517 lines
15 KiB
C
517 lines
15 KiB
C
/* gskglrenderer.c
|
|
*
|
|
* Copyright 2020 Christian Hergert <chergert@redhat.com>
|
|
*
|
|
* This file is free software; you can redistribute it and/or modify it under
|
|
* the terms of the GNU Lesser General Public License as published by the Free
|
|
* Software Foundation; either version 2.1 of the License, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This file is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
|
|
* License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* SPDX-License-Identifier: LGPL-2.1-or-later
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include <gdk/gdkprofilerprivate.h>
|
|
#include <gdk/gdkdisplayprivate.h>
|
|
#include <gdk/gdkglcontextprivate.h>
|
|
#include <gdk/gdksurfaceprivate.h>
|
|
#include <gdk/gdksubsurfaceprivate.h>
|
|
#include <glib/gi18n-lib.h>
|
|
#include <gsk/gskdebugprivate.h>
|
|
#include <gsk/gskrendererprivate.h>
|
|
#include <gsk/gskrendernodeprivate.h>
|
|
#include <gsk/gskroundedrectprivate.h>
|
|
#include <gsk/gskrectprivate.h>
|
|
|
|
#include "gskglcommandqueueprivate.h"
|
|
#include "gskgldriverprivate.h"
|
|
#include "gskglprogramprivate.h"
|
|
#include "gskglrenderjobprivate.h"
|
|
#include "gskglrendererprivate.h"
|
|
|
|
struct _GskGLRendererClass
|
|
{
|
|
GskRendererClass parent_class;
|
|
};
|
|
|
|
struct _GskGLRenderer
|
|
{
|
|
GskRenderer parent_instance;
|
|
|
|
/* This context is used to swap buffers when we are rendering directly
|
|
* to a GDK surface. It is also used to locate the shared driver for
|
|
* the display that we use to drive the command queue.
|
|
*/
|
|
GdkGLContext *context;
|
|
|
|
/* Our command queue is private to this renderer and talks to the GL
|
|
* context for our target surface. This ensure that framebuffer 0 matches
|
|
* the surface we care about. Since the context is shared with other
|
|
* contexts from other renderers on the display, texture atlases,
|
|
* programs, and other objects are available to them all.
|
|
*/
|
|
GskGLCommandQueue *command_queue;
|
|
|
|
/* The driver manages our program state and command queues. It also
|
|
* deals with caching textures, shaders, shadows, glyph, and icon
|
|
* caches through various helpers.
|
|
*/
|
|
GskGLDriver *driver;
|
|
};
|
|
|
|
G_DEFINE_TYPE (GskGLRenderer, gsk_gl_renderer, GSK_TYPE_RENDERER)
|
|
|
|
/**
|
|
* gsk_gl_renderer_new:
|
|
*
|
|
* Creates a new `GskRenderer` using the new OpenGL renderer.
|
|
*
|
|
* Returns: a new GL renderer
|
|
*
|
|
* Since: 4.2
|
|
*/
|
|
GskRenderer *
|
|
gsk_gl_renderer_new (void)
|
|
{
|
|
return g_object_new (GSK_TYPE_GL_RENDERER, NULL);
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gl_renderer_realize (GskRenderer *renderer,
|
|
GdkSurface *surface,
|
|
GError **error)
|
|
{
|
|
G_GNUC_UNUSED gint64 start_time = GDK_PROFILER_CURRENT_TIME;
|
|
GskGLRenderer *self = (GskGLRenderer *)renderer;
|
|
GdkGLContext *context = NULL;
|
|
GskGLDriver *driver = NULL;
|
|
GdkDisplay *display;
|
|
gboolean ret = FALSE;
|
|
