_id, offset_vertex + i * 4 + 1, offset_vertex + i * 4 + 2);
|
||||||
|
graphics_draw_line (stack_id, offset_vertex + i * 4 + 2, offset_vertex + i * 4 + 3);
|
||||||
|
}
|
||||||
|
|
||||||
|
offset_vertex += (x - 1) * 4;
|
||||||
|
|
||||||
|
for (int i = 0; i < y - 1; i ++) {
|
||||||
|
|
||||||
|
graphics_draw_line (stack_id, offset_vertex + i * 4 + 2, offset_vertex + i * 4 + 3);
|
||||||
|
graphics_draw_line (stack_id, offset_vertex + i * 4 + 3, offset_vertex + i * 4 + 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
offset_vertex += (y - 1) * 4;
|
||||||
|
|
||||||
|
for (int i = 0; i < z - 1; i ++) {
|
||||||
|
|
||||||
|
graphics_draw_line (stack_id, offset_vertex + i * 4 + 0, offset_vertex + i * 4 + 1);
|
||||||
|
graphics_draw_line (stack_id, offset_vertex + i * 4 + 3, offset_vertex + i * 4 + 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
return (x + y + z - 3) * 4;
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in New Issue