Learning_GTK4_tree/gdk/win32/gdkdevice-winpointer.c

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2023-12-12 11:36:42 +01:00
/* GDK - The GIMP Drawing Kit
* Copyright (C) 2020 the GTK team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <gdk/gdksurface.h>
#include <windows.h>
#include "gdkwin32.h"
#include "gdkdevice-winpointer.h"
#include "gdkdisplay-win32.h"
G_DEFINE_TYPE (GdkDeviceWinpointer, gdk_device_winpointer, GDK_TYPE_DEVICE)
static GdkModifierType
get_keyboard_mask (void)
{
GdkModifierType mask = 0;
BYTE kbd[256];
GetKeyboardState (kbd);
if (kbd[VK_SHIFT] & 0x80)
mask |= GDK_SHIFT_MASK;
if (kbd[VK_CAPITAL] & 0x80)
mask |= GDK_LOCK_MASK;
if (kbd[VK_CONTROL] & 0x80)
mask |= GDK_CONTROL_MASK;
if (kbd[VK_MENU] & 0x80)
mask |= GDK_ALT_MASK;
return mask;
}
static void
gdk_device_winpointer_set_surface_cursor (GdkDevice *device,
GdkSurface *window,
GdkCursor *cursor)
{
}
void
gdk_device_winpointer_query_state (GdkDevice *device,
GdkSurface *window,
GdkSurface **child_window,
double *win_x,
double *win_y,
GdkModifierType *mask)
{
GdkDeviceWinpointer *device_winpointer;
POINT point;
HWND hwnd, hwndc;
int scale;
device_winpointer = GDK_DEVICE_WINPOINTER (device);
if (window)
{
scale = GDK_WIN32_SURFACE (window)->surface_scale;
hwnd = GDK_SURFACE_HWND (window);
}
else
{
GdkDisplay *display = gdk_device_get_display (device);
scale = GDK_WIN32_DISPLAY (display)->surface_scale;
hwnd = NULL;
}
_gdk_win32_get_cursor_pos (&point);
if (hwnd)
ScreenToClient (hwnd, &point);
if (win_x)
*win_x = point.x / scale;
if (win_y)
*win_y = point.y / scale;
if (hwnd && child_window)
{
hwndc = ChildWindowFromPoint (hwnd, point);
if (hwndc && hwndc != hwnd)
*child_window = gdk_win32_handle_table_lookup_ (hwndc);
else
*child_window = NULL; /* Direct child unknown to gdk */
}
if (mask)
{
*mask = get_keyboard_mask ();
*mask |= device_winpointer->last_button_mask;
}
}
static GdkGrabStatus
gdk_device_winpointer_grab (GdkDevice *device,
GdkSurface *window,
gboolean owner_events,
GdkEventMask event_mask,
GdkSurface *confine_to,
GdkCursor *cursor,
guint32 time_)
{
return GDK_GRAB_SUCCESS;
}
static void
gdk_device_winpointer_ungrab (GdkDevice *device,
guint32 time_)
{
}
static void
screen_to_client (HWND hwnd, POINT screen_pt, POINT *client_pt)
{
*client_pt = screen_pt;
ScreenToClient (hwnd, client_pt);
}
static GdkSurface *
gdk_device_winpointer_surface_at_position (GdkDevice *device,
double *win_x,
double *win_y,
GdkModifierType *mask)
{
GdkSurface *surface = NULL;
GdkWin32Surface *impl = NULL;
POINT screen_pt, client_pt;
HWND hwnd;
RECT rect;
if (!_gdk_win32_get_cursor_pos (&screen_pt))
return NULL;
/* Use WindowFromPoint instead of ChildWindowFromPoint(Ex).
* Only WindowFromPoint is able to look through transparent
* layered windows.
*/
hwnd = GetAncestor (WindowFromPoint (screen_pt), GA_ROOT);
/* Verify that we're really inside the client area of the surface */
GetClientRect (hwnd, &rect);
screen_to_client (hwnd, screen_pt, &client_pt);
if (!PtInRect (&rect, client_pt))
hwnd = NULL;
surface = gdk_win32_handle_table_lookup_ (hwnd);
if (surface && (win_x || win_y))
{
impl = GDK_WIN32_SURFACE (surface);
if (win_x)
*win_x = client_pt.x / impl->surface_scale;
if (win_y)
*win_y = client_pt.y / impl->surface_scale;
}
return surface;
}
static void
gdk_device_winpointer_init (GdkDeviceWinpointer *device_winpointer)
{
device_winpointer->device_handle = NULL;
device_winpointer->start_cursor_id = 0;
device_winpointer->end_cursor_id = 0;
device_winpointer->origin_x = 0;
device_winpointer->origin_y = 0;
device_winpointer->scale_x = 0.0;
device_winpointer->scale_y = 0.0;
device_winpointer->last_button_mask = 0;
}
static void
gdk_device_winpointer_finalize (GObject *object)
{
GdkDeviceWinpointer *device_winpointer = GDK_DEVICE_WINPOINTER (object);
g_clear_object (&device_winpointer->tool_pen);
g_clear_object (&device_winpointer->tool_eraser);
G_OBJECT_CLASS (gdk_device_winpointer_parent_class)->finalize (object);
}
static void
gdk_device_winpointer_class_init (GdkDeviceWinpointerClass *klass)
{
GdkDeviceClass *device_class = GDK_DEVICE_CLASS (klass);
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = gdk_device_winpointer_finalize;
device_class->set_surface_cursor = gdk_device_winpointer_set_surface_cursor;
device_class->grab = gdk_device_winpointer_grab;
device_class->ungrab = gdk_device_winpointer_ungrab;
device_class->surface_at_position = gdk_device_winpointer_surface_at_position;
}