gboolean debug_shaders = FALSE;
|
|
GdkGLAPI api;
|
|
|
|
if (self->context != NULL)
|
|
return TRUE;
|
|
|
|
g_assert (self->driver == NULL);
|
|
g_assert (self->context == NULL);
|
|
g_assert (self->command_queue == NULL);
|
|
|
|
if (surface == NULL)
|
|
{
|
|
display = gdk_display_get_default (); /* FIXME: allow different displays somehow ? */
|
|
context = gdk_display_create_gl_context (display, error);
|
|
}
|
|
else
|
|
{
|
|
display = gdk_surface_get_display (surface);
|
|
context = gdk_surface_create_gl_context (surface, error);
|
|
}
|
|
|
|
if (!context || !gdk_gl_context_realize (context, error))
|
|
goto failure;
|
|
|
|
api = gdk_gl_context_get_api (context);
|
|
if (api == GDK_GL_API_GLES)
|
|
{
|
|
gdk_gl_context_make_current (context);
|
|
|
|
if (!gdk_gl_context_has_vertex_half_float (context))
|
|
{
|
|
int major, minor;
|
|
|
|
gdk_gl_context_get_version (context, &major, &minor);
|
|
g_set_error (error,
|
|
GDK_GL_ERROR, GDK_GL_ERROR_NOT_AVAILABLE,
|
|
_("This GLES %d.%d implementation does not support half-float vertex data"),
|
|
major, minor);
|
|
goto failure;
|
|
}
|
|
}
|
|
|
|
if (GSK_RENDERER_DEBUG_CHECK (GSK_RENDERER (self), SHADERS))
|
|
debug_shaders = TRUE;
|
|
|
|
if (!(driver = gsk_gl_driver_for_display (display, debug_shaders, error)))
|
|
goto failure;
|
|
|
|
self->command_queue = gsk_gl_driver_create_command_queue (driver, context);
|
|
self->context = g_steal_pointer (&context);
|
|
self->driver = g_steal_pointer (&driver);
|
|
|
|
gsk_gl_command_queue_set_profiler (self->command_queue,
|
|
gsk_renderer_get_profiler (renderer));
|
|
|
|
ret = TRUE;
|
|
|
|
failure:
|
|
g_clear_object (&driver);
|
|
g_clear_object (&context);
|
|
|
|
gdk_profiler_end_mark (start_time, "realize GskGLRenderer", NULL);
|
|
|
|
/* Assert either all or no state was set */
|
|
g_assert ((ret && self->driver != NULL && self->context != NULL && self->command_queue != NULL) ||
|
|
(!ret && self->driver == NULL && self->context == NULL && self->command_queue == NULL));
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void
|
|
gsk_gl_renderer_unrealize (GskRenderer *renderer)
|
|
{
|
|
GskGLRenderer *self = (GskGLRenderer *)renderer;
|
|
|
|
g_assert (GSK_IS_GL_RENDERER (renderer));
|
|
|
|
gdk_gl_context_make_current (self->context);
|
|
|
|
g_clear_object (&self->driver);
|
|
g_clear_object (&self->command_queue);
|
|
g_clear_object (&self->context);
|
|
}
|
|
|
|
static cairo_region_t *
|
|
get_render_region (GdkSurface *surface,
|
|
GdkGLContext *context)
|
|
{
|
|
const cairo_region_t *damage;
|
|
GdkRectangle whole_surface;
|
|
GdkRectangle extents;
|
|
|
|
g_assert (GDK_IS_SURFACE (surface));
|
|
g_assert (GDK_IS_GL_CONTEXT (context));
|
|
|
|
whole_surface.x = 0;
|
|
whole_surface.y = 0;
|
|
whole_surface.width = gdk_surface_get_width (surface);
|
|
whole_surface.height = gdk_surface_get_height (surface);
|
|
|
|
/* Damage does not have scale factor applied so we can compare it to
|
|
* @whole_surface which also doesn't have the scale factor applied.
