231 lines
8.5 KiB
C
231 lines
8.5 KiB
C
|
/*
|
||
|
* Copyright 2023, Red Hat, Inc
|
||
|
*
|
||
|
* This library is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU Lesser General Public
|
||
|
* License as published by the Free Software Foundation; either
|
||
|
* version 2 of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* This library is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
* Lesser General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU Lesser General Public
|
||
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
#include "gskrendernodeattach.h"
|
||
|
#include "gsk/gsk.h"
|
||
|
#include "gsk/gskrendernodeprivate.h"
|
||
|
#include "gdk/gdksurfaceprivate.h"
|
||
|
#include "gdk/gdksubsurfaceprivate.h"
|
||
|
|
||
|
|
||
|
static GskRenderNode *
|
||
|
node_attach (const GskRenderNode *node,
|
||
|
GdkSurface *surface,
|
||
|
int *idx)
|
||
|
{
|
||
|
GskRenderNode *child, *res;
|
||
|
|
||
|
switch (GSK_RENDER_NODE_TYPE (node))
|
||
|
{
|
||
|
case GSK_CAIRO_NODE:
|
||
|
case GSK_COLOR_NODE:
|
||
|
case GSK_LINEAR_GRADIENT_NODE:
|
||
|
case GSK_REPEATING_LINEAR_GRADIENT_NODE:
|
||
|
case GSK_RADIAL_GRADIENT_NODE:
|
||
|
case GSK_REPEATING_RADIAL_GRADIENT_NODE:
|
||
|
case GSK_CONIC_GRADIENT_NODE:
|
||
|
case GSK_BORDER_NODE:
|
||
|
case GSK_TEXTURE_NODE:
|
||
|
case GSK_TEXTURE_SCALE_NODE:
|
||
|
case GSK_INSET_SHADOW_NODE:
|
||
|
case GSK_OUTSET_SHADOW_NODE:
|
||
|
case GSK_TEXT_NODE:
|
||
|
return gsk_render_node_ref ((GskRenderNode *)node);
|
||
|
|
||
|
case GSK_TRANSFORM_NODE:
|
||
|
child = node_attach (gsk_transform_node_get_child (node), surface, idx);
|
||
|
res = gsk_transform_node_new (child, gsk_transform_node_get_transform (node));
|
||
|
gsk_render_node_unref (child);
|
||
|
return res;
|
||
|
|
||
|
case GSK_OPACITY_NODE:
|
||
|
child = node_attach (gsk_opacity_node_get_child (node), surface, idx);
|
||
|
res = gsk_opacity_node_new (child, gsk_opacity_node_get_opacity (node));
|
||
|
gsk_render_node_unref (child);
|
||
|
return res;
|
||
|
|
||
|
case GSK_COLOR_MATRIX_NODE:
|
||
|
child = node_attach (gsk_color_matrix_node_get_child (node), surface, idx);
|
||
|
res = gsk_color_matrix_node_new (child,
|
||
|
gsk_color_matrix_node_get_color_matrix (node),
|
||
|
gsk_color_matrix_node_get_color_offset (node));
|
||
|
gsk_render_node_unref (child);
|
||
|
return res;
|
||
|
|
||
|
case GSK_REPEAT_NODE:
|
||
|
child = node_attach (gsk_repeat_node_get_child (node), surface, idx);
|
||
|
res = gsk_repeat_node_new (&node->bounds, child, gsk_repeat_node_get_child_bounds (node));
|
||
|
gsk_render_node_unref (child);
|
||
|
return res;
|
||
|
|
||
|
case GSK_CONTAINER_NODE:
|
||
|
{
|
||
|
GskRenderNode **children = g_newa (GskRenderNode *, gsk_container_node_get_n_children (node));
|
||
|
for (int i = 0; i < gsk_container_node_get_n_children (node); i++)
|
||
|
children[i] = node_attach (gsk_container_node_get_child (node, i), surface, idx);
|
||
|
res = gsk_container_node_new (children, gsk_container_node_get_n_children (node));
|
||
|
for (int i = 0; i < gsk_container_node_get_n_children (node); i++)
|
||
|
gsk_render_node_unref (children[i]);
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
case GSK_CLIP_NODE:
|
||
|
child = node_attach (gsk_clip_node_get_child (node), surface, idx);
|
||
|
res = gsk_clip_node_new (child, gsk_clip_node_get_clip (node));
|
||
|
gsk_render_node_unref (child);
|
||
|
return res;
|
||
|
|
||
|
case GSK_ROUNDED_CLIP_NODE:
|
||
|
child = node_attach (gsk_rounded_clip_node_get_child (node), surface, idx);
|
||
|
res = gsk_rounded_clip_node_new (child, gsk_rounded_clip_node_get_clip (node));
|
||
|
gsk_render_node_unref (child);
|
||
|
return res;
|
||
|
|
||
|
case GSK_SHADOW_NODE:
|
||
|
{
|
||
|
GskShadow *shadows = g_newa (GskShadow, gsk_shadow_node_get_n_shadows (node));
|
||
|
for (int i = 0; i < gsk_shadow_node_get_n_shadows (node); i++)
|
||
|
shadows[i] = *gsk_shadow_node_get_shadow (node, i);
|
||
|
child = node_attach (gsk_shadow_node_get_child (node), surface, idx);
|
||
|
res = gsk_shadow_node_new (child, shadows, gsk_shadow_node_get_n_shadows (node));
|
||
|
gsk_render_node_unref (child);
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
case GSK_BLEND_NODE:
|
||
|
{
|
||
|
GskRenderNode *top, *bottom;
|
||
|
