567 lines
18 KiB
C
567 lines
18 KiB
C
/*
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* Copyright (c) 2021 Philip Zander
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* Copyright (c) 2018 Microsoft
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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/* NOTE: When compiling the 32-bit version of the library, in addition to being
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* compiled as a regular source file, this file is also included by
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* gdkkeys-win32-impl-wow64.c to generate an alternate version of the code
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* intended for running on a 64-bit kernel. Because of the way keyboard layout
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* DLLs work on Windows, we have to generate two versions and decide at runtime
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* which code path to execute. You can read more about the specifics below, in
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* the section about KBD_LONG_POINTER. */
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#include "gdkkeys-win32.h"
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#ifndef GDK_WIN32_COMPILE_FOR_WOW64
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#define GDK_WIN32_COMPILE_FOR_WOW64 0
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#endif
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/* This is our equivalent of the KBD_LONG_POINTER macro in Microsoft's kbd.h.
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*
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* A KBD_LONG_POINTER represents a pointer native to the *host*.
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* I.e. 32 bits on 32-bit Windows and 64 bits on 64-bit Windows.
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*
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* This is *not* the same as the the bitness of the application, since it is
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* possible to execute 32-bit binaries on either a 32-bit *or* a 64-bit host.
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* On a 64-bit host, KBD_LONG_PTR will be 64-bits, even if the application
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* itself is 32-bit. (Whereas on a 32-bit host, it will be 32-bit.)
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*
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* For clarity, here is an overview of the bit-size of KBD_LONG_POINTER on all
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* possible host & app combinations:
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*
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* Host 32 64
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* App +-----------
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* 32 | 32 64
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* 64 | - 64
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*
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* In the official MS headers, KBD_LONG_POINTER is implemented via a macro
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* which expands to the attribute `__ptr64` if the keyboard driver is
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* compiled for a 64 bit host. Unfortunately, `__ptr64` is only
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* supported by MSVC. We use a union here as a workaround.
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*
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* For all KBD_LONG_POINTERs, we define an alias starting with "KLP".
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* Our naming schema (inspired by the Windows headers) is thus the following:
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* - FOO: The type FOO itself
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* - PFOO: Regular pointer to the type FOO
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* - KLPFOO: Keyboard Long Pointer to the type FOO
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*/
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#if GDK_WIN32_COMPILE_FOR_WOW64
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#define DEFINE_KBD_LONG_POINTER(type) \
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typedef union { \
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P##type ptr; \
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UINT64 _align; \
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} KLP##type
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#else
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#define DEFINE_KBD_LONG_POINTER(type) \
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typedef union { \
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P##type ptr; \
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} KLP##type
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#endif
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DEFINE_KBD_LONG_POINTER (USHORT);
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DEFINE_KBD_LONG_POINTER (VOID);
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/* Driver definitions
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* See
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* https://github.com/microsoft/windows-rs/blob/0.28.0/crates/deps/sys/src/Windows/Win32/UI/Input/KeyboardAndMouse/mod.rs
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*
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* For more information on how these structures work, see also:
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* https://github.com/microsoft/Windows-driver-samples/tree/f0adcda012820b1cd44a8b3a1953baf478029738/input/layout
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*/
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typedef struct
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{
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BYTE Vk;
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BYTE ModBits;
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} VK_TO_BIT, *PVK_TO_BIT;
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DEFINE_KBD_LONG_POINTER (VK_TO_BIT);
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typedef struct
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{
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KLPVK_TO_BIT pVkToBit;
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WORD wMaxModBits;
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BYTE ModNumber[1];
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} MODIFIERS, *PMODIFIERS;
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DEFINE_KBD_LONG_POINTER (MODIFIERS);
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typedef struct
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{
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BYTE Vsc;
