#include "config.h" #include "gskvulkanrenderpassopprivate.h" #include "gskrendernodeprivate.h" #include "gskvulkanprivate.h" #include "gskvulkanshaderopprivate.h" #include "gdk/gdkvulkancontextprivate.h" typedef struct _GskVulkanRenderPassOp GskVulkanRenderPassOp; struct _GskVulkanRenderPassOp { GskVulkanOp op; GskVulkanImage *image; cairo_rectangle_int_t area; VkImageLayout initial_layout; VkImageLayout final_layout; }; static void gsk_vulkan_render_pass_op_finish (GskVulkanOp *op) { GskVulkanRenderPassOp *self = (GskVulkanRenderPassOp *) op; g_object_unref (self->image); } static void gsk_vulkan_render_pass_op_print (GskVulkanOp *op, GString *string, guint indent) { GskVulkanRenderPassOp *self = (GskVulkanRenderPassOp *) op; print_indent (string, indent); g_string_append_printf (string, "begin-render-pass %zux%zu ", gsk_vulkan_image_get_width (self->image), gsk_vulkan_image_get_height (self->image)); print_newline (string); } static gsize gsk_vulkan_render_pass_op_count_vertex_data (GskVulkanOp *op, gsize n_bytes) { return n_bytes; } static void gsk_vulkan_render_pass_op_collect_vertex_data (GskVulkanOp *op, guchar *data) { } static void gsk_vulkan_render_pass_op_reserve_descriptor_sets (GskVulkanOp *op, GskVulkanRender *render) { } static void gsk_vulkan_render_pass_op_do_barriers (GskVulkanRenderPassOp *self, VkCommandBuffer command_buffer) { GskVulkanShaderOp *shader; GskVulkanOp *op; gsize i; for (op = ((GskVulkanOp *) self)->next; op->op_class->stage != GSK_VULKAN_STAGE_END_PASS; op = op->next) { if (op->op_class->stage != GSK_VULKAN_STAGE_SHADER) continue; shader = (GskVulkanShaderOp *) op; for (i = 0; i < ((GskVulkanShaderOpClass *) op->op_class)->n_images; i++) { gsk_vulkan_image_transition (shader->images[i], command_buffer, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_ACCESS_SHADER_READ_BIT); } } } static GskVulkanOp * gsk_vulkan_render_pass_op_command (GskVulkanOp *op, GskVulkanRender *render, VkRenderPass render_pass, VkCommandBuffer command_buffer) { GskVulkanRenderPassOp *self = (GskVulkanRenderPassOp *) op; VkRenderPass vk_render_pass; /* nesting render passes not allowed */ g_assert (render_pass == VK_NULL_HANDLE); gsk_vulkan_render_pass_op_do_barriers (self, command_buffer); vk_render_pass = gsk_vulkan_render_get_render_pass (render, gsk_vulkan_image_get_vk_format (self->image), self->initial_layout, self->final_layout); vkCmdSetViewport (command_buffer, 0, 1, &(VkViewport) { .x = 0, .y = 0, .width = gsk_vulkan_image_get_width (self->image), .height = gsk_vulkan_image_get_height (self->image), .minDepth = 0, .maxDepth = 1 }); vkCmdBeginRenderPass (command_buffer, &(VkRenderPassBeginInfo) { .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, .renderPass = vk_render_pass, .framebuffer = gsk_vulkan_image_get_framebuffer (self->image, vk_render_pass), .renderArea = { { self->area.x, self->area.y }, { self->area.width, self->area.height } }, .clearValueCount = 1, .pClearValues = (VkClearValue [1]) { { .color = { .float32 = { 0.f, 0.f, 0.f, 0.f } } } } }, VK_SUBPASS_CONTENTS_INLINE); op = op->next; while (op->op_class->stage != GSK_VULKAN_STAGE_END_PASS) { op = gsk_vulkan_op_command (op, render, vk_render_pass, command_buffer); } op = gsk_vulkan_op_command (op, render, vk_render_pass, command_buffer); return op; } static const GskVulkanOpClass GSK_VULKAN_RENDER_PASS_OP_CLASS = { GSK_VULKAN_OP_SIZE (GskVulkanRenderPassOp), GSK_VULKAN_STAGE_BEGIN_PASS, gsk_vulkan_render_pass_op_finish, gsk_vulkan_render_pass_op_print, gsk_vulkan_render_pass_op_count_vertex_data, gsk_vulkan_render_pass_op_collect_vertex_data, gsk_vulkan_render_pass_op_reserve_descriptor_sets, gsk_vulkan_render_pass_op_command }; typedef struct _GskVulkanRenderPassEndOp