|
|
*/
|
|
damage = gdk_draw_context_get_frame_region (GDK_DRAW_CONTEXT (context));
|
|
|
|
if (cairo_region_contains_rectangle (damage, &whole_surface) == CAIRO_REGION_OVERLAP_IN)
|
|
return NULL;
|
|
|
|
/* If the extents match the full-scene, do the same as above */
|
|
cairo_region_get_extents (damage, &extents);
|
|
if (gdk_rectangle_equal (&extents, &whole_surface))
|
|
return NULL;
|
|
|
|
/* Draw clipped to the bounding-box of the region. */
|
|
return cairo_region_create_rectangle (&extents);
|
|
}
|
|
|
|
static gboolean
|
|
update_area_requires_clear (GdkSurface *surface,
|
|
const cairo_region_t *update_area)
|
|
{
|
|
cairo_rectangle_int_t rect;
|
|
guint n_rects;
|
|
|
|
g_assert (GDK_IS_SURFACE (surface));
|
|
|
|
/* No opaque region, assume we have to clear */
|
|
if (surface->opaque_region == NULL)
|
|
return TRUE;
|
|
|
|
/* If the update_area is the whole surface, then clear it
|
|
* because many drivers optimize for this by avoiding extra
|
|
* work to reload any contents.
|
|
*/
|
|
if (update_area == NULL)
|
|
return TRUE;
|
|
|
|
if (cairo_region_num_rectangles (update_area) == 1)
|
|
{
|
|
cairo_region_get_rectangle (update_area, 0, &rect);
|
|
|
|
if (rect.x == 0 &&
|
|
rect.y == 0 &&
|
|
rect.width == surface->width &&
|
|
rect.height == surface->height)
|
|
return TRUE;
|
|
}
|
|
|
|
/* If the entire surface is opaque, then we can skip clearing
|
|
* (with the exception of full surface clearing above).
|
|
*/
|
|
if (cairo_region_num_rectangles (surface->opaque_region) == 1)
|
|
{
|
|
cairo_region_get_rectangle (surface->opaque_region, 0, &rect);
|
|
|
|
if (rect.x == 0 &&
|
|
rect.y == 0 &&
|
|
rect.width == surface->width &&
|
|
rect.height == surface->height)
|
|
return FALSE;
|
|
}
|
|
|
|
/* If any update_area rectangle overlaps our transparent
|
|
* regions, then we need to clear the area.
|
|
*/
|
|
n_rects = cairo_region_num_rectangles (update_area);
|
|
for (guint i = 0; i < n_rects; i++)
|
|
{
|
|
cairo_region_get_rectangle (update_area, i, &rect);
|
|
if (cairo_region_contains_rectangle (surface->opaque_region, &rect) != CAIRO_REGION_OVERLAP_IN)
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
gsk_gl_renderer_render (GskRenderer *renderer,
|
|
GskRenderNode *root,
|
|
const cairo_region_t *update_area)
|
|
{
|
|
GskGLRenderer *self = (GskGLRenderer *)renderer;
|
|
cairo_region_t *render_region;
|
|
graphene_rect_t viewport;
|
|
GskGLRenderJob *job;
|
|
GdkSurface *surface;
|
|
gboolean clear_framebuffer;
|
|
float scale;
|
|
|
|
g_assert (GSK_IS_GL_RENDERER (renderer));
|
|
g_assert (root != NULL);
|
|
|
|
surface = gdk_draw_context_get_surface (GDK_DRAW_CONTEXT (self->context));
|
|
scale = gdk_gl_context_get_scale (self->context);
|
|
|
|
if (cairo_region_is_empty (update_area))
|
|
{
|
|
gdk_draw_context_empty_frame (GDK_DRAW_CONTEXT (self->context));
|
|
return;
|
|
}
|
|
|
|
viewport.origin.x = 0;
|
|
viewport.origin.y = 0;
|
|
viewport.size.width = gdk_surface_get_width (surface) * scale;
|
|
viewport.size.height = gdk_surface_get_height (surface) * scale;
|
|
|
|
gdk_draw_context_begin_frame_full (GDK_DRAW_CONTEXT (self->context),