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USHORT Vk;
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} VSC_VK, *PVSC_VK;
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DEFINE_KBD_LONG_POINTER (VSC_VK);
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typedef struct
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{
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BYTE Vk;
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BYTE Vsc;
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} VK_VSC, *PVK_VSC;
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DEFINE_KBD_LONG_POINTER (VK_VSC);
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typedef struct
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{
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BYTE VirtualKey;
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BYTE Attributes;
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WCHAR wch[1];
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} VK_TO_WCHARS, *PVK_TO_WCHARS;
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DEFINE_KBD_LONG_POINTER (VK_TO_WCHARS);
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typedef struct
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{
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KLPVK_TO_WCHARS pVkToWchars;
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BYTE nModifications;
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BYTE cbSize;
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} VK_TO_WCHAR_TABLE, *PVK_TO_WCHAR_TABLE;
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DEFINE_KBD_LONG_POINTER (VK_TO_WCHAR_TABLE);
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typedef struct
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{
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DWORD dwBoth;
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WCHAR wchComposed;
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USHORT uFlags;
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} DEADKEY, *PDEADKEY;
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DEFINE_KBD_LONG_POINTER (DEADKEY);
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typedef struct
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{
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KLPMODIFIERS pCharModifiers;
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KLPVK_TO_WCHAR_TABLE pVkToWcharTable;
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KLPDEADKEY pDeadKey;
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KLPVOID pKeyNames;
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KLPVOID pKeyNamesExt;
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KLPVOID pKeyNamesDead;
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KLPUSHORT pusVSCtoVK;
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BYTE bMaxVSCtoVK;
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KLPVSC_VK pVSCtoVK_E0;
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KLPVSC_VK pVSCtoVK_E1;
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DWORD fLocaleFlags;
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BYTE nLgMaxd;
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BYTE cbLgEntry;
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KLPVOID pLigature;
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} KBDTABLES, *PKBDTABLES;
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DEFINE_KBD_LONG_POINTER (KBDTABLES);
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/* End of declarations */
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static BYTE
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keystate_to_modbits (GdkWin32KeymapLayoutInfo *info,
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const BYTE keystate[256])
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{
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PKBDTABLES tables = (PKBDTABLES) info->tables;
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PVK_TO_BIT vk_to_bit;
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BYTE result = 0;
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int i;
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if (tables == NULL)
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return 0;
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vk_to_bit = tables->pCharModifiers.ptr->pVkToBit.ptr;
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for (i = 0; vk_to_bit[i].Vk != 0; ++i)
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if (keystate[vk_to_bit[i].Vk] & 0x80)
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result |= vk_to_bit[i].ModBits;
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return result;
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}
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static BYTE
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modbits_to_level (GdkWin32KeymapLayoutInfo *info,
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BYTE modbits)
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{
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PKBDTABLES tables = (PKBDTABLES) info->tables;
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PMODIFIERS modifiers;
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if (tables == NULL)
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return 0;
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modifiers = tables->pCharModifiers.ptr;
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if (modbits > modifiers->wMaxModBits)
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return 0;
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return modifiers->ModNumber[modbits];
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}
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#define POPCOUNT(b) (!!(b & 0x01) + !!(b & 0x02) + !!(b & 0x04) + !!(b & 0x08) + \
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!!(b & 0x10) + !!(b & 0x20) + !!(b & 0x40) + !!(b & 0x80))
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/*
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* vk_to_char_fuzzy:
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*
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* For a given key and modifier state, return the best-fit character and the
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* modifiers used to produce it. Note that not all modifiers need to be used,
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* because some modifier combination aren't actually mapped in the keyboard
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* layout (for example the Ctrl key typically has no effect, unless used in
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* combination with Alt). Such modifiers will not be consumed.
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*
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* 'Best-fit' means 'consume as many modifiers as possibe'.
