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#pragma once
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#include "gskvulkanopprivate.h"
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G_BEGIN_DECLS
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void gsk_vulkan_convert_op (GskVulkanRender *render,
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GskVulkanShaderClip clip,
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GskVulkanImage *image,
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const graphene_rect_t *rect,
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const graphene_point_t *offset,
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const graphene_rect_t *tex_rect);
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G_END_DECLS
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