Learning_GTK4_tree/gsk/vulkan/gskvulkanclipprivate.h

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2023-12-12 11:36:42 +01:00
#pragma once
#include <gdk/gdk.h>
#include <graphene.h>
#include <gsk/gskroundedrect.h>
G_BEGIN_DECLS
typedef enum {
GSK_VULKAN_SHADER_CLIP_NONE,
GSK_VULKAN_SHADER_CLIP_RECT,
GSK_VULKAN_SHADER_CLIP_ROUNDED
} GskVulkanShaderClip;
typedef enum {
/* The whole area is clipped, no drawing is necessary.
* This can't be handled by return values because for return
* values we return if clips could even be computed.
*/
GSK_VULKAN_CLIP_ALL_CLIPPED,
/* No clipping is necessary, but the clip rect is set
* to the actual bounds of the underlying framebuffer
*/
GSK_VULKAN_CLIP_NONE,
/* The clip is a rectangular area */
GSK_VULKAN_CLIP_RECT,
/* The clip is a rounded rectangle */
GSK_VULKAN_CLIP_ROUNDED
} GskVulkanClipComplexity;
typedef struct _GskVulkanClip GskVulkanClip;
struct _GskVulkanClip
{
GskVulkanClipComplexity type;
GskRoundedRect rect;
};
void gsk_vulkan_clip_init_empty (GskVulkanClip *clip,
const graphene_rect_t *rect);
void gsk_vulkan_clip_init_copy (GskVulkanClip *self,
const GskVulkanClip *src);
void gsk_vulkan_clip_init_rect (GskVulkanClip *clip,
const graphene_rect_t *rect);
gboolean gsk_vulkan_clip_intersect_rect (GskVulkanClip *dest,
const GskVulkanClip *src,
const graphene_rect_t *rect) G_GNUC_WARN_UNUSED_RESULT;
gboolean gsk_vulkan_clip_intersect_rounded_rect (GskVulkanClip *dest,
const GskVulkanClip *src,
const GskRoundedRect *rounded) G_GNUC_WARN_UNUSED_RESULT;
void gsk_vulkan_clip_scale (GskVulkanClip *dest,
const GskVulkanClip *src,
float scale_x,
float scale_y);
gboolean gsk_vulkan_clip_transform (GskVulkanClip *dest,
const GskVulkanClip *src,
GskTransform *transform,
const graphene_rect_t *viewport) G_GNUC_WARN_UNUSED_RESULT;
gboolean gsk_vulkan_clip_contains_rect (const GskVulkanClip *self,
const graphene_point_t *offset,
const graphene_rect_t *rect) G_GNUC_WARN_UNUSED_RESULT;
gboolean gsk_vulkan_clip_may_intersect_rect (const GskVulkanClip *self,
const graphene_point_t *offset,
const graphene_rect_t *rect) G_GNUC_WARN_UNUSED_RESULT;
GskVulkanShaderClip gsk_vulkan_clip_get_shader_clip (const GskVulkanClip *self,
const graphene_point_t *offset,
const graphene_rect_t *rect);
G_END_DECLS