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*
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* For example (assuming a neutral lock state):
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*
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* - a -> 'a', consumed_mod_bits: []
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* - Shift + a -> 'A', consumed_mod_bits: [Shift]
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* - Ctrl + a -> 'a', consumed_mod_bits: []
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* - Ctrl + Shift + a -> 'A', consumed_mod_bits: [Shift]
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*
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* If capslock is active, the result could be:
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*
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* - a -> 'A', consumed_mod_bits: [Shift]
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* - Shift + a -> 'a', consumed_mod_bits: []
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* - Ctrl + a -> 'a', consumed_mod_bits: []
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* - Ctrl + Shift + a -> 'A', consumed_mod_bits: [Shift]
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*
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* The held down modifiers are supplied in `mod_bits` as a bitmask of KBDSHIFT,
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* KBDCTRL, KBDALT etc.
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*
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* The toggled modifiers are supplied in `lock_state` as a bitmask of CAPLOK and KANALOK.
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*
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* If the key combination results in a dead key, `is_dead` will be set to TRUE,
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* otherwise it will be set to FALSE.
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*/
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static WCHAR
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vk_to_char_fuzzy (GdkWin32KeymapLayoutInfo *info,
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BYTE mod_bits,
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BYTE lock_bits,
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BYTE *consumed_mod_bits,
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gboolean *is_dead,
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BYTE vk)
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{
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PKBDTABLES tables = (PKBDTABLES) info->tables;
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PVK_TO_WCHAR_TABLE wch_tables;
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PVK_TO_WCHAR_TABLE wch_table;
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PVK_TO_WCHARS entry;
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int table_index;
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int entry_index;
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int n_levels;
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int entry_size;
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/* Initialize with defaults */
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if (consumed_mod_bits)
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*consumed_mod_bits = 0;
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if (is_dead)
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*is_dead = FALSE;
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if (tables == NULL)
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return WCH_NONE;
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wch_tables = tables->pVkToWcharTable.ptr;
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table_index = info->vk_lookup_table[vk].table;
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entry_index = info->vk_lookup_table[vk].index;
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if (table_index == -1 || entry_index == -1)
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return WCH_NONE;
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wch_table = &wch_tables[table_index];
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n_levels = wch_table->nModifications;
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entry_size = wch_table->cbSize;
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entry = (PVK_TO_WCHARS) ((PBYTE) wch_table->pVkToWchars.ptr
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+ entry_size*entry_index);
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if (entry->VirtualKey == vk)
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{
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gboolean have_sgcaps = FALSE;
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WCHAR best_char = WCH_NONE;
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BYTE best_modifiers = 0;
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int best_score = -1;
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gboolean best_is_dead = FALSE;
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int level;
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/* Take toggled keys into account. For example, capslock normally inverts the
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* state of KBDSHIFT (with some exceptions). */
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/* Key supporting capslock */
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if ((entry->Attributes & CAPLOK) &&
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/* Ignore capslock if any modifiers other than shift are pressed.
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* E.g. on the German layout, CapsLock + AltGr + q is the same as
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* AltGr + q ('@'), but NOT the same as Shift + AltGr + q (not mapped). */
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!(mod_bits & ~KBDSHIFT) &&
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(lock_bits & CAPLOK))
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mod_bits ^= KBDSHIFT;
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/* Key supporting combination of capslock + altgr */
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if ((entry->Attributes & CAPLOKALTGR) &&
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(mod_bits & KBDALTGR) &&
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(lock_bits & CAPLOK))
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mod_bits ^= KBDSHIFT;
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/* In the Swiss German layout, CapsLock + key is different from Shift + key
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* for some keys. For such keys, the characters for active capslock are
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* in the next entry. */
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if ((entry->Attributes & SGCAPS) &&
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(lock_bits & CAPLOK))
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have_sgcaps = TRUE;
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/* I'm not totally sure how kanalok behaves, for now I assume that there
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* aren't any special cases. */
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if ((entry->Attributes & KANALOK) &&
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(lock_bits & KANALOK))
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mod_bits ^= KBDKANA;
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/* We try to find the entry with the most matching modifiers */
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for (level = 0; level < n_levels; ++level)
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{
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BYTE candidate_modbits = info->level_to_modbits[level];
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gboolean candidate_is_dead = FALSE;
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WCHAR c;
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int score;
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if (candidate_modbits & ~mod_bits)
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continue;
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/* Some keys have bogus mappings for the control key, e.g. Ctrl +
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* Backspace = Delete, Ctrl + [ = 0x1B or even Ctrl + Shift + 6 =
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* 0x1E on a US keyboard. So we have to ignore all cases of
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* Ctrl that aren't part of AltGr.
