/* * Gem-graph * * Desc: OpenGL grid functions * * Copyright (C) 2023 Jean Sirmai * Copyright (C) 2023 Adrien Bourmault * * This file is part of Gem-graph. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ #include #include #include "base.h" //#include "ui.h" #include "graphics.h" int draw_space_ridges_vertex (const int stack_id, long offset_vertex, long x, long y, long z) { GLfloat max = fmax(x, y); max = fmax(max, z); graphics_draw_vertex (stack_id, offset_vertex - x / max, offset_vertex - y / max, - z / max); graphics_draw_vertex (stack_id, offset_vertex + x / max, offset_vertex - y / max, - z / max); graphics_draw_vertex (stack_id, offset_vertex - x / max, offset_vertex + y / max, - z / max); graphics_draw_vertex (stack_id, offset_vertex - x / max, offset_vertex - y / max, + z / max); graphics_draw_vertex (stack_id, offset_vertex + x / max, offset_vertex + y / max, - z / max); graphics_draw_vertex (stack_id, offset_vertex + x / max, offset_vertex - y / max, + z / max); graphics_draw_vertex (stack_id, offset_vertex - x / max, offset_vertex + y / max, + z / max); graphics_draw_vertex (stack_id, offset_vertex + x / max, + y / max, + z / max); graphics_draw_color (stack_id, 0.8f, 0.6f, 0.5f); graphics_draw_color (stack_id, 0.8f, 0.6f, 0.5f); graphics_draw_color (stack_id, 0.8f, 0.6f, 0.5f); graphics_draw_color (stack_id, 0.8f, 0.6f, 0.5f); graphics_draw_color (stack_id, 0.8f, 0.6f, 0.5f); graphics_draw_color (stack_id, 0.8f, 0.6f, 0.5f); graphics_draw_color (stack_id, 0.8f, 0.6f, 0.5f); graphics_draw_color (stack_id, 0.8f, 0.6f, 0.5f); return 8; } int draw_space_ridges_lines (const int stack_id) { graphics_draw_line (stack_id, 0, 1); graphics_draw_line (stack_id, 7, 4); graphics_draw_line (stack_id, 0, 2); graphics_draw_line (stack_id, 7, 5); graphics_draw_line (stack_id, 0, 3); graphics_draw_line (stack_id, 7, 6); graphics_draw_line (stack_id, 1, 4); graphics_draw_line (stack_id, 2, 4); graphics_draw_line (stack_id, 1, 5); graphics_draw_line (stack_id, 3, 5); graphics_draw_line (stack_id, 2, 6); graphics_draw_line (stack_id, 3, 6); return 12; } long draw_grids_on_space_faces_vertex (const int stack_id, long x, long y, long z) { float i, max = fmax(x, y); max = fmax(max, z); for (i = 1; i < x; i++) { graphics_draw_vertex (stack_id, (2 * i / x - 1) * x / max, - y / max, - z / max); graphics_draw_vertex (stack_id, (2 * i / x - 1) * x / max, - y / max, z / max); graphics_draw_vertex (stack_id, (2 * i / x - 1) * x / max, y / max, z / max); graphics_draw_vertex (stack_id, (2 * i / x - 1) * x / max, y / max, - z / max); graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f); graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f); graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f); graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f); } /* offset_vertex += (x - 1) * 4; */ /* offset_colors += (x - 1) * 4; */ for (i = 1; i < y; i++) { graphics_draw_vertex (stack_id, - x / max, (2 * i / y - 1) * y / max, - z / max); graphics_draw_vertex (stack_id, - x / max, (2 * i / y - 1) * y / max, z / max); graphics_draw_vertex (stack_id, x / max, (2 * i / y - 1) * y / max, z / max); graphics_draw_vertex (stack_id, x / max, (2 * i / y - 1) * y / max, - z / max); graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f); graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f); graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f); graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f); } /* offset_vertex += (y - 1) * 4; */ /* offset_colors += (y - 1) * 4; */ for (i = 1; i < z; i++) { graphics_draw_vertex (stack_id, - x / max, - y / max, (2 * i / z - 1) * z / max); graphics_draw_vertex (stack_id, - x / max, y / max, (2 * i / z - 1) * z / max); graphics_draw_vertex (stack_id, x / max, y / max, (2 * i / z - 1) * z / max); graphics_draw_vertex (stack_id, x / max, - y / max, (2 * i / z - 1) * z / max); graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f); graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f); graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f); graphics_draw_color (stack_id, 0.55f, 0.55f, 0.55f); } return (x + y + z - 3) * 3; } long draw_grids_on_space_faces_lines (const int stack_id, long offset_vertex, long x, long y, long z) { offset_vertex = offset_vertex / 3; for (int i = 0; i < x - 1; i ++) { graphics_draw_line (stack_id, offset_vertex + i * 4 + 1, offset_vertex + i * 4 + 2); graphics_draw_line (stack_id, offset_vertex + i * 4 + 2, offset_vertex + i * 4 + 3); } offset_vertex += (x - 1) * 4; for (int i = 0; i < y - 1; i ++) { graphics_draw_line (stack_id, offset_vertex + i * 4 + 2, offset_vertex + i * 4 + 3); graphics_draw_line (stack_id, offset_vertex + i * 4 + 3, offset_vertex + i * 4 + 0); } offset_vertex += (y - 1) * 4; for (int i = 0; i < z - 1; i ++) { graphics_draw_line (stack_id, offset_vertex + i * 4 + 0, offset_vertex + i * 4 + 1); graphics_draw_line (stack_id, offset_vertex + i * 4 + 3, offset_vertex + i * 4 + 0); } return (x + y + z - 3) * 4; }