#pragma once #include "gskvulkanopprivate.h" G_BEGIN_DECLS void gsk_vulkan_linear_gradient_op (GskVulkanRender *render, GskVulkanShaderClip clip, const graphene_rect_t *rect, const graphene_point_t *offset, const graphene_point_t *start, const graphene_point_t *end, gboolean repeating, const GskColorStop *stops, gsize n_stops); G_END_DECLS