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*/
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if ((candidate_modbits & KBDCTRL) && !(candidate_modbits & KBDALT))
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continue;
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c = entry->wch[level];
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if (c == WCH_DEAD || have_sgcaps)
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{
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/* Next entry contains the undead/capslocked keys */
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PVK_TO_WCHARS next_entry;
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next_entry = (PVK_TO_WCHARS) ((PBYTE) wch_table->pVkToWchars.ptr
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+ entry_size * (entry_index + 1));
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c = next_entry->wch[level];
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candidate_is_dead = TRUE;
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}
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if (c == WCH_DEAD || c == WCH_LGTR || c == WCH_NONE)
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continue;
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score = POPCOUNT (candidate_modbits & mod_bits);
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if (score > best_score)
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{
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best_score = score;
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best_char = c;
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best_modifiers = candidate_modbits;
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best_is_dead = candidate_is_dead;
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}
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}
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if (consumed_mod_bits)
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*consumed_mod_bits = best_modifiers;
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if (is_dead)
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*is_dead = best_is_dead;
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return best_char;
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}
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return WCH_NONE;
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}
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static void
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init_vk_lookup_table (GdkWin32KeymapLayoutInfo *info)
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{
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PKBDTABLES tables = (PKBDTABLES) info->tables;
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PVK_TO_WCHAR_TABLE wch_tables;
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PMODIFIERS modifiers;
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int i, vk, table_idx;
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g_return_if_fail (tables != NULL);
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wch_tables = tables->pVkToWcharTable.ptr;
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/* Initialize empty table */
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memset (info->vk_lookup_table, -1, sizeof (info->vk_lookup_table));
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/* Initialize level -> modbits lookup table */
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memset (info->level_to_modbits, 0, sizeof(info->level_to_modbits));
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info->max_level = 0;
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modifiers = tables->pCharModifiers.ptr;
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for (i = 0; i <= modifiers->wMaxModBits; ++i)
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{
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if (modifiers->ModNumber[i] != SHFT_INVALID &&
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modifiers->ModNumber[i] != 0 /* Workaround for buggy layouts*/)
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{
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if (modifiers->ModNumber[i] > info->max_level)
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info->max_level = modifiers->ModNumber[i];
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info->level_to_modbits[modifiers->ModNumber[i]] = i;
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}
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}
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info->max_modbit_value = modifiers->wMaxModBits;
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/* For convenience, we add 256 identity-mapped entries corresponding to the VKs.
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* This allows us to return a pointer to them from the `gdk_keysym_to_key_entry`
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* function.
