Learning_GTK4_tree/docs/reference/gtk/coordinates.md

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Title: Coordinate systems in GTK Slug: gtk-coordinates

All coordinate systems in GTK have the origin at the top left, with the X axis pointing right, and the Y axis pointing down. This matches the convention used in X11, Wayland and cairo, but differs from OpenGL and PostScript, where the origin is in the lower left, and the Y axis is pointing up.

Every widget in a window has its own coordinate system that it uses to place its child widgets and to interpret events. Most of the time, this fact can be safely ignored. The section will explain the details for the few cases when it is important.

The box model

When it comes to rendering, GTK follows the CSS box model as far as practical.

Box Model

The CSS stylesheet that is in use determines the sizes (and appearance) of the margin, border and padding areas for each widget. The size of the content area is determined by GTKs layout algorithm using each widgets [vfunc@Gtk.Widget.measure] and [vfunc@Gtk.Widget.size_allocate] vfuncs.

You can learn more about the CSS box model by reading the CSS specification or the Mozilla documentation.

To learn more about where GTK CSS differs from CSS on the web, see the CSS overview.

Widgets

The content area in the CSS box model is the region that the widget considers its own.

The origin of the widgets coordinate system is the top left corner of the content area, and its size is the widgets size. The size can be queried with [method@Gtk.Widget.get_width] and [method@Gtk.Widget.get_height]. GTK allows general 3D transformations to position widgets (although most of the time, the transformation will be a simple 2D translation). The transform to go from one widgets coordinate system to another one can be obtained with [method@Gtk.Widget.compute_transform].

In addition to a size, widgets can optionally have a baseline to position text on. Containers such as [class@Gtk.Box] may position their children to match up their baselines. [method@Gtk.Widget.get_baseline] returns the y position of the baseline in widget coordinates.

When widget APIs expect positions or areas, they need to be expressed in this coordinate system, typically called widget coordinates. GTK provides a number of APIs to translate between different widgets' coordinate systems, such as [method@Gtk.Widget.compute_point] or [method@Gtk.Widget.compute_bounds]. These methods can fail (either because the widgets don't share a common ancestor, or because of a singular transformation), and callers need to handle this eventuality.

Another area that is occasionally relevant are the widgets bounds, which is the area that a widgets rendering is typically confined to (technically, widgets can draw outside of this area, unless clipping is enforced via the [property@Gtk.Widget:overflow] property). In CSS terms, the bounds of a widget correspond to the border area.

During GTK's layout algorithm, a parent widget needs to measure each visible child and allocate them at least as much size as measured. These functions take care of respecting the CSS box model and widget properties such as align and margin. This happens in the parent's coordinate system.

Note that the text direction of a widget does not influence its coordinate system, but simply determines whether text flows in the direction of increasing or decreasing X coordinates.

Events

Event controllers and gestures report positions in the coordinate system of the widget they are attached to.

If you are dealing with raw events in the form of [class@Gdk.Event] that have positions associated with them (e.g. the pointer position), such positions are expressed in surface coordinates, which have their origin at the top left corner of the [class@Gdk.Surface].

To translate from surface to widget coordinates, you have to apply the offset from the top left corner of the surface to the top left corner of the topmost widget, which can be obtained with [method@Gtk.Native.get_surface_transform].