GskVulkanRenderPassEndOp; struct _GskVulkanRenderPassEndOp { GskVulkanOp op; GskVulkanImage *image; VkImageLayout final_layout; }; static void gsk_vulkan_render_pass_end_op_finish (GskVulkanOp *op) { GskVulkanRenderPassEndOp *self = (GskVulkanRenderPassEndOp *) op; g_object_unref (self->image); } static void gsk_vulkan_render_pass_end_op_print (GskVulkanOp *op, GString *string, guint indent) { GskVulkanRenderPassEndOp *self = (GskVulkanRenderPassEndOp *) op; print_indent (string, indent); g_string_append_printf (string, "end-render-pass "); print_image (string, self->image); print_newline (string); } static gsize gsk_vulkan_render_pass_end_op_count_vertex_data (GskVulkanOp *op, gsize n_bytes) { return n_bytes; } static void gsk_vulkan_render_pass_end_op_collect_vertex_data (GskVulkanOp *op, guchar *data) { } static void gsk_vulkan_render_pass_end_op_reserve_descriptor_sets (GskVulkanOp *op, GskVulkanRender *render) { } static GskVulkanOp * gsk_vulkan_render_pass_end_op_command (GskVulkanOp *op, GskVulkanRender *render, VkRenderPass render_pass, VkCommandBuffer command_buffer) { GskVulkanRenderPassEndOp *self = (GskVulkanRenderPassEndOp *) op; vkCmdEndRenderPass (command_buffer); gsk_vulkan_image_set_vk_image_layout (self->image, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, self->final_layout, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT); return op->next; } static const GskVulkanOpClass GSK_VULKAN_RENDER_PASS_END_OP_CLASS = { GSK_VULKAN_OP_SIZE (GskVulkanRenderPassEndOp), GSK_VULKAN_STAGE_END_PASS, gsk_vulkan_render_pass_end_op_finish, gsk_vulkan_render_pass_end_op_print, gsk_vulkan_render_pass_end_op_count_vertex_data, gsk_vulkan_render_pass_end_op_collect_vertex_data, gsk_vulkan_render_pass_end_op_reserve_descriptor_sets, gsk_vulkan_render_pass_end_op_command }; void gsk_vulkan_render_pass_begin_op (GskVulkanRender *render, GskVulkanImage *image, const cairo_rectangle_int_t *area, VkImageLayout initial_layout, VkImageLayout final_layout) { GskVulkanRenderPassOp *self; self = (GskVulkanRenderPassOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_RENDER_PASS_OP_CLASS); self->image = g_object_ref (image); self->initial_layout = initial_layout; self->final_layout = final_layout; self->area = *area; } void gsk_vulkan_render_pass_end_op (GskVulkanRender *render, GskVulkanImage *image, VkImageLayout final_layout) { GskVulkanRenderPassEndOp *self; self = (GskVulkanRenderPassEndOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_RENDER_PASS_END_OP_CLASS); self->image = g_object_ref (image); self->final_layout = final_layout; } GskVulkanImage * gsk_vulkan_render_pass_op_offscreen (GskVulkanRender *render, const graphene_vec2_t *scale, const graphene_rect_t *viewport, GskRenderNode *node) { GskVulkanRenderPass *render_pass; GdkVulkanContext *context; GskVulkanImage *image; int width, height; width = ceil (graphene_vec2_get_x (scale) * viewport->size.width); height = ceil (graphene_vec2_get_y (scale) * viewport->size.height); context = gsk_vulkan_render_get_context (render); image = gsk_vulkan_image_new_for_offscreen (context, gdk_vulkan_context_get_offscreen_format (context, gsk_render_node_get_preferred_depth (node)), width, height); gsk_vulkan_render_pass_begin_op (render, image, &(cairo_rectangle_int_t) { 0, 0, width, height }, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); render_pass = gsk_vulkan_render_pass_new (); gsk_vulkan_render_pass_add (render_pass, render, width, height, &(cairo_rectangle_int_t) { 0, 0, width, height }, node, viewport); gsk_vulkan_render_pass_free (render_pass); gsk_vulkan_render_pass_end_op (render, image, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); g_object_unref (image); return image; }