#pragma once #include "gskvulkanopprivate.h" G_BEGIN_DECLS void gsk_vulkan_blend_mode_op (GskVulkanRender *render, GskVulkanShaderClip clip, const graphene_rect_t *bounds, const graphene_point_t *offset, GskBlendMode blend_mode, GskVulkanImage *top_image, const graphene_rect_t *top_rect, const graphene_rect_t *top_tex_rect, GskVulkanImage *bottom_image, const graphene_rect_t *bottom_rect, const graphene_rect_t *bottom_tex_rect); G_END_DECLS