|
|
gsk_render_node_get_preferred_depth (root),
|
|
update_area);
|
|
|
|
gdk_gl_context_make_current (self->context);
|
|
|
|
/* Must be called *AFTER* gdk_draw_context_begin_frame() */
|
|
render_region = get_render_region (surface, self->context);
|
|
clear_framebuffer = update_area_requires_clear (surface, render_region);
|
|
|
|
gsk_gl_driver_begin_frame (self->driver, self->command_queue);
|
|
job = gsk_gl_render_job_new (self->driver, &viewport, scale, render_region, 0, clear_framebuffer);
|
|
if (GSK_RENDERER_DEBUG_CHECK (GSK_RENDERER (self), FALLBACK))
|
|
gsk_gl_render_job_set_debug_fallback (job, TRUE);
|
|
gsk_gl_render_job_render (job, root);
|
|
gsk_gl_driver_end_frame (self->driver);
|
|
gsk_gl_render_job_free (job);
|
|
|
|
gdk_draw_context_end_frame (GDK_DRAW_CONTEXT (self->context));
|
|
|
|
gsk_gl_driver_after_frame (self->driver);
|
|
|
|
cairo_region_destroy (render_region);
|
|
}
|
|
|
|
static GdkTexture *
|
|
gsk_gl_renderer_render_texture (GskRenderer *renderer,
|
|
GskRenderNode *root,
|
|
const graphene_rect_t *viewport)
|
|
{
|
|
GskGLRenderer *self = (GskGLRenderer *)renderer;
|
|
GskGLRenderTarget *render_target;
|
|
GskGLRenderJob *job;
|
|
GdkTexture *texture;
|
|
guint texture_id;
|
|
GdkMemoryFormat gdk_format;
|
|
int width, height, max_size;
|
|
int format;
|
|
|
|
g_assert (GSK_IS_GL_RENDERER (renderer));
|
|
g_assert (root != NULL);
|
|
|
|
width = ceilf (viewport->size.width);
|
|
height = ceilf (viewport->size.height);
|
|
max_size = self->command_queue->max_texture_size;
|
|
if (width > max_size || height > max_size)
|
|
{
|
|
gsize x, y, size, stride;
|
|
GBytes *bytes;
|
|
guchar *data;
|
|
|
|
stride = width * 4;
|
|
size = stride * height;
|
|
data = g_malloc_n (stride, height);
|
|
|
|
for (y = 0; y < height; y += max_size)
|
|
{
|
|
for (x = 0; x < width; x += max_size)
|
|
{
|
|
texture = gsk_gl_renderer_render_texture (renderer, root,
|
|
&GRAPHENE_RECT_INIT (viewport->origin.x + x,
|
|
viewport->origin.y + y,
|
|
MIN (max_size, viewport->size.width - x),
|
|
MIN (max_size, viewport->size.height - y)));
|
|
gdk_texture_download (texture,
|
|
data + stride * y + x * 4,
|
|
stride);
|
|
g_object_unref (texture);
|
|
}
|
|
}
|
|
|
|
bytes = g_bytes_new_take (data, size);
|
|
texture = gdk_memory_texture_new (width, height, GDK_MEMORY_DEFAULT, bytes, stride);
|
|
g_bytes_unref (bytes);
|
|
return texture;
|
|
}
|
|
|
|
if (gsk_render_node_get_preferred_depth (root) != GDK_MEMORY_U8 &&
|
|
gdk_gl_context_check_version (self->context, "3.0", "3.0"))
|
|
{
|
|
gdk_format = GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED;
|
|
format = GL_RGBA32F;
|
|
}
|
|
else
|
|
{
|
|
format = GL_RGBA8;
|
|
gdk_format = GDK_MEMORY_R8G8B8A8_PREMULTIPLIED;
|
|
}
|
|
|
|
gdk_gl_context_make_current (self->context);
|
|
|
|
if (gsk_gl_driver_create_render_target (self->driver,
|
|
width, height,
|
|
format,
|
|
&render_target))
|
|
{
|
|
gsk_gl_driver_begin_frame (self->driver, self->command_queue);
|
|
job = gsk_gl_render_job_new (self->driver, viewport, 1, NULL, render_target->framebuffer_id, TRUE);
|
|
