#pragma once #include #include #include "gskvulkanbufferprivate.h" #include "gskvulkanprivate.h" #include "gskvulkanrenderprivate.h" G_BEGIN_DECLS GskVulkanRenderPass * gsk_vulkan_render_pass_new (void); void gsk_vulkan_render_pass_free (GskVulkanRenderPass *self); void gsk_vulkan_render_pass_add (GskVulkanRenderPass *self, GskVulkanRender *render, int width, int height, cairo_rectangle_int_t *clip, GskRenderNode *node, const graphene_rect_t *viewport); G_END_DECLS