#pragma once #include "gskvulkanopprivate.h" G_BEGIN_DECLS void gsk_vulkan_cross_fade_op (GskVulkanRender *render, GskVulkanShaderClip clip, const graphene_rect_t *bounds, const graphene_point_t *offset, float progress, GskVulkanImage *start_image, const graphene_rect_t *start_rect, const graphene_rect_t *start_tex_rect, GskVulkanImage *end_image, const graphene_rect_t *end_rect, const graphene_rect_t *end_tex_rect); G_END_DECLS