#include "config.h" #include "gskvulkanborderopprivate.h" #include "gskvulkanprivate.h" #include "gskvulkanshaderopprivate.h" #include "gsk/gskroundedrectprivate.h" #include "vulkan/resources/border.vert.h" typedef struct _GskVulkanBorderOp GskVulkanBorderOp; struct _GskVulkanBorderOp { GskVulkanShaderOp op; GskRoundedRect outline; float widths[4]; GdkRGBA colors[4]; }; static void gsk_vulkan_border_op_finish (GskVulkanOp *op) { } static void gsk_vulkan_border_op_print (GskVulkanOp *op, GString *string, guint indent) { GskVulkanBorderOp *self = (GskVulkanBorderOp *) op; print_indent (string, indent); print_rounded_rect (string, &self->outline); g_string_append (string, "border "); print_rgba (string, &self->colors[0]); if (!gdk_rgba_equal (&self->colors[3], &self->colors[0]) || !gdk_rgba_equal (&self->colors[2], &self->colors[0]) || !gdk_rgba_equal (&self->colors[1], &self->colors[0])) { print_rgba (string, &self->colors[1]); print_rgba (string, &self->colors[2]); print_rgba (string, &self->colors[3]); } g_string_append_printf (string, "%g ", self->widths[0]); if (self->widths[0] != self->widths[1] || self->widths[0] != self->widths[2] || self->widths[0] != self->widths[3]) g_string_append_printf (string, "%g %g %g ", self->widths[1], self->widths[2], self->widths[3]); print_newline (string); } static void gsk_vulkan_border_op_collect_vertex_data (GskVulkanOp *op, guchar *data) { GskVulkanBorderOp *self = (GskVulkanBorderOp *) op; GskVulkanBorderInstance *instance = (GskVulkanBorderInstance *) (data + ((GskVulkanShaderOp *) op)->vertex_offset); guint i; gsk_rounded_rect_to_float (&self->outline, graphene_point_zero (), instance->rect); for (i = 0; i < 4; i++) { instance->border_widths[i] = self->widths[i]; gsk_vulkan_rgba_to_float (&self->colors[i], (gpointer) &instance->border_colors[4 * i]); } } static void gsk_vulkan_border_op_reserve_descriptor_sets (GskVulkanOp *op, GskVulkanRender *render) { } static GskVulkanOp * gsk_vulkan_border_op_command (GskVulkanOp *op, GskVulkanRender *render, VkRenderPass render_pass, VkCommandBuffer command_buffer) { return gsk_vulkan_shader_op_command_n (op, render, render_pass, command_buffer, 8); } static const GskVulkanShaderOpClass GSK_VULKAN_BORDER_OP_CLASS = { { GSK_VULKAN_OP_SIZE (GskVulkanBorderOp), GSK_VULKAN_STAGE_SHADER, gsk_vulkan_border_op_finish, gsk_vulkan_border_op_print, gsk_vulkan_shader_op_count_vertex_data, gsk_vulkan_border_op_collect_vertex_data, gsk_vulkan_border_op_reserve_descriptor_sets, gsk_vulkan_border_op_command }, "border", 0, &gsk_vulkan_border_info, }; void gsk_vulkan_border_op (GskVulkanRender *render, GskVulkanShaderClip clip, const GskRoundedRect *outline, const graphene_point_t *offset, const float widths[4], const GdkRGBA colors[4]) { GskVulkanBorderOp *self; guint i; self = (GskVulkanBorderOp *) gsk_vulkan_shader_op_alloc (render, &GSK_VULKAN_BORDER_OP_CLASS, clip, NULL); self->outline = *outline; gsk_rounded_rect_offset (&self->outline, offset->x, offset->y); for (i = 0; i < 4; i++) { self->widths[i] = widths[i]; self->colors[i] = colors[i]; } }