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*/
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for (vk = 0; vk < 256; ++vk)
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{
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GdkWin32KeymapKeyEntry key_entry = {0};
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key_entry.vk = vk;
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key_entry.mod_bits = 0;
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key_entry.next = -1;
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g_array_append_val (info->key_entries, key_entry);
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}
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/* Special entry for ISO_Left_Tab */
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{
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GdkWin32KeymapKeyEntry key_entry = {0};
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key_entry.vk = VK_TAB;
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key_entry.mod_bits = KBDSHIFT;
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key_entry.next = -1;
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g_array_append_val (info->key_entries, key_entry);
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}
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/* Initialize generic vk <-> char tables */
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for (table_idx = 0; ; ++table_idx)
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{
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PVK_TO_WCHAR_TABLE wch_table = &wch_tables[table_idx];
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int entry_size;
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int n_levels;
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int entry_idx;
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if (wch_table->pVkToWchars.ptr == NULL)
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break;
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entry_size = wch_table->cbSize;
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n_levels = wch_table->nModifications;
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for (entry_idx = 0; ; ++entry_idx)
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{
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PVK_TO_WCHARS entry;
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int level;
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entry = (PVK_TO_WCHARS) ((PBYTE) wch_table->pVkToWchars.ptr
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+ entry_size * entry_idx);
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if (entry->VirtualKey == 0)
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break;
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/* Lookup table to find entry for a VK in O(1). */
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/* Only add the first entry, as some layouts (Swiss German) contain
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* multiple successive entries for the same VK (SGCAPS). */
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if (info->vk_lookup_table[entry->VirtualKey].table < 0)
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{
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info->vk_lookup_table[entry->VirtualKey].table = table_idx;
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info->vk_lookup_table[entry->VirtualKey].index = entry_idx;
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}
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/* Create reverse lookup entries to find a VK+modifier combinations
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* that results in a given character. */
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for (level = 0; level < n_levels; ++level)
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{
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GdkWin32KeymapKeyEntry key_entry = {0};
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WCHAR c = entry->wch[level];
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int inserted_idx;
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gintptr next_idx;
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key_entry.vk = entry->VirtualKey;
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key_entry.mod_bits = info->level_to_modbits[level];
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/* There can be multiple combinations that produce the same character.
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* We store all of them in a linked list.
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* Check if we already have an entry for the character, so we can chain
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* them together. */
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if (g_hash_table_lookup_extended (info->reverse_lookup_table,
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GINT_TO_POINTER (c),
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NULL, (gpointer*)&next_idx))
|
|
{
|
|
key_entry.next = next_idx;
|
|
}
|
|
else
|
|
{
|
|
key_entry.next = -1;
|
|
}
|
|
|
|
/* We store the KeyEntry in an array. In the hash table we only store
|
|
* the index. */
|
|
|
|
g_array_append_val (info->key_entries, key_entry);
|
|
inserted_idx = info->key_entries->len - 1;
|
|
|
|
g_hash_table_insert (info->reverse_lookup_table,
|
|
GINT_TO_POINTER (c),
|
|
GINT_TO_POINTER (inserted_idx));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
load_layout_dll (const char *dll,
|
|
GdkWin32KeymapLayoutInfo *info)
|
|
{
|
|
typedef KLPKBDTABLES (*KbdLayerDescriptor)(VOID);
|
|
|
|
HMODULE lib;
|
|
KbdLayerDescriptor func;
|
|
KLPKBDTABLES tables;
|
|
|
|
g_return_val_if_fail (dll != NULL, FALSE);
|
|
|
|
lib = LoadLibraryA (dll);
|
|
if (lib == NULL)
|
|
goto fail1;
|
|
|
|
func = (KbdLayerDescriptor) GetProcAddress (lib, "KbdLayerDescriptor");
|
|
if (func == NULL)
|
|
goto fail2;
|
|
|
|
tables = func();
|
|
|
|
info->lib = lib;
|
|
info->tables = (PKBDTABLES) tables.ptr;
|
|
|
|
return TRUE;
|
|
|
|
fail2:
|
|
FreeLibrary (lib);
|
|
fail1:
|
|
return FALSE;
|
|
}
|
|
|
|
#if GDK_WIN32_COMPILE_FOR_WOW64
|
|
#define GDK_WIN32_KEYMAP_IMPL_NAME gdkwin32_keymap_impl_wow64
|
|
#else
|
|
#define GDK_WIN32_KEYMAP_IMPL_NAME gdkwin32_keymap_impl
|
|
#endif
|
|
|
|
const GdkWin32KeymapImpl GDK_WIN32_KEYMAP_IMPL_NAME =
|
|
{
|
|
load_layout_dll,
|
|
init_vk_lookup_table,
|
|
keystate_to_modbits,
|
|
modbits_to_level,
|
|
vk_to_char_fuzzy
|
|
};
|