bottom = node_attach (gsk_blend_node_get_bottom_child (node), surface, idx);
|
||
|
top = node_attach (gsk_blend_node_get_top_child (node), surface, idx);
|
||
|
res = gsk_blend_node_new (bottom, top, gsk_blend_node_get_blend_mode (node));
|
||
|
gsk_render_node_unref (bottom);
|
||
|
gsk_render_node_unref (top);
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
case GSK_CROSS_FADE_NODE:
|
||
|
{
|
||
|
GskRenderNode *start, *end;
|
||
|
start = node_attach (gsk_cross_fade_node_get_start_child (node), surface, idx);
|
||
|
end = node_attach (gsk_cross_fade_node_get_end_child (node), surface, idx);
|
||
|
res = gsk_cross_fade_node_new (start, end, gsk_cross_fade_node_get_progress (node));
|
||
|
gsk_render_node_unref (start);
|
||
|
gsk_render_node_unref (end);
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
case GSK_BLUR_NODE:
|
||
|
child = node_attach (gsk_blur_node_get_child (node), surface, idx);
|
||
|
res = gsk_blur_node_new (child, gsk_blur_node_get_radius (node));
|
||
|
gsk_render_node_unref (child);
|
||
|
return res;
|
||
|
|
||
|
case GSK_DEBUG_NODE:
|
||
|
child = node_attach (gsk_debug_node_get_child (node), surface, idx);
|
||
|
res = gsk_debug_node_new (child, g_strdup (gsk_debug_node_get_message (node)));
|
||
|
gsk_render_node_unref (child);
|
||
|
return res;
|
||
|
|
||
|
case GSK_GL_SHADER_NODE:
|
||
|
{
|
||
|
GskRenderNode **children;
|
||
|
|
||
|
children = g_newa (GskRenderNode *, gsk_gl_shader_node_get_n_children (node));
|
||
|
for (int i = 0; i < gsk_gl_shader_node_get_n_children (node); i++)
|
||
|
children[i] = node_attach (gsk_gl_shader_node_get_child (node, i), surface, idx);
|
||
|
res = gsk_gl_shader_node_new (gsk_gl_shader_node_get_shader (node),
|
||
|
&node->bounds,
|
||
|
gsk_gl_shader_node_get_args (node),
|
||
|
children,
|
||
|
gsk_gl_shader_node_get_n_children (node));
|
||
|
for (int i = 0; i < gsk_gl_shader_node_get_n_children (node); i++)
|
||
|
gsk_render_node_unref (children[i]);
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
case GSK_MASK_NODE:
|
||
|
{
|
||
|
GskRenderNode *source, *mask;
|
||
|
source = node_attach (gsk_mask_node_get_source (node), surface, idx);
|
||
|
mask = node_attach (gsk_mask_node_get_mask (node), surface, idx);
|
||
|
res = gsk_mask_node_new (source, mask, gsk_mask_node_get_mask_mode (node));
|
||
|
gsk_render_node_unref (source);
|
||
|
gsk_render_node_unref (mask);
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
case GSK_FILL_NODE:
|
||
|
child = node_attach (gsk_fill_node_get_child (node), surface, idx);
|
||
|
res = gsk_fill_node_new (child,
|
||
|
gsk_fill_node_get_path (node),
|
||
|
gsk_fill_node_get_fill_rule (node));
|
||
|
gsk_render_node_unref (child);
|
||
|
return res;
|
||
|
|
||
|
case GSK_STROKE_NODE:
|
||
|
child = node_attach (gsk_stroke_node_get_child (node), surface, idx);
|
||
|
res = gsk_stroke_node_new (child,
|
||
|
gsk_stroke_node_get_path (node),
|
||
|
gsk_stroke_node_get_stroke (node));
|
||
|
gsk_render_node_unref (child);
|
||
|
return res;
|
||
|
|
||
|
case GSK_SUBSURFACE_NODE:
|
||
|
{
|
||
|
GdkSubsurface *subsurface;
|
||
|
|
||
|
g_assert (gsk_subsurface_node_get_subsurface (node) == NULL);
|
||
|
|
||
|
if (*idx == -1)
|
||
|
subsurface = gdk_surface_create_subsurface (surface);
|
||
|
else
|
||
|
{
|
||
|
subsurface = gdk_surface_get_subsurface (surface, *idx);
|
||
|
(*idx)++;
|
||
|
}
|
||
|
child = node_attach (gsk_subsurface_node_get_child (node), surface, idx);
|
||
|
res = gsk_subsurface_node_new (child, subsurface);
|
||
|
gsk_render_node_unref (child);
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
case GSK_NOT_A_RENDER_NODE:
|
||
|
default:
|
||
|
g_assert_not_reached ();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Find all the subsurface nodes in the given tree, and attach them
|
||
|
* to a subsurface of the given surface. If the surface already has
|
||
|
* subsurfaces, we assume that we are just reattaching, and that the
|
||
|
* nodes are still in the same order. Otherwise, we create new
|
||
|
* subsurfaces.
|
||
|
*/
|
||
|
GskRenderNode *
|
||
|
gsk_render_node_attach (const GskRenderNode *node,
|
||
|
GdkSurface *surface)
|
||
|
{
|
||
|
int idx;
|
||
|
|
||
|
if (gdk_surface_get_n_subsurfaces (surface) > 0)
|
||
|
idx = 0;
|
||
|
else
|
||
|
idx = -1;
|
||
|
|
||
|
return node_attach (node, surface, &idx);
|
||
|
}
|