if (GSK_RENDERER_DEBUG_CHECK (GSK_RENDERER (self), FALLBACK))
|
|
gsk_gl_render_job_set_debug_fallback (job, TRUE);
|
|
gsk_gl_render_job_render_flipped (job, root);
|
|
texture_id = gsk_gl_driver_release_render_target (self->driver, render_target, FALSE);
|
|
texture = gsk_gl_driver_create_gdk_texture (self->driver, texture_id, gdk_format);
|
|
gsk_gl_driver_end_frame (self->driver);
|
|
gsk_gl_render_job_free (job);
|
|
|
|
gsk_gl_driver_after_frame (self->driver);
|
|
}
|
|
else
|
|
{
|
|
g_assert_not_reached ();
|
|
}
|
|
|
|
return g_steal_pointer (&texture);
|
|
}
|
|
|
|
static void
|
|
gsk_gl_renderer_dispose (GObject *object)
|
|
{
|
|
GskGLRenderer *self = (GskGLRenderer *)object;
|
|
|
|
if (self->driver != NULL)
|
|
g_critical ("Attempt to dispose %s without calling gsk_renderer_unrealize()",
|
|
G_OBJECT_TYPE_NAME (self));
|
|
|
|
G_OBJECT_CLASS (gsk_gl_renderer_parent_class)->dispose (object);
|
|
}
|
|
|
|
static void
|
|
gsk_gl_renderer_class_init (GskGLRendererClass *klass)
|
|
{
|
|
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
|
GskRendererClass *renderer_class = GSK_RENDERER_CLASS (klass);
|
|
|
|
object_class->dispose = gsk_gl_renderer_dispose;
|
|
|
|
renderer_class->supports_offload = TRUE;
|
|
|
|
renderer_class->realize = gsk_gl_renderer_realize;
|
|
renderer_class->unrealize = gsk_gl_renderer_unrealize;
|
|
renderer_class->render = gsk_gl_renderer_render;
|
|
renderer_class->render_texture = gsk_gl_renderer_render_texture;
|
|
}
|
|
|
|
static void
|
|
gsk_gl_renderer_init (GskGLRenderer *self)
|
|
{
|
|
}
|
|
|
|
gboolean
|
|
gsk_gl_renderer_try_compile_gl_shader (GskGLRenderer *renderer,
|
|
GskGLShader *shader,
|
|
GError **error)
|
|
{
|
|
GskGLProgram *program;
|
|
|
|
g_return_val_if_fail (GSK_IS_GL_RENDERER (renderer), FALSE);
|
|
g_return_val_if_fail (shader != NULL, FALSE);
|
|
|
|
program = gsk_gl_driver_lookup_shader (renderer->driver, shader, error);
|
|
|
|
return program != NULL;
|
|
}
|
|
|
|
typedef struct {
|
|
GskRenderer parent_instance;
|
|
} GskNglRenderer;
|
|
|
|
typedef struct {
|
|
GskRendererClass parent_class;
|
|
} GskNglRendererClass;
|
|
|
|
G_DEFINE_TYPE (GskNglRenderer, gsk_ngl_renderer, GSK_TYPE_RENDERER)
|
|
|
|
static void
|
|
gsk_ngl_renderer_init (GskNglRenderer *renderer)
|
|
{
|
|
}
|
|
|
|
static gboolean
|
|
gsk_ngl_renderer_realize (GskRenderer *renderer,
|
|
GdkSurface *surface,
|
|
GError **error)
|
|
{
|
|
g_set_error_literal (error,
|
|
G_IO_ERROR, G_IO_ERROR_FAILED,
|
|
"please use the GL renderer instead");
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
gsk_ngl_renderer_class_init (GskNglRendererClass *class)
|
|
{
|
|
GSK_RENDERER_CLASS (class)->realize = gsk_ngl_renderer_realize;
|
|
}
|
|
|
|
/**
|
|
* gsk_ngl_renderer_new:
|
|
*
|
|
* Same as gsk_gl_renderer_new().
|
|
*
|
|
* Returns: (transfer full): a new GL renderer
|
|
*
|
|
* Deprecated: 4.4: Use gsk_gl_renderer_new()
|
|
*/
|
|
GskRenderer *
|
|
gsk_ngl_renderer_new (void)
|
|
{
|
|
G_GNUC_BEGIN_IGNORE_DEPRECATIONS
|
|
return g_object_new (gsk_ngl_renderer_get_type (), NULL);
|
|
G_GNUC_END_IGNORE_DEPRECATIONS
|
|
}
|